diff options
author | Peter Simons <simons@cryp.to> | 2012-02-19 21:36:54 +0000 |
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committer | Peter Simons <simons@cryp.to> | 2012-02-19 21:36:54 +0000 |
commit | c96d4bd72e5905f2ee8adffffca324e94e439388 (patch) | |
tree | 4b7abc73ad4a702798ebfb13fdf61a2886fbe050 /pkgs/games/andyetitmoves | |
parent | 6492a0383d5d1dae8c64688dd20f88ca86ead179 (diff) |
and yet it moves: gravity/physics game
Demo and commercial version are supported.
This nix expression shows some of the techniques used to package
closed-source binaries.
Committed on behalf of Mathijs Kwik.
svn path=/nixpkgs/trunk/; revision=32408
Diffstat (limited to 'pkgs/games/andyetitmoves')
-rw-r--r-- | pkgs/games/andyetitmoves/default.nix | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/pkgs/games/andyetitmoves/default.nix b/pkgs/games/andyetitmoves/default.nix new file mode 100644 index 000000000000..0b54e8286095 --- /dev/null +++ b/pkgs/games/andyetitmoves/default.nix @@ -0,0 +1,75 @@ +{ stdenv, fetchurl, libvorbis, libogg, libtheora, SDL, libXft, SDL_image, zlib, libX11, libpng, openal, requireFile, commercialVersion ? false }: + +let plainName = "andyetitmoves"; + version = "1.2.2"; +in + +stdenv.mkDerivation rec { + name = "${plainName}-${version}"; + + src = if stdenv.system == "i686-linux" || stdenv.system == "x86_64-linux" + then + let postfix = if stdenv.system == "i686-linux" then "i386" else "x86_64"; + commercialName = "${plainName}-${version}_${postfix}.tar.gz"; + demoUrl = "http://www.andyetitmoves.net/demo/${plainName}Demo-${version}_${postfix}.tar.gz"; + in + if commercialVersion + then requireFile { + message = '' + We cannot download the commercial version automatically, as you require a license. + Once you bought a license, you need to add your downloaded version to the nix store. + You can do this by using "nix-prefetch-url file:///\$PWD/${commercialName}" in the + directory where yousaved it. + ''; + name = commercialName; + sha256 = if stdenv.system == "i686-linux" + then "15wvzmmidvykwjrbnq70h5jrvnjx1hcrm0357qj85q4aqbzavh01" + else "1v8z16qa9ka8sf7qq45knsxj87s6sipvv3a7xq11pb5xk08fb2ql"; + } + else fetchurl { + url = demoUrl; + sha256 = if stdenv.system == "i686-linux" + then "0f14vrrbq05hsbdajrb5y9za65fpng1lc8f0adb4aaz27x7sh525" + else "0mg41ya0b27blq3b5498kwl4rj46dj21rcd7qd0rw1kyvr7sx4v4"; + } + else + abort "And Yet It Moves nix package only supports linux and intel cpu's."; + + phases = "unpackPhase installPhase"; + + installPhase = '' + ensureDir $out/{opt/andyetitmoves,bin} + cp -r * $out/opt/andyetitmoves/ + + fullPath=${stdenv.gcc.gcc}/lib64 + for i in $buildNativeInputs; do + fullPath=$fullPath''${fullPath:+:}$i/lib + done + + binName=${if commercialVersion then "AndYetItMoves" else "AndYetItMovesDemo"} + + patchelf --set-interpreter $(cat $NIX_GCC/nix-support/dynamic-linker) --set-rpath $fullPath $out/opt/andyetitmoves/lib/$binName + cat > $out/bin/$binName << EOF + #!/bin/sh + cd $out/opt/andyetitmoves + exec ./lib/$binName + EOF + chmod +x $out/bin/$binName + ''; + + buildInputs = [libvorbis libogg libtheora SDL libXft SDL_image zlib libX11 libpng openal]; + + meta = { + description = "Physics/Gravity Platform game"; + + longDescription = '' + And Yet It Moves is an award-winning physics-based platform game in which players rotate the game world at will to solve challenging puzzles. Tilting the world turns walls into floors, slides into platforms, and stacks of rocks into dangerous hazards. + ''; + + homepage = http://www.andyetitmoves.net/; + + license = "unfree"; + + maintainers = with stdenv.lib.maintainers; [bluescreen303]; + }; +} |