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-/**
- * @license AngularJS v1.5.2
- * (c) 2010-2016 Google, Inc. http://angularjs.org
- * License: MIT
- */
-(function(window, angular, undefined) {'use strict';
-
-/* jshint ignore:start */
-var noop = angular.noop;
-var copy = angular.copy;
-var extend = angular.extend;
-var jqLite = angular.element;
-var forEach = angular.forEach;
-var isArray = angular.isArray;
-var isString = angular.isString;
-var isObject = angular.isObject;
-var isUndefined = angular.isUndefined;
-var isDefined = angular.isDefined;
-var isFunction = angular.isFunction;
-var isElement = angular.isElement;
-
-var ELEMENT_NODE = 1;
-var COMMENT_NODE = 8;
-
-var ADD_CLASS_SUFFIX = '-add';
-var REMOVE_CLASS_SUFFIX = '-remove';
-var EVENT_CLASS_PREFIX = 'ng-';
-var ACTIVE_CLASS_SUFFIX = '-active';
-var PREPARE_CLASS_SUFFIX = '-prepare';
-
-var NG_ANIMATE_CLASSNAME = 'ng-animate';
-var NG_ANIMATE_CHILDREN_DATA = '$$ngAnimateChildren';
-
-// Detect proper transitionend/animationend event names.
-var CSS_PREFIX = '', TRANSITION_PROP, TRANSITIONEND_EVENT, ANIMATION_PROP, ANIMATIONEND_EVENT;
-
-// If unprefixed events are not supported but webkit-prefixed are, use the latter.
-// Otherwise, just use W3C names, browsers not supporting them at all will just ignore them.
-// Note: Chrome implements `window.onwebkitanimationend` and doesn't implement `window.onanimationend`
-// but at the same time dispatches the `animationend` event and not `webkitAnimationEnd`.
-// Register both events in case `window.onanimationend` is not supported because of that,
-// do the same for `transitionend` as Safari is likely to exhibit similar behavior.
-// Also, the only modern browser that uses vendor prefixes for transitions/keyframes is webkit
-// therefore there is no reason to test anymore for other vendor prefixes:
-// http://caniuse.com/#search=transition
-if (isUndefined(window.ontransitionend) && isDefined(window.onwebkittransitionend)) {
- CSS_PREFIX = '-webkit-';
- TRANSITION_PROP = 'WebkitTransition';
- TRANSITIONEND_EVENT = 'webkitTransitionEnd transitionend';
-} else {
- TRANSITION_PROP = 'transition';
- TRANSITIONEND_EVENT = 'transitionend';
-}
-
-if (isUndefined(window.onanimationend) && isDefined(window.onwebkitanimationend)) {
- CSS_PREFIX = '-webkit-';
- ANIMATION_PROP = 'WebkitAnimation';
- ANIMATIONEND_EVENT = 'webkitAnimationEnd animationend';
-} else {
- ANIMATION_PROP = 'animation';
- ANIMATIONEND_EVENT = 'animationend';
-}
-
-var DURATION_KEY = 'Duration';
-var PROPERTY_KEY = 'Property';
-var DELAY_KEY = 'Delay';
-var TIMING_KEY = 'TimingFunction';
-var ANIMATION_ITERATION_COUNT_KEY = 'IterationCount';
-var ANIMATION_PLAYSTATE_KEY = 'PlayState';
-var SAFE_FAST_FORWARD_DURATION_VALUE = 9999;
-
-var ANIMATION_DELAY_PROP = ANIMATION_PROP + DELAY_KEY;
-var ANIMATION_DURATION_PROP = ANIMATION_PROP + DURATION_KEY;
-var TRANSITION_DELAY_PROP = TRANSITION_PROP + DELAY_KEY;
-var TRANSITION_DURATION_PROP = TRANSITION_PROP + DURATION_KEY;
-
-var isPromiseLike = function(p) {
- return p && p.then ? true : false;
-};
-
-var ngMinErr = angular.$$minErr('ng');
-function assertArg(arg, name, reason) {
- if (!arg) {
- throw ngMinErr('areq', "Argument '{0}' is {1}", (name || '?'), (reason || "required"));
- }
- return arg;
-}
-
-function mergeClasses(a,b) {
- if (!a && !b) return '';
- if (!a) return b;
- if (!b) return a;
- if (isArray(a)) a = a.join(' ');
- if (isArray(b)) b = b.join(' ');
- return a + ' ' + b;
-}
-
-function packageStyles(options) {
- var styles = {};
- if (options && (options.to || options.from)) {
- styles.to = options.to;
- styles.from = options.from;
- }
- return styles;
-}
-
-function pendClasses(classes, fix, isPrefix) {
- var className = '';
- classes = isArray(classes)
- ? classes
- : classes && isString(classes) && classes.length
- ? classes.split(/\s+/)
- : [];
- forEach(classes, function(klass, i) {
- if (klass && klass.length > 0) {
- className += (i > 0) ? ' ' : '';
- className += isPrefix ? fix + klass
- : klass + fix;
- }
- });
- return className;
-}
-
-function removeFromArray(arr, val) {
- var index = arr.indexOf(val);
- if (val >= 0) {
- arr.splice(index, 1);
- }
-}
-
-function stripCommentsFromElement(element) {
- if (element instanceof jqLite) {
- switch (element.length) {
- case 0:
- return [];
- break;
-
- case 1:
- // there is no point of stripping anything if the element
- // is the only element within the jqLite wrapper.
- // (it's important that we retain the element instance.)
- if (element[0].nodeType === ELEMENT_NODE) {
- return element;
- }
- break;
-
- default:
- return jqLite(extractElementNode(element));
- break;
- }
- }
-
- if (element.nodeType === ELEMENT_NODE) {
- return jqLite(element);
- }
-}
-
-function extractElementNode(element) {
- if (!element[0]) return element;
- for (var i = 0; i < element.length; i++) {
- var elm = element[i];
- if (elm.nodeType == ELEMENT_NODE) {
- return elm;
- }
- }
-}
-
-function $$addClass($$jqLite, element, className) {
- forEach(element, function(elm) {
- $$jqLite.addClass(elm, className);
- });
-}
-
-function $$removeClass($$jqLite, element, className) {
- forEach(element, function(elm) {
- $$jqLite.removeClass(elm, className);
- });
-}
-
-function applyAnimationClassesFactory($$jqLite) {
- return function(element, options) {
- if (options.addClass) {
- $$addClass($$jqLite, element, options.addClass);
- options.addClass = null;
- }
- if (options.removeClass) {
- $$removeClass($$jqLite, element, options.removeClass);
- options.removeClass = null;
- }
- }
-}
-
-function prepareAnimationOptions(options) {
- options = options || {};
- if (!options.$$prepared) {
- var domOperation = options.domOperation || noop;
- options.domOperation = function() {
- options.$$domOperationFired = true;
- domOperation();
- domOperation = noop;
- };
- options.$$prepared = true;
- }
- return options;
-}
-
-function applyAnimationStyles(element, options) {
- applyAnimationFromStyles(element, options);
- applyAnimationToStyles(element, options);
-}
-
-function applyAnimationFromStyles(element, options) {
- if (options.from) {
- element.css(options.from);
- options.from = null;
- }
-}
-
-function applyAnimationToStyles(element, options) {
- if (options.to) {
- element.css(options.to);
- options.to = null;
- }
-}
-
-function mergeAnimationDetails(element, oldAnimation, newAnimation) {
- var target = oldAnimation.options || {};
- var newOptions = newAnimation.options || {};
-
- var toAdd = (target.addClass || '') + ' ' + (newOptions.addClass || '');
- var toRemove = (target.removeClass || '') + ' ' + (newOptions.removeClass || '');
- var classes = resolveElementClasses(element.attr('class'), toAdd, toRemove);
-
- if (newOptions.preparationClasses) {
- target.preparationClasses = concatWithSpace(newOptions.preparationClasses, target.preparationClasses);
- delete newOptions.preparationClasses;
- }
-
- // noop is basically when there is no callback; otherwise something has been set
- var realDomOperation = target.domOperation !== noop ? target.domOperation : null;
-
- extend(target, newOptions);
-
- // TODO(matsko or sreeramu): proper fix is to maintain all animation callback in array and call at last,but now only leave has the callback so no issue with this.
- if (realDomOperation) {
- target.domOperation = realDomOperation;
- }
-
- if (classes.addClass) {
- target.addClass = classes.addClass;
- } else {
- target.addClass = null;
- }
-
- if (classes.removeClass) {
- target.removeClass = classes.removeClass;
- } else {
- target.removeClass = null;
- }
-
- oldAnimation.addClass = target.addClass;
- oldAnimation.removeClass = target.removeClass;
-
- return target;
-}
-
-function resolveElementClasses(existing, toAdd, toRemove) {
- var ADD_CLASS = 1;
- var REMOVE_CLASS = -1;
-
- var flags = {};
- existing = splitClassesToLookup(existing);
-
- toAdd = splitClassesToLookup(toAdd);
- forEach(toAdd, function(value, key) {
- flags[key] = ADD_CLASS;
- });
-
- toRemove = splitClassesToLookup(toRemove);
- forEach(toRemove, function(value, key) {
- flags[key] = flags[key] === ADD_CLASS ? null : REMOVE_CLASS;
- });
-
- var classes = {
- addClass: '',
- removeClass: ''
- };
-
- forEach(flags, function(val, klass) {
- var prop, allow;
- if (val === ADD_CLASS) {
- prop = 'addClass';
- allow = !existing[klass];
- } else if (val === REMOVE_CLASS) {
- prop = 'removeClass';
- allow = existing[klass];
- }
- if (allow) {
- if (classes[prop].length) {
- classes[prop] += ' ';
- }
- classes[prop] += klass;
- }
- });
-
- function splitClassesToLookup(classes) {
- if (isString(classes)) {
- classes = classes.split(' ');
- }
-
- var obj = {};
- forEach(classes, function(klass) {
- // sometimes the split leaves empty string values
- // incase extra spaces were applied to the options
- if (klass.length) {
- obj[klass] = true;
- }
- });
- return obj;
- }
-
- return classes;
-}
-
-function getDomNode(element) {
- return (element instanceof angular.element) ? element[0] : element;
-}
-
-function applyGeneratedPreparationClasses(element, event, options) {
- var classes = '';
- if (event) {
- classes = pendClasses(event, EVENT_CLASS_PREFIX, true);
- }
- if (options.addClass) {
- classes = concatWithSpace(classes, pendClasses(options.addClass, ADD_CLASS_SUFFIX));
- }
- if (options.removeClass) {
- classes = concatWithSpace(classes, pendClasses(options.removeClass, REMOVE_CLASS_SUFFIX));
- }
- if (classes.length) {
- options.preparationClasses = classes;
- element.addClass(classes);
- }
-}
-
-function clearGeneratedClasses(element, options) {
- if (options.preparationClasses) {
- element.removeClass(options.preparationClasses);
- options.preparationClasses = null;
- }
- if (options.activeClasses) {
- element.removeClass(options.activeClasses);
- options.activeClasses = null;
- }
-}
-
-function blockTransitions(node, duration) {
- // we use a negative delay value since it performs blocking
- // yet it doesn't kill any existing transitions running on the
- // same element which makes this safe for class-based animations
- var value = duration ? '-' + duration + 's' : '';
- applyInlineStyle(node, [TRANSITION_DELAY_PROP, value]);
- return [TRANSITION_DELAY_PROP, value];
-}
-
-function blockKeyframeAnimations(node, applyBlock) {
- var value = applyBlock ? 'paused' : '';
- var key = ANIMATION_PROP + ANIMATION_PLAYSTATE_KEY;
- applyInlineStyle(node, [key, value]);
- return [key, value];
-}
-
-function applyInlineStyle(node, styleTuple) {
- var prop = styleTuple[0];
- var value = styleTuple[1];
- node.style[prop] = value;
-}
-
-function concatWithSpace(a,b) {
- if (!a) return b;
- if (!b) return a;
- return a + ' ' + b;
-}
-
-var $$rAFSchedulerFactory = ['$$rAF', function($$rAF) {
- var queue, cancelFn;
-
- function scheduler(tasks) {
- // we make a copy since RAFScheduler mutates the state
- // of the passed in array variable and this would be difficult
- // to track down on the outside code
- queue = queue.concat(tasks);
- nextTick();
- }
-
- queue = scheduler.queue = [];
-
- /* waitUntilQuiet does two things:
- * 1. It will run the FINAL `fn` value only when an uncanceled RAF has passed through
- * 2. It will delay the next wave of tasks from running until the quiet `fn` has run.
- *
- * The motivation here is that animation code can request more time from the scheduler
- * before the next wave runs. This allows for certain DOM properties such as classes to
- * be resolved in time for the next animation to run.
- */
- scheduler.waitUntilQuiet = function(fn) {
- if (cancelFn) cancelFn();
-
- cancelFn = $$rAF(function() {
- cancelFn = null;
- fn();
- nextTick();
- });
- };
-
- return scheduler;
-
- function nextTick() {
- if (!queue.length) return;
-
- var items = queue.shift();
- for (var i = 0; i < items.length; i++) {
- items[i]();
- }
-
- if (!cancelFn) {
- $$rAF(function() {
- if (!cancelFn) nextTick();
- });
- }
- }
-}];
-
-/**
- * @ngdoc directive
- * @name ngAnimateChildren
- * @restrict AE
- * @element ANY
- *
- * @description
- *
- * ngAnimateChildren allows you to specify that children of this element should animate even if any
- * of the children's parents are currently animating. By default, when an element has an active `enter`, `leave`, or `move`
- * (structural) animation, child elements that also have an active structural animation are not animated.
- *
- * Note that even if `ngAnimteChildren` is set, no child animations will run when the parent element is removed from the DOM (`leave` animation).
- *
- *
- * @param {string} ngAnimateChildren If the value is empty, `true` or `on`,
- * then child animations are allowed. If the value is `false`, child animations are not allowed.
- *
- * @example
- * <example module="ngAnimateChildren" name="ngAnimateChildren" deps="angular-animate.js" animations="true">
- <file name="index.html">
- <div ng-controller="mainController as main">
- <label>Show container? <input type="checkbox" ng-model="main.enterElement" /></label>
- <label>Animate children? <input type="checkbox" ng-model="main.animateChildren" /></label>
- <hr>
- <div ng-animate-children="{{main.animateChildren}}">
- <div ng-if="main.enterElement" class="container">
- List of items:
- <div ng-repeat="item in [0, 1, 2, 3]" class="item">Item {{item}}</div>
- </div>
- </div>
- </div>
- </file>
- <file name="animations.css">
-
- .container.ng-enter,
- .container.ng-leave {
- transition: all ease 1.5s;
- }
-
- .container.ng-enter,
- .container.ng-leave-active {
- opacity: 0;
- }
-
- .container.ng-leave,
- .container.ng-enter-active {
- opacity: 1;
- }
-
- .item {
- background: firebrick;
- color: #FFF;
- margin-bottom: 10px;
- }
-
- .item.ng-enter,
- .item.ng-leave {
- transition: transform 1.5s ease;
- }
-
- .item.ng-enter {
- transform: translateX(50px);
- }
-
- .item.ng-enter-active {
- transform: translateX(0);
- }
- </file>
- <file name="script.js">
- angular.module('ngAnimateChildren', ['ngAnimate'])
- .controller('mainController', function() {
- this.animateChildren = false;
- this.enterElement = false;
- });
- </file>
- </example>
- */
-var $$AnimateChildrenDirective = ['$interpolate', function($interpolate) {
- return {
- link: function(scope, element, attrs) {
- var val = attrs.ngAnimateChildren;
- if (angular.isString(val) && val.length === 0) { //empty attribute
- element.data(NG_ANIMATE_CHILDREN_DATA, true);
- } else {
- // Interpolate and set the value, so that it is available to
- // animations that run right after compilation
- setData($interpolate(val)(scope));
- attrs.$observe('ngAnimateChildren', setData);
- }
-
- function setData(value) {
- value = value === 'on' || value === 'true';
- element.data(NG_ANIMATE_CHILDREN_DATA, value);
- }
- }
- };
-}];
-
-var ANIMATE_TIMER_KEY = '$$animateCss';
-
-/**
- * @ngdoc service
- * @name $animateCss
- * @kind object
- *
- * @description
- * The `$animateCss` service is a useful utility to trigger customized CSS-based transitions/keyframes
- * from a JavaScript-based animation or directly from a directive. The purpose of `$animateCss` is NOT
- * to side-step how `$animate` and ngAnimate work, but the goal is to allow pre-existing animations or
- * directives to create more complex animations that can be purely driven using CSS code.
- *
- * Note that only browsers that support CSS transitions and/or keyframe animations are capable of
- * rendering animations triggered via `$animateCss` (bad news for IE9 and lower).
- *
- * ## Usage
- * Once again, `$animateCss` is designed to be used inside of a registered JavaScript animation that
- * is powered by ngAnimate. It is possible to use `$animateCss` directly inside of a directive, however,
- * any automatic control over cancelling animations and/or preventing animations from being run on
- * child elements will not be handled by Angular. For this to work as expected, please use `$animate` to
- * trigger the animation and then setup a JavaScript animation that injects `$animateCss` to trigger
- * the CSS animation.
- *
- * The example below shows how we can create a folding animation on an element using `ng-if`:
- *
- * ```html
- * <!-- notice the `fold-animation` CSS class -->
- * <div ng-if="onOff" class="fold-animation">
- * This element will go BOOM
- * </div>
- * <button ng-click="onOff=true">Fold In</button>
- * ```
- *
- * Now we create the **JavaScript animation** that will trigger the CSS transition:
- *
- * ```js
- * ngModule.animation('.fold-animation', ['$animateCss', function($animateCss) {
- * return {
- * enter: function(element, doneFn) {
- * var height = element[0].offsetHeight;
- * return $animateCss(element, {
- * from: { height:'0px' },
- * to: { height:height + 'px' },
- * duration: 1 // one second
- * });
- * }
- * }
- * }]);
- * ```
- *
- * ## More Advanced Uses
- *
- * `$animateCss` is the underlying code that ngAnimate uses to power **CSS-based animations** behind the scenes. Therefore CSS hooks
- * like `.ng-EVENT`, `.ng-EVENT-active`, `.ng-EVENT-stagger` are all features that can be triggered using `$animateCss` via JavaScript code.
- *
- * This also means that just about any combination of adding classes, removing classes, setting styles, dynamically setting a keyframe animation,
- * applying a hardcoded duration or delay value, changing the animation easing or applying a stagger animation are all options that work with
- * `$animateCss`. The service itself is smart enough to figure out the combination of options and examine the element styling properties in order
- * to provide a working animation that will run in CSS.
- *
- * The example below showcases a more advanced version of the `.fold-animation` from the example above:
- *
- * ```js
- * ngModule.animation('.fold-animation', ['$animateCss', function($animateCss) {
- * return {
- * enter: function(element, doneFn) {
- * var height = element[0].offsetHeight;
- * return $animateCss(element, {
- * addClass: 'red large-text pulse-twice',
- * easing: 'ease-out',
- * from: { height:'0px' },
- * to: { height:height + 'px' },
- * duration: 1 // one second
- * });
- * }
- * }
- * }]);
- * ```
- *
- * Since we're adding/removing CSS classes then the CSS transition will also pick those up:
- *
- * ```css
- * /&#42; since a hardcoded duration value of 1 was provided in the JavaScript animation code,
- * the CSS classes below will be transitioned despite them being defined as regular CSS classes &#42;/
- * .red { background:red; }
- * .large-text { font-size:20px; }
- *
- * /&#42; we can also use a keyframe animation and $animateCss will make it work alongside the transition &#42;/
- * .pulse-twice {
- * animation: 0.5s pulse linear 2;
- * -webkit-animation: 0.5s pulse linear 2;
- * }
- *
- * @keyframes pulse {
- * from { transform: scale(0.5); }
- * to { transform: scale(1.5); }
- * }
- *
- * @-webkit-keyframes pulse {
- * from { -webkit-transform: scale(0.5); }
- * to { -webkit-transform: scale(1.5); }
- * }
- * ```
- *
- * Given this complex combination of CSS classes, styles and options, `$animateCss` will figure everything out and make the animation happen.
- *
- * ## How the Options are handled
- *
- * `$animateCss` is very versatile and intelligent when it comes to figuring out what configurations to apply to the element to ensure the animation
- * works with the options provided. Say for example we were adding a class that contained a keyframe value and we wanted to also animate some inline
- * styles using the `from` and `to` properties.
- *
- * ```js
- * var animator = $animateCss(element, {
- * from: { background:'red' },
- * to: { background:'blue' }
- * });
- * animator.start();
- * ```
- *
- * ```css
- * .rotating-animation {
- * animation:0.5s rotate linear;
- * -webkit-animation:0.5s rotate linear;
- * }
- *
- * @keyframes rotate {
- * from { transform: rotate(0deg); }
- * to { transform: rotate(360deg); }
- * }
- *
- * @-webkit-keyframes rotate {
- * from { -webkit-transform: rotate(0deg); }
- * to { -webkit-transform: rotate(360deg); }
- * }
- * ```
- *
- * The missing pieces here are that we do not have a transition set (within the CSS code nor within the `$animateCss` options) and the duration of the animation is
- * going to be detected from what the keyframe styles on the CSS class are. In this event, `$animateCss` will automatically create an inline transition
- * style matching the duration detected from the keyframe style (which is present in the CSS class that is being added) and then prepare both the transition
- * and keyframe animations to run in parallel on the element. Then when the animation is underway the provided `from` and `to` CSS styles will be applied
- * and spread across the transition and keyframe animation.
- *
- * ## What is returned
- *
- * `$animateCss` works in two stages: a preparation phase and an animation phase. Therefore when `$animateCss` is first called it will NOT actually
- * start the animation. All that is going on here is that the element is being prepared for the animation (which means that the generated CSS classes are
- * added and removed on the element). Once `$animateCss` is called it will return an object with the following properties:
- *
- * ```js
- * var animator = $animateCss(element, { ... });
- * ```
- *
- * Now what do the contents of our `animator` variable look like:
- *
- * ```js
- * {
- * // starts the animation
- * start: Function,
- *
- * // ends (aborts) the animation
- * end: Function
- * }
- * ```
- *
- * To actually start the animation we need to run `animation.start()` which will then return a promise that we can hook into to detect when the animation ends.
- * If we choose not to run the animation then we MUST run `animation.end()` to perform a cleanup on the element (since some CSS classes and styles may have been
- * applied to the element during the preparation phase). Note that all other properties such as duration, delay, transitions and keyframes are just properties
- * and that changing them will not reconfigure the parameters of the animation.
- *
- * ### runner.done() vs runner.then()
- * It is documented that `animation.start()` will return a promise object and this is true, however, there is also an additional method available on the
- * runner called `.done(callbackFn)`. The done method works the same as `.finally(callbackFn)`, however, it does **not trigger a digest to occur**.
- * Therefore, for performance reasons, it's always best to use `runner.done(callback)` instead of `runner.then()`, `runner.catch()` or `runner.finally()`
- * unless you really need a digest to kick off afterwards.
- *
- * Keep in mind that, to make this easier, ngAnimate has tweaked the JS animations API to recognize when a runner instance is returned from $animateCss
- * (so there is no need to call `runner.done(doneFn)` inside of your JavaScript animation code).
- * Check the {@link ngAnimate.$animateCss#usage animation code above} to see how this works.
- *
- * @param {DOMElement} element the element that will be animated
- * @param {object} options the animation-related options that will be applied during the animation
- *
- * * `event` - The DOM event (e.g. enter, leave, move). When used, a generated CSS class of `ng-EVENT` and `ng-EVENT-active` will be applied
- * to the element during the animation. Multiple events can be provided when spaces are used as a separator. (Note that this will not perform any DOM operation.)
- * * `structural` - Indicates that the `ng-` prefix will be added to the event class. Setting to `false` or omitting will turn `ng-EVENT` and
- * `ng-EVENT-active` in `EVENT` and `EVENT-active`. Unused if `event` is omitted.
- * * `easing` - The CSS easing value that will be applied to the transition or keyframe animation (or both).
- * * `transitionStyle` - The raw CSS transition style that will be used (e.g. `1s linear all`).
- * * `keyframeStyle` - The raw CSS keyframe animation style that will be used (e.g. `1s my_animation linear`).
- * * `from` - The starting CSS styles (a key/value object) that will be applied at the start of the animation.
- * * `to` - The ending CSS styles (a key/value object) that will be applied across the animation via a CSS transition.
- * * `addClass` - A space separated list of CSS classes that will be added to the element and spread across the animation.
- * * `removeClass` - A space separated list of CSS classes that will be removed from the element and spread across the animation.
- * * `duration` - A number value representing the total duration of the transition and/or keyframe (note that a value of 1 is 1000ms). If a value of `0`
- * is provided then the animation will be skipped entirely.
- * * `delay` - A number value representing the total delay of the transition and/or keyframe (note that a value of 1 is 1000ms). If a value of `true` is
- * used then whatever delay value is detected from the CSS classes will be mirrored on the elements styles (e.g. by setting delay true then the style value
- * of the element will be `transition-delay: DETECTED_VALUE`). Using `true` is useful when you want the CSS classes and inline styles to all share the same
- * CSS delay value.
- * * `stagger` - A numeric time value representing the delay between successively animated elements
- * ({@link ngAnimate#css-staggering-animations Click here to learn how CSS-based staggering works in ngAnimate.})
- * * `staggerIndex` - The numeric index representing the stagger item (e.g. a value of 5 is equal to the sixth item in the stagger; therefore when a
- * `stagger` option value of `0.1` is used then there will be a stagger delay of `600ms`)
- * * `applyClassesEarly` - Whether or not the classes being added or removed will be used when detecting the animation. This is set by `$animate` when enter/leave/move animations are fired to ensure that the CSS classes are resolved in time. (Note that this will prevent any transitions from occurring on the classes being added and removed.)
- * * `cleanupStyles` - Whether or not the provided `from` and `to` styles will be removed once
- * the animation is closed. This is useful for when the styles are used purely for the sake of
- * the animation and do not have a lasting visual effect on the element (e.g. a collapse and open animation).
- * By default this value is set to `false`.
- *
- * @return {object} an object with start and end methods and details about the animation.
- *
- * * `start` - The method to start the animation. This will return a `Promise` when called.
- * * `end` - This method will cancel the animation and remove all applied CSS classes and styles.
- */
-var ONE_SECOND = 1000;
-var BASE_TEN = 10;
-
-var ELAPSED_TIME_MAX_DECIMAL_PLACES = 3;
-var CLOSING_TIME_BUFFER = 1.5;
-
-var DETECT_CSS_PROPERTIES = {
- transitionDuration: TRANSITION_DURATION_PROP,
- transitionDelay: TRANSITION_DELAY_PROP,
- transitionProperty: TRANSITION_PROP + PROPERTY_KEY,
- animationDuration: ANIMATION_DURATION_PROP,
- animationDelay: ANIMATION_DELAY_PROP,
- animationIterationCount: ANIMATION_PROP + ANIMATION_ITERATION_COUNT_KEY
-};
-
-var DETECT_STAGGER_CSS_PROPERTIES = {
- transitionDuration: TRANSITION_DURATION_PROP,
- transitionDelay: TRANSITION_DELAY_PROP,
- animationDuration: ANIMATION_DURATION_PROP,
- animationDelay: ANIMATION_DELAY_PROP
-};
-
-function getCssKeyframeDurationStyle(duration) {
- return [ANIMATION_DURATION_PROP, duration + 's'];
-}
-
-function getCssDelayStyle(delay, isKeyframeAnimation) {
- var prop = isKeyframeAnimation ? ANIMATION_DELAY_PROP : TRANSITION_DELAY_PROP;
- return [prop, delay + 's'];
-}
-
-function computeCssStyles($window, element, properties) {
- var styles = Object.create(null);
- var detectedStyles = $window.getComputedStyle(element) || {};
- forEach(properties, function(formalStyleName, actualStyleName) {
- var val = detectedStyles[formalStyleName];
- if (val) {
- var c = val.charAt(0);
-
- // only numerical-based values have a negative sign or digit as the first value
- if (c === '-' || c === '+' || c >= 0) {
- val = parseMaxTime(val);
- }
-
- // by setting this to null in the event that the delay is not set or is set directly as 0
- // then we can still allow for negative values to be used later on and not mistake this
- // value for being greater than any other negative value.
- if (val === 0) {
- val = null;
- }
- styles[actualStyleName] = val;
- }
- });
-
- return styles;
-}
-
-function parseMaxTime(str) {
- var maxValue = 0;
- var values = str.split(/\s*,\s*/);
- forEach(values, function(value) {
- // it's always safe to consider only second values and omit `ms` values since
- // getComputedStyle will always handle the conversion for us
- if (value.charAt(value.length - 1) == 's') {
- value = value.substring(0, value.length - 1);
- }
- value = parseFloat(value) || 0;
- maxValue = maxValue ? Math.max(value, maxValue) : value;
- });
- return maxValue;
-}
-
-function truthyTimingValue(val) {
- return val === 0 || val != null;
-}
-
-function getCssTransitionDurationStyle(duration, applyOnlyDuration) {
- var style = TRANSITION_PROP;
- var value = duration + 's';
- if (applyOnlyDuration) {
- style += DURATION_KEY;
- } else {
- value += ' linear all';
- }
- return [style, value];
-}
-
-function createLocalCacheLookup() {
- var cache = Object.create(null);
- return {
- flush: function() {
- cache = Object.create(null);
- },
-
- count: function(key) {
- var entry = cache[key];
- return entry ? entry.total : 0;
- },
-
- get: function(key) {
- var entry = cache[key];
- return entry && entry.value;
- },
-
- put: function(key, value) {
- if (!cache[key]) {
- cache[key] = { total: 1, value: value };
- } else {
- cache[key].total++;
- }
- }
- };
-}
-
-// we do not reassign an already present style value since
-// if we detect the style property value again we may be
-// detecting styles that were added via the `from` styles.
-// We make use of `isDefined` here since an empty string
-// or null value (which is what getPropertyValue will return
-// for a non-existing style) will still be marked as a valid
-// value for the style (a falsy value implies that the style
-// is to be removed at the end of the animation). If we had a simple
-// "OR" statement then it would not be enough to catch that.
-function registerRestorableStyles(backup, node, properties) {
- forEach(properties, function(prop) {
- backup[prop] = isDefined(backup[prop])
- ? backup[prop]
- : node.style.getPropertyValue(prop);
- });
-}
-
-var $AnimateCssProvider = ['$animateProvider', function($animateProvider) {
- var gcsLookup = createLocalCacheLookup();
- var gcsStaggerLookup = createLocalCacheLookup();
-
- this.$get = ['$window', '$$jqLite', '$$AnimateRunner', '$timeout',
- '$$forceReflow', '$sniffer', '$$rAFScheduler', '$$animateQueue',
- function($window, $$jqLite, $$AnimateRunner, $timeout,
- $$forceReflow, $sniffer, $$rAFScheduler, $$animateQueue) {
-
- var applyAnimationClasses = applyAnimationClassesFactory($$jqLite);
-
- var parentCounter = 0;
- function gcsHashFn(node, extraClasses) {
- var KEY = "$$ngAnimateParentKey";
- var parentNode = node.parentNode;
- var parentID = parentNode[KEY] || (parentNode[KEY] = ++parentCounter);
- return parentID + '-' + node.getAttribute('class') + '-' + extraClasses;
- }
-
- function computeCachedCssStyles(node, className, cacheKey, properties) {
- var timings = gcsLookup.get(cacheKey);
-
- if (!timings) {
- timings = computeCssStyles($window, node, properties);
- if (timings.animationIterationCount === 'infinite') {
- timings.animationIterationCount = 1;
- }
- }
-
- // we keep putting this in multiple times even though the value and the cacheKey are the same
- // because we're keeping an internal tally of how many duplicate animations are detected.
- gcsLookup.put(cacheKey, timings);
- return timings;
- }
-
- function computeCachedCssStaggerStyles(node, className, cacheKey, properties) {
- var stagger;
-
- // if we have one or more existing matches of matching elements
- // containing the same parent + CSS styles (which is how cacheKey works)
- // then staggering is possible
- if (gcsLookup.count(cacheKey) > 0) {
- stagger = gcsStaggerLookup.get(cacheKey);
-
- if (!stagger) {
- var staggerClassName = pendClasses(className, '-stagger');
-
- $$jqLite.addClass(node, staggerClassName);
-
- stagger = computeCssStyles($window, node, properties);
-
- // force the conversion of a null value to zero incase not set
- stagger.animationDuration = Math.max(stagger.animationDuration, 0);
- stagger.transitionDuration = Math.max(stagger.transitionDuration, 0);
-
- $$jqLite.removeClass(node, staggerClassName);
-
- gcsStaggerLookup.put(cacheKey, stagger);
- }
- }
-
- return stagger || {};
- }
-
- var cancelLastRAFRequest;
- var rafWaitQueue = [];
- function waitUntilQuiet(callback) {
- rafWaitQueue.push(callback);
- $$rAFScheduler.waitUntilQuiet(function() {
- gcsLookup.flush();
- gcsStaggerLookup.flush();
-
- // DO NOT REMOVE THIS LINE OR REFACTOR OUT THE `pageWidth` va