/*************************************************************************** controlobjectthread.cpp - description ------------------- begin : Thu Sep 23 2004 copyright : (C) 2004 by Tue Haste Andersen email : haste@diku.dk ***************************************************************************/ /*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * ***************************************************************************/ #include #include #include "controlobjectthread.h" #include "control/control.h" ControlObjectThread::ControlObjectThread(const QString& g, const QString& i, QObject* pParent) : QObject(pParent) { initialize(ConfigKey(g, i)); } ControlObjectThread::ControlObjectThread(const char* g, const char* i, QObject* pParent) : QObject(pParent) { initialize(ConfigKey(g, i)); } ControlObjectThread::ControlObjectThread(const ConfigKey& key, QObject* pParent) : QObject(pParent) { initialize(key); } void ControlObjectThread::initialize(const ConfigKey& key) { m_key = key; // Don't bother looking up the control if key is NULL. Prevents log spew. if (!key.isNull()) { m_pControl = ControlDoublePrivate::getControl(key); } if (m_pControl) { connect(m_pControl.data(), SIGNAL(valueChanged(double, QObject*)), this, SLOT(slotValueChanged(double, QObject*)), Qt::DirectConnection); } } ControlObjectThread::~ControlObjectThread() { } bool ControlObjectThread::connectValueChanged(const QObject* receiver, const char* method, Qt::ConnectionType type) { return connect((QObject*)this, SIGNAL(valueChanged(double)), receiver, method, type); } bool ControlObjectThread::connectValueChanged( const char* method, Qt::ConnectionType type) { return connect((QObject*)this, SIGNAL(valueChanged(double)), parent(), method, type); } QString ControlObjectThread::name() const { return m_pControl ? m_pControl->name() : QString(); } QString ControlObjectThread::description() const { return m_pControl ? m_pControl->description() : QString(); }