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#pragma once
#include <QStandardItem>
#include <QStandardItemModel>
#include <QVariant>
#include "util/color/colorpalette.h"
// Model that is used by the QTableView of the ColorPaletteEditor.
// Takes care of displaying palette colors and provides a getter/setter for
// ColorPalette instances.
class ColorPaletteEditorModel : public QStandardItemModel {
Q_OBJECT
public:
ColorPaletteEditorModel(QObject* parent = nullptr);
bool dropMimeData(const QMimeData* data, Qt::DropAction action, int row, int column, const QModelIndex& parent) override;
bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole) override;
void setColor(int row, const QColor& color);
void appendRow(const QColor& color, const QList<int>& hotcueIndicies);
void setDirty(bool bDirty) {
if (m_bDirty == bDirty) {
return;
}
m_bDirty = bDirty;
emit dirtyChanged(m_bDirty);
}
bool isDirty() const {
return m_bDirty;
}
bool isEmpty() const {
return m_bEmpty;
}
void setColorPalette(const ColorPalette& palette);
ColorPalette getColorPalette(const QString& name) const;
signals:
void emptyChanged(bool bIsEmpty);
void dirtyChanged(bool bIsDirty);
private:
bool m_bEmpty;
bool m_bDirty;
};
class HotcueIndexListItem : public QStandardItem {
public:
HotcueIndexListItem(const QList<int>& hotcueList = {});
void setData(const QVariant& value, int role = Qt::UserRole + 1) override;
QVariant data(int role = Qt::UserRole + 1) const override;
int type() const override {
return QStandardItem::UserType;
};
const QList<int>& getHotcueIndexList() const {
return m_hotcueIndexList;
}
void setHotcueIndexList(const QList<int>& list) {
m_hotcueIndexList = QList(list);
}
void removeIndicies(const QList<int>& otherIndicies);
private:
QList<int> m_hotcueIndexList;
};
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