/* * nheko Copyright (C) 2017 Konstantinos Sideris * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "SlidingStackWidget.h" SlidingStackWidget::SlidingStackWidget(QWidget *parent) : QStackedWidget(parent) { window_ = parent; if (parent == Q_NULLPTR) { qDebug() << "Using nullptr for parent"; window_ = this; } current_position_ = QPoint(0, 0); speed_ = 400; now_ = 0; next_ = 0; active_ = false; animation_type_ = QEasingCurve::InOutCirc; } SlidingStackWidget::~SlidingStackWidget() { } void SlidingStackWidget::slideInNext() { int now = currentIndex(); if (now < count() - 1) slideInIndex(now + 1); } void SlidingStackWidget::slideInPrevious() { int now = currentIndex(); if (now > 0) slideInIndex(now - 1); } void SlidingStackWidget::slideInIndex(int index, AnimationDirection direction) { // Take into consideration possible index overflow/undeflow. if (index > count() - 1) { direction = AnimationDirection::RIGHT_TO_LEFT; index = index % count(); } else if (index < 0) { direction = AnimationDirection::LEFT_TO_RIGHT; index = (index + count()) % count(); } slideInWidget(widget(index), direction); } void SlidingStackWidget::slideInWidget(QWidget *next_widget, AnimationDirection direction) { // If an animation is currenlty executing we should wait for it to finish before // another transition can start. if (active_) return; active_ = true; int now = currentIndex(); int next = indexOf(next_widget); if (now == next) { active_ = false; return; } int offset_x = frameRect().width(); next_widget->setGeometry(0, 0, offset_x, 0); if (direction == AnimationDirection::LEFT_TO_RIGHT) { offset_x = -offset_x; } QPoint pnext = next_widget->pos(); QPoint pnow = widget(now)->pos(); current_position_ = pnow; // Reposition the next widget outside of the display area. next_widget->move(pnext.x() - offset_x, pnext.y()); // Make the widget visible. next_widget->show(); next_widget->raise(); // Animate both the next and now widget. QPropertyAnimation *animation_now = new QPropertyAnimation(widget(now), "pos"); animation_now->setDuration(speed_); animation_now->setEasingCurve(animation_type_); animation_now->setStartValue(QPoint(pnow.x(), pnow.y())); animation_now->setEndValue(QPoint(pnow.x() + offset_x, pnow.y())); QPropertyAnimation *animation_next = new QPropertyAnimation(next_widget, "pos"); animation_next->setDuration(speed_); animation_next->setEasingCurve(animation_type_); animation_next->setStartValue(QPoint(pnext.x() - offset_x, pnext.y())); animation_next->setEndValue(QPoint(pnext.x(), pnext.y())); QParallelAnimationGroup *animation_group = new QParallelAnimationGroup; animation_group->addAnimation(animation_now); animation_group->addAnimation(animation_next); connect(animation_group, SIGNAL(finished()), this, SLOT(onAnimationFinished())); next_ = next; now_ = now; animation_group->start(); } void SlidingStackWidget::onAnimationFinished() { setCurrentIndex(next_); // The old widget is no longer necessary so we can hide it and // move it back to its original position. widget(now_)->hide(); widget(now_)->move(current_position_); active_ = false; emit animationFinished(); } int SlidingStackWidget::getWidgetIndex(QWidget *widget) { return indexOf(widget); }