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authorMichael Raskin <7c6f434c@mail.ru>2011-09-11 17:05:48 +0000
committerMichael Raskin <7c6f434c@mail.ru>2011-09-11 17:05:48 +0000
commit7bb4bf3fe053d93354172d63b6ce272112736cf6 (patch)
tree66149ab1e92506820732586e2a87d245d08d91ab /pkgs/development/interpreters/love
parent90d89bfe68529dfbba764d34487a5dba6bb2f5d5 (diff)
Adding LOVE Lua-based game framework/interpreter
svn path=/nixpkgs/trunk/; revision=29188
Diffstat (limited to 'pkgs/development/interpreters/love')
-rw-r--r--pkgs/development/interpreters/love/default.nix58
1 files changed, 58 insertions, 0 deletions
diff --git a/pkgs/development/interpreters/love/default.nix b/pkgs/development/interpreters/love/default.nix
new file mode 100644
index 000000000000..ee68f85725ab
--- /dev/null
+++ b/pkgs/development/interpreters/love/default.nix
@@ -0,0 +1,58 @@
+x@{builderDefsPackage
+ , lua5, mpg123, physfs, freetype, libdevil, openal, SDL, libvorbis
+ , libogg, flac, mesa, libtiff, libpng, libjpeg, libmodplug
+ , ...}:
+builderDefsPackage
+(a :
+let
+ helperArgNames = ["stdenv" "fetchurl" "builderDefsPackage"] ++
+ [];
+
+ buildInputs = map (n: builtins.getAttr n x)
+ (builtins.attrNames (builtins.removeAttrs x helperArgNames));
+ sourceInfo = rec {
+ baseName="love";
+ version="0.7.2";
+ name="${baseName}-${version}";
+ url="https://bitbucket.org/rude/love/downloads/${name}-linux-src.tar.gz";
+ hash="0s7jywkvydlshlgy11ilzngrnybmq5xlgzp2v2dhlffwrfqdqym5";
+ };
+in
+rec {
+ src = a.fetchurl {
+ url = sourceInfo.url;
+ sha256 = sourceInfo.hash;
+ };
+
+ inherit (sourceInfo) name version;
+ inherit buildInputs;
+
+ /* doConfigure should be removed if not needed */
+ phaseNames = ["setVars" "fixSrc" "doConfigure" "doMakeInstall"];
+
+ fixSrc =a.fullDepEntry ''
+ sed -e '/typedef void (\*__GLXextFuncPtr)/d' -i src/modules/graphics/opengl/GLee.h
+ '' ["minInit" "doUnpack"];
+
+ setVars = a.noDepEntry ''
+ export NIX_CFLAGS_COMPILE="$NIX_CFLAGS_COMPILE -I${SDL}/include/SDL"
+ export NIX_CFLAGS_COMPILE="$NIX_CFLAGS_COMPILE -I${freetype}/include/freetype2"
+ '';
+
+ meta = {
+ description = "A Lua-based 2D game engine/scripting language";
+ maintainers = with a.lib.maintainers;
+ [
+ raskin
+ ];
+ platforms = with a.lib.platforms;
+ linux;
+ license = a.lib.licenses.zlib;
+ };
+ passthru = {
+ updateInfo = {
+ downloadPage = "http://love2d.org/";
+ };
+ };
+}) x
+