/*************************************************************************** engineobject.h - description ------------------- begin : Wed Feb 20 2002 copyright : (C) 2002 by Tue and Ken Haste Andersen email : ***************************************************************************/ /*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * ***************************************************************************/ #ifndef ENGINEOBJECT_H #define ENGINEOBJECT_H #include #include "util/types.h" #include "engine/effects/groupfeaturestate.h" /** *@author Tue and Ken Haste Andersen */ class EngineObject : public QObject { Q_OBJECT public: EngineObject(); virtual ~EngineObject(); virtual void process(CSAMPLE* pInOut, const int iBufferSize) = 0; // Sub-classes re-implement and populate GroupFeatureState with the features // they extract. virtual void collectFeatures(GroupFeatureState* pGroupFeatures) const { Q_UNUSED(pGroupFeatures); } }; class EngineObjectConstIn : public QObject { Q_OBJECT public: EngineObjectConstIn(); virtual ~EngineObjectConstIn(); virtual void process(const CSAMPLE* pIn, CSAMPLE* pOut, const int iBufferSize) = 0; }; #endif