/** * Numark NS7 controller script v1.9.0 * Copyright (C) 2010 Anders Gunnarsson * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. **/ NumarkNS7 = new Controller(); NumarkNS7.RateRanges = [0.08, 0.10, 0.30, 1.00]; NumarkNS7.Deck = Deck; NumarkNS7.Deck.scratchMode = false; NumarkNS7.Deck.rateRange = NumarkNS7.RateRanges[1]; NumarkNS7.Deck.prototype.rateRangeHandler = function(value) { if(value == ButtonState.pressed) { var i; for(i=0; i < NumarkNS7.RateRanges.length; i++) { if(NumarkNS7.RateRanges[i] == this.rateRange) { break; } } //Found correct value increment by one i++; //Wrap if needed if(i == NumarkNS7.RateRanges.length) { i = 0; } this.rateRange = NumarkNS7.RateRanges[i]; } } NumarkNS7.Deck.prototype.scratchHandler = function(value) { if(value == ButtonState.pressed) { if(this.scratchMode) { this.scratchMode = false; this.Buttons.Scratch.setLed(LedState.on); } else { this.scratchMode = true; this.Buttons.Scratch.setLed(LedState.on); } } } NumarkNS7.Deck.prototype.jogMove = function(value) { if(!isNaN(this.previousJogValue)) { var offset = value - this.previousJogValue; if(offset > 63) { offset = offset - 128; } else if(offset < -63) { offset = offset + 128; } if(this.scratchMode) { engine.scratchTick(this.deckNumber, offset); } else { engine.setValue(this.group,"jog", offset); } } this.previousJogValue = value; } NumarkNS7.Decks = {"Left":new NumarkNS7.Deck(1,"[Channel1]"), "Right":new NumarkNS7.Deck(2,"[Channel2]")}; NumarkNS7.GroupToDeck = {"[Channel1]":"Left", "[Channel2]":"Right"}; NumarkNS7.GetDeck = function(group) { try { return NumarkNS7.Decks[NumarkNS7.GroupToDeck[group]]; } catch(ex) { return null; } } NumarkNS7.Decks.Left.addButton("RateRange", new Button(), "rateRangeHandler"); NumarkNS7.Decks.Left.addButton("Scratch", new Button(), "scratchHandler"); NumarkNS7.Decks.Right.addButton("RateRange", new Button(), "rateRangeHandler"); NumarkNS7.Decks.Right.addButton("Scratch", new Button(), "scratchHandler"); NumarkNS7.rate_range = function(channel, control, value, status, group) { var deck = NumarkNS7.GetDeck(group); deck.Buttons.RateRange.handleEvent(value); } NumarkNS7.scratch = function(channel, control, value, status, group) { var deck = NumarkNS7.GetDeck(group); deck.Buttons.Scratch.handleEvent(value); } NumarkNS7.jog_move = function(channel, control, value, status, group) { var deck = NumarkNS7.GetDeck(group); deck.jogMove(value); }