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#ifndef WEFFECTPARAMETER_H
#define WEFFECTPARAMETER_H
#include <QDomNode>
#include "widget/wlabel.h"
#include "effects/effectparameterslot.h"
#include "skin/skincontext.h"
class EffectsManager;
class WEffectParameter : public WLabel {
Q_OBJECT
public:
WEffectParameter(QWidget* pParent, EffectsManager* pEffectsManager);
virtual ~WEffectParameter();
void setup(QDomNode node, const SkinContext& context);
private slots:
void parameterUpdated();
private:
// Set the EffectParameterSlot that should be monitored by this
// WEffectParameter.
void setEffectParameterSlot(EffectParameterSlotPointer pEffectParameterSlot);
EffectsManager* m_pEffectsManager;
EffectParameterSlotPointer m_pEffectParameterSlot;
};
#endif /* WEFFECTPARAMETER_H */
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