blob: 2d834971acd4c3ddaec222745c66a9f3e95e3188 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
|
#ifndef TREE_ITEM_MODEL_H
#define TREE_ITEM_MODEL_H
#include <QAbstractItemModel>
#include <QModelIndex>
#include <QVariant>
#include <QList>
class TreeItem;
class TreeItemModel : public QAbstractItemModel {
Q_OBJECT
public:
static const int kDataRole = Qt::UserRole;
static const int kBoldRole = Qt::UserRole + 1;
TreeItemModel(QObject *parent = 0);
virtual ~TreeItemModel();
virtual QVariant data(const QModelIndex &index, int role) const;
virtual Qt::ItemFlags flags(const QModelIndex &index) const;
virtual QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
virtual QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const;
virtual QModelIndex parent(const QModelIndex &index) const;
// Tell the compiler we don't mean to shadow insertRows.
using QAbstractItemModel::insertRows;
virtual bool insertRows(QList<TreeItem*> &data, int position, int rows, const QModelIndex &parent = QModelIndex());
virtual bool removeRows(int position, int rows, const QModelIndex &parent = QModelIndex());
virtual bool setData(const QModelIndex &a_rIndex, const QVariant &a_rValue,
int a_iRole = Qt::EditRole);
virtual int rowCount(const QModelIndex &parent = QModelIndex()) const;
virtual int columnCount(const QModelIndex &parent = QModelIndex()) const;
void setRootItem(TreeItem *item);
// Return the underlying TreeItem.
// If the index is invalid, the root item is returned.
TreeItem* getItem(const QModelIndex &index) const;
void triggerRepaint();
private:
TreeItem *m_pRootItem;
};
#endif
|