Hercules DJControl Inpulse 300 DJ Phatso for Hercules Technical Support MIDI Preset for Hercules DJControl Inpulse 300 https://www.mixxx.org/wiki/doku.php/hercules_djcontrol_inpulse_300 https://www.mixxx.org/forums/viewtopic.php?f=7&t=12599 [Library] MoveFocus Browser button 0x90 0x00 [AutoDJ] enabled AutoDJ On/Off 0x90 0x03 [Channel1] play Play button 0x91 0x07 [Channel1] cue_default Cue button 0x91 0x06 [Channel1] sync_enabled Sync button 0x91 0x05 [Channel1] pfl PFL button 0x91 0x0C [Channel1] LoadSelectedTrack LOAD A button 0x91 0x0D [Channel1] slip_enabled SLIP button 0x91 0x01 [Channel1] keylock Q button 0x91 0x02 [Channel1] DJCi300.vinylButton Vinyl Deck A 0x91 0x03 [Channel1] DJCi300.wheelTouch Jog Wheel Touch Deck A 0x91 0x08 [Channel1] beatloop_4_activate Loop In button 0x91 0x09 [Channel1] reloop_toggle Loop Out button 0x91 0x0A [EffectRack1_EffectUnit1_Effect3] enabled FX Rack 1 - Slot 3 On/Off 0x91 0x00 [Channel2] play Play button 0x92 0x07 [Channel2] cue_default Cue button 0x92 0x06 [Channel2] sync_enabled Sync button 0x92 0x05 [Channel2] pfl PFL button 0x92 0x0C [Channel2] LoadSelectedTrack LOAD B button 0x92 0x0D [Channel2] slip_enabled SLIP button 0x92 0x01 [Channel2] keylock Q button 0x92 0x02 [Channel2] DJCi300.vinylButton Vinyl Deck B 0x92 0x03 [Channel2] DJCi300.wheelTouch Jog Wheel Touch Deck B 0x92 0x08 [Channel2] beatloop_4_activate Loop In button 0x92 0x09 [Channel2] reloop_toggle Loop Out button 0x92 0x0A [EffectRack1_EffectUnit2_Effect3] enabled FX Rack 2 - Slot 3 On/Off 0x92 0x00 [Master] maximize_library Browser button - Maximize Library view 0x93 0x00 [Channel1] DJCi300.wheelTouchShift Jog Wheel Shift Touch Deck A 0x94 0x08 [Channel1] play_stutter SHIFT + Play: Play Stutter 0x94 0x07 [Channel1] start_play SHIFT + Cue: REWIND to beginning 0x94 0x06 [Channel1] sync_master SHIFT + Sync: Sync Master 0x94 0x05 [Channel1] loop_halve SHIFT + Loop In: Loop Half 0x94 0x09 [Channel1] loop_double SHIFT + Loop Out: Loop Double 0x94 0x0A [EffectRack1_EffectUnit1_Effect3] next_effect SHIFT + Effect ON: Next effect 0x94 0x00 [Channel2] DJCi300.wheelTouchShift Jog Wheel Shift Touch Deck B 0x95 0x08 [Channel2] play_stutter SHIFT + Play: Play Stutter 0x95 0x07 [Channel2] start_play SHIFT + Cue: REWIND to beginning 0x95 0x06 [Channel2] sync_master SHIFT + Sync: Sync Master 0x95 0x05 [Channel2] loop_halve SHIFT + Loop In: Loop Half 0x95 0x09 [Channel2] loop_double SHIFT + Loop Ou: Loop Double 0x95 0x0A [EffectRack1_EffectUnit2_Effect3] next_effect SHIFT + Effect ON: Next effect 0x95 0x00 [Channel1] hotcue_1_activate PAD 1 0x96 0x00 [Channel1] hotcue_2_activate PAD 2 0x96 0x01 [Channel1] hotcue_3_activate PAD 3 0x96 0x02 [Channel1] hotcue_4_activate PAD 4 0x96 0x03 [Channel1] hotcue_5_activate PAD 5 0x96 0x04 [Channel1] hotcue_6_activate PAD 6 0x96 0x05 [Channel1] hotcue_7_activate PAD 7 0x96 0x06 [Channel1] hotcue_8_activate PAD 8 0x96 0x07 [Channel1] hotcue_1_clear PAD 1 0x96 0x08 [Channel1] hotcue_2_clear PAD 2 0x96 0x09 [Channel1] hotcue_3_clear PAD 3 0x96 0x0A [Channel1] hotcue_4_clear PAD 4 0x96 0x0B [Channel1] hotcue_5_clear PAD 5 0x96 0x0C [Channel1] hotcue_6_clear PAD 6 0x96 0x0D [Channel1] hotcue_7_clear PAD 7 0x96 0x0E [Channel1] hotcue_8_clear PAD 8 0x96 0x0F [Channel1] beatlooproll_0.125_activate Loop 1/8 Beat (Pad 1) 0x96 0x10 [Channel1] beatlooproll_0.25_activate Loop 1/4 Beat (Pad 2) 0x96 0x11 [Channel1] beatlooproll_0.5_activate Loop 1/2 Beat (Pad 3) 0x96 0x12 [Channel1] beatlooproll_1_activate Loop 1 Beat (Pad 4) 0x96 0x13 [Channel1] beatlooproll_2_activate Loop 2 Beat (Pad 5) 0x96 0x14 [Channel1] beatlooproll_4_activate Loop 2 Beat (Pad 6) 0x96 0x15 [Channel1] beatlooproll_8_activate Loop 8 Beat (Pad 7) 0x96 0x16 [Channel1] beatlooproll_16_activate Loop 2 Beat (Pad 8) 0x96 0x17 [Sampler1] cue_gotoandplay PAD 1 0x96 0x30 [Sampler2] cue_gotoandplay PAD 2 0x96 0x31 [Sampler3] cue_gotoandplay PAD 3 0x96 0x32 [Sampler4] cue_gotoandplay PAD 4 0x96 0x33 [Sampler5] cue_gotoandplay PAD 5 0x96 0x34 [Sampler6] cue_gotoandplay PAD 6 0x96 0x35 [Sampler7] cue_gotoandplay PAD 7 0x96 0x36 [Sampler8] cue_gotoandplay PAD 8 0x96 0x37 [Channel1] beatjump_1_backward PAD 1 0x96 0x70 [Channel1] beatjump_1_forward PAD 2 0x96 0x71 [Channel1] beatjump_2_backward PAD 3 0x96 0x72 [Channel1] beatjump_2_forward PAD 4 0x96 0x73 [Channel1] beatjump_4_backward PAD 5 0x96 0x74 [Channel1] beatjump_4_forward PAD 6 0x96 0x75 [Channel1] beatjump_8_backward PAD 7 0x96 0x76 [Channel1] beatjump_8_forward PAD 8 0x96 0x77 [Channel2] hotcue_1_activate PAD 1 0x97 0x00 [Channel2] hotcue_2_activate PAD 2 0x97 0x01 [Channel2] hotcue_3_activate PAD 3 0x97 0x02 [Channel2] hotcue_4_activate PAD 4 0x97 0x03 [Channel2] hotcue_5_activate PAD 5 0x97 0x04 [Channel2] hotcue_6_activate PAD 6 0x97 0x05 [Channel2] hotcue_7_activate PAD 7 0x97 0x06 [Channel2] hotcue_8_activate PAD 8 0x97 0x07 [Channel2] hotcue_1_clear PAD 1 0x97 0x08 [Channel2] hotcue_2_clear PAD 2 0x97 0x09 [Channel2] hotcue_3_clear PAD 3 0x97 0x0A [Channel2] hotcue_4_clear PAD 4 0x97 0x0B [Channel2] hotcue_5_clear PAD 5 0x97 0x0C [Channel2] hotcue_6_clear PAD 6 0x97 0x0D [Channel2] hotcue_7_clear PAD 7 0x97 0x0E [Channel2] hotcue_8_clear PAD 8 0x97 0x0F [Channel2] beatlooproll_0.125_activate Loop 1/8 Beat (Pad 1) 0x97 0x10 [Channel2] beatlooproll_0.25_activate Loop 1/4 Beat (Pad 2) 0x97 0x11 [Channel2] beatlooproll_0.5_activate Loop 1/2 Beat (Pad 3) 0x97 0x12 [Channel2] beatlooproll_1_activate Loop 1 Beat (Pad 4) 0x97 0x13 [Channel2] beatlooproll_2_activate Loop 2 Beat (Pad 5) 0x97 0x14 [Channel2] beatlooproll_4_activate Loop 2 Beat (Pad 6) 0x97 0x15 [Channel2] beatlooproll_8_activate Loop 8 Beat (Pad 7) 0x97 0x16 [Channel2] beatlooproll_16_activate Loop 2 Beat (Pad 8) 0x97 0x17 [Sampler1] cue_gotoandplay PAD 1 0x97 0x30 [Sampler2] cue_gotoandplay PAD 2 0x97 0x31 [Sampler3] cue_gotoandplay PAD 3 0x97 0x32 [Sampler4] cue_gotoandplay PAD 1 0x97 0x33 [Sampler5] cue_gotoandplay PAD 5 0x97 0x34 [Sampler6] cue_gotoandplay PAD 6 0x97 0x35 [Sampler7] cue_gotoandplay PAD 7 0x97 0x36 [Sampler8] cue_gotoandplay PAD 8 0x97 0x37 [Channel2] beatjump_1_backward PAD 1 0x97 0x70 [Channel2] beatjump_1_forward PAD 2 0x97 0x71 [Channel2] beatjump_2_backward PAD 3 0x97 0x72 [Channel2] beatjump_2_forward PAD 4 0x97 0x73 [Channel2] beatjump_4_backward PAD 5 0x97 0x74 [Channel2] beatjump_4_forward PAD 6 0x97 0x75 [Channel2] beatjump_8_backward PAD 7 0x97 0x76 [Channel2] beatjump_8_forward PAD 8 0x97 0x77 [Master] crossfader Crossfader 0xB0 0x00 [Library] MoveVertical Move Vertical (Browser Knob) 0xB0 0x01 [Channel1] volume Volume Deck A 0xB1 0x00 [EqualizerRack1_[Channel1]_Effect1] parameter1 EQ LOW Deck A 0xB1 0x02 [EqualizerRack1_[Channel1]_Effect1] parameter2 EQ MID Deck A 0xB1 0x03 [EqualizerRack1_[Channel1]_Effect1] parameter3 EQ HIGH Deck A 0xB1 0x04 [Channel1] pregain Gain Deck A 0xB1 0x05 [QuickEffectRack1_[Channel1]] super1 Filter Deck A 0xB1 0x01 [Channel1] rate 0xB1 0x08 [Channel1] rate 0xB1 0x28 [Channel1] DJCi300.scratchWheel Scratch Deck A (Jog-Wheel) 0xB1 0x0A [Channel1] DJCi300.bendWheel Pitch Bend Deck A (Jog-Wheel) 0xB1 0x09 [Channel1] DJCi300.scratchPad Pitch Bend Deck A (FX PAD 7 / 8 ) 0xB1 0x0C [EffectRack1_EffectUnit1_Effect3] meta Effect Rack 1 - Slot 3 Level 0xB1 0x06 [EffectRack1_EffectUnit1] mix Effect Rack 1 - Dry/Wet Level 0xB1 0x07 [Channel2] volume Volume Deck A 0xB2 0x00 [EqualizerRack1_[Channel2]_Effect1] parameter1 EQ LOW Deck A 0xB2 0x02 [EqualizerRack1_[Channel2]_Effect1] parameter2 EQ MID Deck A 0xB2 0x03 [EqualizerRack1_[Channel2]_Effect1] parameter3 EQ HIGH Deck A 0xB2 0x04 [Channel2] pregain Gain Deck A 0xB2 0x05 [QuickEffectRack1_[Channel2]] super1 Filter Deck A 0xB2 0x01 [Channel2] rate 0xB2 0x08 [Channel2] rate 0xB2 0x28 [Channel2] DJCi300.scratchWheel Pitch Bend Deck B (Jog-Wheel) 0xB2 0x0A [Channel2] DJCi300.bendWheel Pitch Bend Deck B (Jog-Wheel) 0xB2 0x09 [Channel2] DJCi300.scratchPad Pitch Bend Deck B (FX PAD 7 / 8 ) 0xB2 0x0C [EffectRack1_EffectUnit2_Effect3] meta Effect Rack 2 - Slot 3 Level 0xB2 0x06 [EffectRack1_EffectUnit2] mix Effect Rack 2 - Dry/Wet Level 0xB2 0x07 [Channel1] DJCi300.scratchWheel SHIFT + Scratch Deck A (Jog-Wheel) 0xB4 0x0A [Channel2] DJCi300.scratchWheel SHIFT + Scratch Deck B (Jog-Wheel) 0xB5 0x0A [Channel1] play_indicator PLAY LED Deck A 0.5 1 0x91 0x07 0x7f 0x0 [Channel1] cue_indicator CUE LED Deck A 0.5 1 0x91 0x06 0x7f 0x0 [Channel1] start_play CUE LED Deck A(SHIFT MODE) 0.5 1 0x94 0x06 0x7f 0x0 [Channel1] sync_enabled SYNC LED Deck A 0.5 1 0x91 0x05 0x7f 0x0 [Channel1] sync_master SYNC LED Deck A(SHIFT mode) 0.5 1 0x93 0x05 0x7f 0x0 [Channel1] slip_enabled Slip button Deck A 0.5 1 0x91 0x01 0x7f 0x0 [Channel1] keylock Q button Deck A 0.5 1 0x91 0x02 0x7f 0x0 [Channel2] play_indicator PLAY LED Deck B 0.5 1 0x92 0x07 0x7f 0x0 [Channel2] cue_indicator CUE LED Deck B 0.5 1 0x92 0x06 0x7f 0x0 [Channel2] sync_enabled SYNC LED Deck B 0.5 1 0x92 0x05 0x7f 0x0 [Channel2] sync_master SYNC LED Deck B(SHIFT mode) 0.5 1 0x94 0x05 0x7f 0x0 [Channel2] slip_enabled Slip button Deck B 0.5 1 0x92 0x01 0x7f 0x0 [Channel2] keylock Q button Deck B 0.5 1 0x92 0x02 0x7f 0x0 [Channel1] beatloop_4_enabled Loop In LED DA 0.5 1 0x91 0x09 0x7f 0x00 [Channel2] beatloop_4_enabled Loop In LED DB 0.5 1 0x92 0x09 0x7f 0x00 [Channel1] pfl PFL LED DECK A 0.5 1 0x91 0x0C 0x7f 0x0 [Channel2] pfl PFL LED DECK B 0.5 1 0x92 0x0C 0x7f 0x0 [Library] MoveFocus Browser LED (BLUE) 0.5 1 0x90 0x04 0x05 0x07 [Master] maximize_library Browser LED (GREEN) 0.5 1 0x90 0x04 0x07 0x05 [AutoDJ] enabled Auto DJ On 0.5 1 0x90 0x03 0x7f 0x0 [EffectRack1_EffectUnit1_Effect3] enabled Effect On/Off button 0.5 1 0x91 0x00 0x7f 0x0 [EffectRack1_EffectUnit2_Effect3] enabled Effect On/Off buttonn 0.5 1 0x92 0x00 0x7f 0x0 [Channel1] end_of_track Auto DJ On 0.5 1 0x91 0x1C 0x7f 0x0 [Channel1] end_of_track Auto DJ On 0.5 1 0x91 0x1D 0x7f 0x0 [Channel2] end_of_track Auto DJ On 0.5 1 0x92 0x1C 0x7f 0x0 [Channel2] end_of_track Auto DJ On 0.5 1 0x92 0x1D 0x7f 0x0 [Channel1] hotcue_1_enabled Hotcue 1 (Pad 1) 0x96 0x00 0x7E 0.5 [Channel1] hotcue_2_enabled Hotcue 2 (Pad 2) 0x96 0x01 0x7E 0.5 [Channel1] hotcue_3_enabled Hotcue 3 (Pad 3) 0x96 0x02 0x7E 0.5 [Channel1] hotcue_4_enabled Hotcue 4 (Pad 4) 0x96 0x03 0x7E 0.5 [Channel1] hotcue_5_enabled Hotcue 5 (Pad 5) 0x96 0x04 0x7E 0.5 [Channel1] hotcue_6_enabled Hotcue 6 (Pad 6) 0x96 0x05 0x7E 0.5 [Channel1] hotcue_7_enabled Hotcue 7 (Pad 7) 0x96 0x06 0x7E 0.5 [Channel1] hotcue_8_enabled Hotcue 8 (Pad 8) 0x96 0x07 0x7E 0.5 [Channel2] hotcue_1_enabled Hotcue 1 (Pad 1) 0x97 0x00 0x7E 0.5 [Channel2] hotcue_2_enabled Hotcue 2 (Pad 2) 0x97 0x01 0x7E 0.5 [Channel2] hotcue_3_enabled Hotcue 3 (Pad 3) 0x97 0x02 0x7E 0.5 [Channel2] hotcue_4_enabled Hotcue 4 (Pad 4) 0x97 0x03 0x7E 0.5 [Channel2] hotcue_5_enabled Hotcue 5 (Pad 5) 0x97 0x04 0x7E 0.5 [Channel2] hotcue_6_enabled Hotcue 6 (Pad 6) 0x97 0x05 0x7E 0.5 [Channel2] hotcue_7_enabled Hotcue 7 (Pad 7) 0x97 0x06 0x7E 0.5 [Channel2] hotcue_8_enabled Hotcue 8 (Pad 8) 0x97 0x07 0x7E 0.5 [Channel1] hotcue_1_enabled Hotcue 1 (Pad 1) 0x96 0x08 0x7E 0.5 [Channel1] hotcue_2_enabled Hotcue 2 (Pad 2) 0x96 0x09 0x7E 0.5 [Channel1] hotcue_3_enabled Hotcue 3 (Pad 3) 0x96 0x0A 0x7E 0.5 [Channel1] hotcue_4_enabled Hotcue 4 (Pad 4) 0x96 0x0B 0x7E 0.5 [Channel1] hotcue_5_enabled Hotcue 5 (Pad 5) 0x96 0x0C 0x7E 0.5 [Channel1] hotcue_6_enabled Hotcue 6 (Pad 6) 0x96 0x0D 0x7E 0.5 [Channel1] hotcue_7_enabled Hotcue 7 (Pad 7) 0x96 0x0E 0x7E 0.5 [Channel1] hotcue_8_enabled Hotcue 8 (Pad 8) 0x96 0x0F 0x7E 0.5 [Channel2] hotcue_1_enabled Hotcue 1 (Pad 1) 0x97 0x08 0x7E 0.5 [Channel2] hotcue_2_enabled Hotcue 2 (Pad 2) 0x97 0x09 0x7E 0.5 [Channel2] hotcue_3_enabled Hotcue 3 (Pad 3) 0x97 0x0A 0x7E 0.5 [Channel2] hotcue_4_enabled Hotcue 4 (Pad 4) 0x97 0x0B 0x7E 0.5 [Channel2] hotcue_5_enabled Hotcue 5 (Pad 5) 0x97 0x0C 0x7E 0.5 [Channel2] hotcue_6_enabled Hotcue 6 (Pad 6) 0x97 0x0D 0x7E 0.5 [Channel2] hotcue_7_enabled Hotcue 7 (Pad 7) 0x97 0x0E 0x7E 0.5 [Channel2] hotcue_8_enabled Hotcue 8 (Pad 8) 0x97 0x0F 0x7E 0.5 [Channel1] beatlooproll_0.125_activate Loop 1/8 Beat (Pad 1) 0x96 0x10 0x7F 0.5 [Channel1] beatlooproll_0.25_activate Loop 1/4 Beat (Pad 2) 0x96 0x11 0x7F 0.5 [Channel1] beatlooproll_0.5_activate Loop 1/2 Beat (Pad 3) 0x96 0x12 0x7F 0.5 [Channel1] beatlooproll_1_activate Loop 1 Beat (Pad 4) 0x96 0x13 0x7F 0.5 [Channel1] beatlooproll_2_activate Loop 2 Beat (Pad 5) 0x96 0x14 0x7F 0.5 [Channel1] beatlooproll_4_activate Loop 4 Beat (Pad 6) 0x96 0x15 0x7F 0.5 [Channel1] beatlooproll_8_activate Loop 8 Beat (Pad 7) 0x96 0x16 0x7F 0.5 [Channel1] beatlooproll_16_activate Loop 16 Beat (Pad 8) 0x96 0x17 0x7F 0.5 [Channel2] beatlooproll_0.125_activate Loop 1/8 Beat (Pad 1) 0x97 0x10 0x7F 0.5 [Channel2] beatlooproll_0.25_activate Loop 1/4 Beat (Pad 2) 0x97 0x11 0x7F 0.5 [Channel2] beatlooproll_0.5_activate Loop 1/2 Beat (Pad 3) 0x97 0x12 0x7F 0.5 [Channel2] beatlooproll_1_activate Loop 1 Beat (Pad 4) 0x97 0x13 0x7F 0.5 [Channel2] beatlooproll_2_activate Loop 2 Beat (Pad 5) 0x97 0x14 0x7F 0.5 [Channel2] beatlooproll_4_activate Loop 4 Beat (Pad 6) 0x97 0x15 0x7F 0.5 [Channel2] beatlooproll_8_activate Loop 8 Beat (Pad 7) 0x97 0x16 0x7F 0.5 [Channel2] beatlooproll_16_activate Loop 16 Beat (Pad 8) 0x97 0x17 0x7F 0.5 [Sampler1] play_indicator (Pad 1 DECK A) 0x96 0x30 0x7F 0.5 [Sampler1] play_indicator (Pad 1 DECK B) 0x97 0x30 0x7F 0.5 [Sampler2] play_indicator (Pad 2 DECK A) 0x96 0x31 0x7F 0.5 [Sampler2] play_indicator (Pad 2 DECK B) 0x97 0x31 0x7F 0.5 [Sampler3] play_indicator (Pad 3 DECK A) 0x96 0x32 0x7F 0.5 [Sampler3] play_indicator (Pad 3 DECK B) 0x97 0x32 0x7F 0.5 [Sampler4] play_indicator (Pad 4 DECK A) 0x96 0x33 0x7F 0.5 [Sampler4] play_indicator (Pad 4 DECK B) 0x97 0x33 0x7F 0.5 [Sampler5] play_indicator (Pad 5 DECK A) 0x96 0x34 0x7F 0.5 [Sampler5] play_indicator (Pad 5 DECK B) 0x97 0x34 0x7F 0.5 [Sampler6] play_indicator (Pad 6 DECK A) 0x96 0x35 0x7F 0.5 [Sampler6] play_indicator (Pad 6 DECK B) 0x97 0x35 0x7F 0.5 [Sampler7] play_indicator (Pad 7 DECK A) 0x96 0x36 0x7F 0.5 [Sampler7] play_indicator (Pad 7 DECK B) 0x97 0x36 0x7F 0.5 [Sampler8] play_indicator (Pad 8 DECK A) 0x96 0x37 0x7F 0.5 [Sampler8] play_indicator (Pad 4 DECK B) 0x97 0x37 0x7F 0.5 [Channel1] beatjump_1_backward (Beatjump 1 backward DECK A) 0x96 0x70 0x7F 0.5 [Channel2] beatjump_1_backward (Beatjump 1 backward DECK B) 0x97 0x70 0x7F 0.5 [Channel1] beatjump_1_forward (Beatjump 1 forward DECK A) 0x96 0x71 0x7F 0.5 [Channel2] beatjump_1_forward (Beatjump 1 forward DECK B) 0x97 0x71 0x7F 0.5 [Channel1] beatjump_2_backward (Beatjump 2 backward DECK A) 0x96 0x72 0x7F 0.5 [Channel2] beatjump_2_backward (Beatjump 2 backward DECK B) 0x97 0x72 0x7F 0.5 [Channel1] beatjump_2_forward (Beatjump 2 forward DECK A) 0x96 0x73 0x7F 0.5 [Channel2] beatjump_2_forward (Beatjump 2 forward DECK B) 0x97 0x73 0x7F 0.5 [Channel1] beatjump_4_backward (Beatjump 4 backward DECK A) 0x96 0x74 0x7F 0.5 [Channel2] beatjump_4_backward (Beatjump 4 backward DECK B) 0x97 0x74 0x7F 0.5 [Channel1] beatjump_4_forward (Beatjump 4 forward DECK A) 0x96 0x75 0x7F 0.5 [Channel2] beatjump_4_forward (Beatjump 4 forward DECK B) 0x97 0x75 0x7F 0.5 [Channel1] beatjump_8_backward (Beatjump 8 backward DECK A) 0x96 0x76 0x7F 0.5 [Channel2] beatjump_8_backward (Beatjump 8 backward DECK B) 0x97 0x76 0x7F 0.5 [Channel1] beatjump_8_forward (Beatjump 8 forward DECK A) 0x96 0x77 0x7F 0.5 [Channel2] beatjump_8_forward (Beatjump 8 forward Deck B) 0x97 0x77 0x7F 0.5