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#pragma once
#include <QMutex>
#include <QThreadPool>
#include <QWaitCondition>
#include "util/fifo.h"
// The max engine workers that can be expected to run within a callback
// (e.g. the max that we will schedule). Must be a power of 2.
#define MAX_ENGINE_WORKERS 32
class EngineWorker;
class EngineWorkerScheduler : public QThread {
Q_OBJECT
public:
EngineWorkerScheduler(QObject* pParent=NULL);
virtual ~EngineWorkerScheduler();
void addWorker(EngineWorker* pWorker);
void runWorkers();
void workerReady();
protected:
void run();
private:
// Indicates whether workerReady has been called since the last time
// runWorkers was run. This should only be touched from the engine callback.
bool m_bWakeScheduler;
std::vector<EngineWorker*> m_workers;
QWaitCondition m_waitCondition;
QMutex m_mutex;
volatile bool m_bQuit;
};
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