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/***************************************************************************
wpushbutton.h - description
-------------------
begin : Fri Jun 21 2002
copyright : (C) 2002 by Tue & Ken Haste Andersen
email : haste@diku.dk
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef WPUSHBUTTON_H
#define WPUSHBUTTON_H
#include <QPaintEvent>
#include <QPixmap>
#include <QString>
#include <QPaintEvent>
#include <QMouseEvent>
#include <QFocusEvent>
#include <QTimer>
#include <QVector>
#include "widget/wwidget.h"
#include "widget/wpixmapstore.h"
#include "controlpushbutton.h"
#include "skin/skincontext.h"
#include "controlwidgetconnection.h"
class WPushButton : public WWidget {
Q_OBJECT
public:
WPushButton(QWidget* pParent = NULL);
// Used by WPushButtonTest.
WPushButton(QWidget* pParent, ControlPushButton::ButtonMode leftButtonMode,
ControlPushButton::ButtonMode rightButtonMode);
virtual ~WPushButton();
Q_PROPERTY(bool pressed READ isPressed);
bool isPressed() const {
return m_bPressed;
}
void setup(QDomNode node, const SkinContext& context);
// Sets the number of states associated with this button, and removes
// associated pixmaps.
void setStates(int iStatesW);
public slots:
void onConnectedControlValueChanged(double);
protected:
virtual void paintEvent(QPaintEvent*);
virtual void mousePressEvent(QMouseEvent* e);
virtual void mouseReleaseEvent(QMouseEvent* e);
virtual void focusOutEvent(QFocusEvent* e);
void fillDebugTooltip(QStringList* debug);
private:
// Associates a pixmap of a given state of the button with the widget
void setPixmap(int iState, bool bPressed, const QString &filename);
// Associates a background pixmap with the widget. This is only needed if
// the button pixmaps contains alpha channel values.
void setPixmapBackground(const QString &filename, Paintable::DrawMode mode);
// True, if the button is currently pressed
bool m_bPressed;
// Array of associated pixmaps
int m_iNoStates;
QVector<QString> m_text;
QVector<PaintablePointer> m_pressedPixmaps;
QVector<PaintablePointer> m_unpressedPixmaps;
// Associated background pixmap
PaintablePointer m_pPixmapBack;
// short click toggle button long click push button
ControlPushButton::ButtonMode m_leftButtonMode;
ControlPushButton::ButtonMode m_rightButtonMode;
QTimer m_clickTimer;
};
#endif
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