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#include "waveform/widgets/glwaveformwidget.h"
#include <QGLContext>
#include <QPainter>
#include <QtDebug>
#include "moc_glwaveformwidget.cpp"
#include "util/performancetimer.h"
#include "waveform/renderers/glwaveformrenderbackground.h"
#include "waveform/renderers/glwaveformrendererfilteredsignal.h"
#include "waveform/renderers/qtwaveformrendererfilteredsignal.h"
#include "waveform/renderers/waveformrenderbeat.h"
#include "waveform/renderers/waveformrendererendoftrack.h"
#include "waveform/renderers/waveformrendererpreroll.h"
#include "waveform/renderers/waveformrendermark.h"
#include "waveform/renderers/waveformrendermarkrange.h"
#include "waveform/renderers/waveformwidgetrenderer.h"
#include "waveform/sharedglcontext.h"
GLWaveformWidget::GLWaveformWidget(const QString& group, QWidget* parent)
: GLWaveformWidgetAbstract(group, parent) {
qDebug() << "Created WGLWidget. Context"
<< "Valid:" << isContextValid()
<< "Sharing:" << isContextSharing();
addRenderer<GLWaveformRenderBackground>();
addRenderer<WaveformRendererEndOfTrack>();
addRenderer<WaveformRendererPreroll>();
addRenderer<WaveformRenderMarkRange>();
#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
addRenderer<GLWaveformRendererFilteredSignal>();
#endif // !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
addRenderer<WaveformRenderBeat>();
addRenderer<WaveformRenderMark>();
m_initSuccess = init();
}
GLWaveformWidget::~GLWaveformWidget() {
}
void GLWaveformWidget::castToQWidget() {
m_widget = this;
}
void GLWaveformWidget::paintEvent(QPaintEvent* event) {
Q_UNUSED(event);
}
mixxx::Duration GLWaveformWidget::render() {
PerformanceTimer timer;
mixxx::Duration t1;
//mixxx::Duration t2;
timer.start();
// QPainter makes QGLContext::currentContext() == context()
// this may delayed until previous buffer swap finished
QPainter painter(paintDevice());
t1 = timer.restart();
draw(&painter, nullptr);
//t2 = timer.restart();
//qDebug() << "GLWaveformWidget" << t1 << t2;
return t1; // return timer for painter setup
}
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