summaryrefslogtreecommitdiffstats
path: root/src/waveform/visualplayposition.cpp
blob: acb7556518fda68e0b0528a9c4807c158a073332 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
#include "waveform/visualplayposition.h"

#include <QtDebug>

#include "control/controlobject.h"
#include "control/controlproxy.h"
#include "moc_visualplayposition.cpp"
#include "util/math.h"
#include "waveform/vsyncthread.h"

namespace {
// The offset is limited to two callback intervals.
// This should be sufficiant to compensate jitter,
// but does not continue in case of underflows.
constexpr int kMaxOffsetBufferCnt = 2;
constexpr int kMicrosPerMillis = 1000; // 1 ms contains 1000 µs
} // anonymous namespace


//static
QMap<QString, QWeakPointer<VisualPlayPosition> > VisualPlayPosition::m_listVisualPlayPosition;
PerformanceTimer VisualPlayPosition::m_timeInfoTime;
double VisualPlayPosition::m_dCallbackEntryToDacSecs = 0;

VisualPlayPosition::VisualPlayPosition(const QString& key)
        : m_valid(false),
          m_key(key) {
    m_audioBufferSize = new ControlProxy(
            "[Master]", "audio_buffer_size", this);
    m_audioBufferSize->connectValueChanged(this, &VisualPlayPosition::slotAudioBufferSizeChanged);
    m_audioBufferMicros = static_cast<int>(m_audioBufferSize->get() * kMicrosPerMillis);
}

VisualPlayPosition::~VisualPlayPosition() {
    m_listVisualPlayPosition.remove(m_key);
}

void VisualPlayPosition::set(double playPos, double rate, double positionStep,
        double slipPosition, double tempoTrackSeconds) {
    VisualPlayPositionData data;
    data.m_referenceTime = m_timeInfoTime;
    data.m_callbackEntrytoDac = static_cast<int>(m_dCallbackEntryToDacSecs * 1000000); // s to µs
    data.m_enginePlayPos = playPos;
    data.m_rate = rate;
    data.m_positionStep = positionStep;
    data.m_slipPosition = slipPosition;
    data.m_tempoTrackSeconds = tempoTrackSeconds;

    // Atomic write
    m_data.setValue(data);
    m_valid = true;
}

double VisualPlayPosition::getAtNextVSync(VSyncThread* vSyncThread) {
    //static double testPos = 0;
    //testPos += 0.000017759; //0.000016608; //  1.46257e-05;
    //return testPos;

    if (m_valid) {
        VisualPlayPositionData data = m_data.getValue();
        int refToVSync = vSyncThread->fromTimerToNextSyncMicros(data.m_referenceTime);
        int offset = refToVSync - data.m_callbackEntrytoDac;
        offset = math_min(offset, m_audioBufferMicros * kMaxOffsetBufferCnt);
        double playPos = data.m_enginePlayPos;  // load playPos for the first sample in Buffer
        // add the offset for the position of the sample that will be transferred to the DAC
        // When the next display frame is displayed
        playPos += data.m_positionStep * offset * data.m_rate / m_audioBufferMicros;
        //qDebug() << "playPos" << playPos << offset;
        return playPos;
    }
    return -1;
}

void VisualPlayPosition::getPlaySlipAtNextVSync(VSyncThread* vSyncThread, double* pPlayPosition, double* pSlipPosition) {
    //static double testPos = 0;
    //testPos += 0.000017759; //0.000016608; //  1.46257e-05;
    //return testPos;

    if (m_valid) {
        VisualPlayPositionData data = m_data.getValue();
        int refToVSync = vSyncThread->fromTimerToNextSyncMicros(data.m_referenceTime);
        int offset = refToVSync - data.m_callbackEntrytoDac;
        offset = math_min(offset, m_audioBufferMicros * kMaxOffsetBufferCnt);
        double playPos = data.m_enginePlayPos;  // load playPos for the first sample in Buffer
        playPos += data.m_positionStep * offset * data.m_rate / m_audioBufferMicros;
        *pPlayPosition = playPos;
        *pSlipPosition = data.m_slipPosition;
    }
}

double VisualPlayPosition::getEnginePlayPos() {
    if (m_valid) {
        VisualPlayPositionData data = m_data.getValue();
        return data.m_enginePlayPos;
    } else {
        return -1;
    }
}

void VisualPlayPosition::getTrackTime(double* pPlayPosition, double* pTempoTrackSeconds) {
    if (m_valid) {
        VisualPlayPositionData data = m_data.getValue();
        *pPlayPosition = data.m_enginePlayPos;
        *pTempoTrackSeconds = data.m_tempoTrackSeconds;
    } else {
        *pPlayPosition = 0;
        *pTempoTrackSeconds = 0;
    }
}

void VisualPlayPosition::slotAudioBufferSizeChanged(double sizeMillis) {
    m_audioBufferMicros = static_cast<int>(sizeMillis * kMicrosPerMillis);
}

//static
QSharedPointer<VisualPlayPosition> VisualPlayPosition::getVisualPlayPosition(const QString& group) {
    QSharedPointer<VisualPlayPosition> vpp = m_listVisualPlayPosition.value(group);
    if (vpp.isNull()) {
        vpp = QSharedPointer<VisualPlayPosition>(new VisualPlayPosition(group));
        m_listVisualPlayPosition.insert(group, vpp);
    }
    return vpp;
}

//static
void VisualPlayPosition::setCallbackEntryToDacSecs(double secs, const PerformanceTimer& time) {
    // the time is valid only just NOW, so measure the time from NOW for
    // later correction
    m_timeInfoTime = time;
    m_dCallbackEntryToDacSecs = secs;
}