#pragma once #include #include #include #include #include "util/memory.h" class TreeItem; class TreeItemModel : public QAbstractItemModel { Q_OBJECT public: static const int kDataRole = Qt::UserRole; static const int kBoldRole = Qt::UserRole + 1; explicit TreeItemModel(QObject *parent = 0); ~TreeItemModel() override; QVariant data(const QModelIndex &index, int role) const override; Qt::ItemFlags flags(const QModelIndex &index) const override; QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override; QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const override; QModelIndex parent(const QModelIndex &index) const override; // Tell the compiler we don't mean to shadow insertRows. bool removeRows(int position, int rows, const QModelIndex &parent = QModelIndex()) override; bool setData(const QModelIndex &a_rIndex, const QVariant &a_rValue, int a_iRole = Qt::EditRole) override; int rowCount(const QModelIndex &parent = QModelIndex()) const override; int columnCount(const QModelIndex &parent = QModelIndex()) const override; void insertTreeItemRows(QList &rows, int position, const QModelIndex& parent = QModelIndex()); TreeItem* setRootItem(std::unique_ptr pRootItem); TreeItem* getRootItem() const { return m_pRootItem.get(); } // Return the underlying TreeItem. // If the index is invalid, the root item is returned. TreeItem* getItem(const QModelIndex &index) const; void triggerRepaint(); void triggerRepaint(const QModelIndex& index); private: std::unique_ptr m_pRootItem; };