#ifndef DLGAUTODJ_H #define DLGAUTODJ_H #include #include #include "ui_dlgautodj.h" #include "configobject.h" #include "trackinfoobject.h" #include "library/libraryview.h" #include "library/library.h" #include "library/trackcollection.h" #include "library/autodj/autodjprocessor.h" #include "mixxxkeyboard.h" class PlaylistTableModel; class WTrackTableView; class DlgAutoDJ : public QWidget, public Ui::DlgAutoDJ, public LibraryView { Q_OBJECT public: DlgAutoDJ(QWidget* parent, ConfigObject* pConfig, Library* pLibrary, AutoDJProcessor* pProcessor, TrackCollection* pTrackCollection, MixxxKeyboard* pKeyboard); virtual ~DlgAutoDJ(); void onShow(); void onSearch(const QString& text); void loadSelectedTrack(); void loadSelectedTrackToGroup(QString group, bool play); void moveSelection(int delta); public slots: void shufflePlaylistButton(bool buttonChecked); void skipNextButton(bool buttonChecked); void fadeNowButton(bool buttonChecked); void toggleAutoDJButton(bool enable); void transitionTimeChanged(int time); void transitionSliderChanged(int value); void autoDJStateChanged(AutoDJProcessor::AutoDJState state); void setTrackTableFont(const QFont& font); void setTrackTableRowHeight(int rowHeight); signals: void addRandomButton(bool buttonChecked); void loadTrack(TrackPointer tio); void loadTrackToPlayer(TrackPointer tio, QString group, bool); void trackSelected(TrackPointer pTrack); private: AutoDJProcessor* m_pAutoDJProcessor; WTrackTableView* m_pTrackTableView; PlaylistTableModel* m_pAutoDJTableModel; }; #endif //DLGAUTODJ_H