Hercules DJControl Inpulse 300
DJ Phatso for Hercules Technical Support
MIDI Preset for Hercules DJControl Inpulse 300
https://www.mixxx.org/wiki/doku.php/hercules_djcontrol_inpulse_300
https://www.mixxx.org/forums/viewtopic.php?f=7&t=12599
[Library]
MoveFocus
Browser button
0x90
0x00
[AutoDJ]
enabled
AutoDJ On/Off
0x90
0x03
[Channel1]
play
Play button
0x91
0x07
[Channel1]
cue_default
Cue button
0x91
0x06
[Channel1]
sync_enabled
Sync button
0x91
0x05
[Channel1]
pfl
PFL button
0x91
0x0C
[Channel1]
LoadSelectedTrack
LOAD A button
0x91
0x0D
[Channel1]
slip_enabled
SLIP button
0x91
0x01
[Channel1]
keylock
Q button
0x91
0x02
[Channel1]
DJCi300.vinylButton
Vinyl Deck A
0x91
0x03
[Channel1]
DJCi300.wheelTouch
Jog Wheel Touch Deck A
0x91
0x08
[Channel1]
beatloop_4_activate
Loop In button
0x91
0x09
[Channel1]
reloop_toggle
Loop Out button
0x91
0x0A
[EffectRack1_EffectUnit1_Effect3]
enabled
FX Rack 1 - Slot 3 On/Off
0x91
0x00
[Channel2]
play
Play button
0x92
0x07
[Channel2]
cue_default
Cue button
0x92
0x06
[Channel2]
sync_enabled
Sync button
0x92
0x05
[Channel2]
pfl
PFL button
0x92
0x0C
[Channel2]
LoadSelectedTrack
LOAD B button
0x92
0x0D
[Channel2]
slip_enabled
SLIP button
0x92
0x01
[Channel2]
keylock
Q button
0x92
0x02
[Channel2]
DJCi300.vinylButton
Vinyl Deck B
0x92
0x03
[Channel2]
DJCi300.wheelTouch
Jog Wheel Touch Deck B
0x92
0x08
[Channel2]
beatloop_4_activate
Loop In button
0x92
0x09
[Channel2]
reloop_toggle
Loop Out button
0x92
0x0A
[EffectRack1_EffectUnit2_Effect3]
enabled
FX Rack 2 - Slot 3 On/Off
0x92
0x00
[Master]
maximize_library
Browser button - Maximize Library view
0x93
0x00
[Channel1]
DJCi300.wheelTouchShift
Jog Wheel Shift Touch Deck A
0x94
0x08
[Channel1]
play_stutter
SHIFT + Play: Play Stutter
0x94
0x07
[Channel1]
start_play
SHIFT + Cue: REWIND to beginning
0x94
0x06
[Channel1]
sync_master
SHIFT + Sync: Sync Master
0x94
0x05
[Channel1]
loop_halve
SHIFT + Loop In: Loop Half
0x94
0x09
[Channel1]
loop_double
SHIFT + Loop Out: Loop Double
0x94
0x0A
[EffectRack1_EffectUnit1_Effect3]
next_effect
SHIFT + Effect ON: Next effect
0x94
0x00
[Channel2]
DJCi300.wheelTouchShift
Jog Wheel Shift Touch Deck B
0x95
0x08
[Channel2]
play_stutter
SHIFT + Play: Play Stutter
0x95
0x07
[Channel2]
start_play
SHIFT + Cue: REWIND to beginning
0x95
0x06
[Channel2]
sync_master
SHIFT + Sync: Sync Master
0x95
0x05
[Channel2]
loop_halve
SHIFT + Loop In: Loop Half
0x95
0x09
[Channel2]
loop_double
SHIFT + Loop Ou: Loop Double
0x95
0x0A
[EffectRack1_EffectUnit2_Effect3]
next_effect
SHIFT + Effect ON: Next effect
0x95
0x00
[Channel1]
hotcue_1_activate
PAD 1
0x96
0x00
[Channel1]
hotcue_2_activate
PAD 2
0x96
0x01
[Channel1]
hotcue_3_activate
PAD 3
0x96
0x02
[Channel1]
hotcue_4_activate
PAD 4
0x96
0x03
[Channel1]
hotcue_5_activate
PAD 5
0x96
0x04
[Channel1]
hotcue_6_activate
PAD 6
0x96
0x05
[Channel1]
hotcue_7_activate
PAD 7
0x96
0x06
[Channel1]
hotcue_8_activate
PAD 8
0x96
0x07
[Channel1]
hotcue_1_clear
PAD 1
0x96
0x08
[Channel1]
hotcue_2_clear
PAD 2
0x96
0x09
[Channel1]
hotcue_3_clear
PAD 3
0x96
0x0A
[Channel1]
hotcue_4_clear
PAD 4
0x96
0x0B
[Channel1]
hotcue_5_clear
PAD 5
0x96
0x0C
[Channel1]
hotcue_6_clear
PAD 6
0x96
0x0D
[Channel1]
hotcue_7_clear
PAD 7
0x96
0x0E
[Channel1]
hotcue_8_clear
PAD 8
0x96
0x0F
[Channel1]
beatlooproll_0.125_activate
Loop 1/8 Beat (Pad 1)
0x96
0x10
[Channel1]
beatlooproll_0.25_activate
Loop 1/4 Beat (Pad 2)
0x96
0x11
[Channel1]
beatlooproll_0.5_activate
Loop 1/2 Beat (Pad 3)
0x96
0x12
[Channel1]
beatlooproll_1_activate
Loop 1 Beat (Pad 4)
0x96
0x13
[Channel1]
beatlooproll_2_activate
Loop 2 Beat (Pad 5)
0x96
0x14
[Channel1]
beatlooproll_4_activate
Loop 2 Beat (Pad 6)
0x96
0x15
[Channel1]
beatlooproll_8_activate
Loop 8 Beat (Pad 7)
0x96
0x16
[Channel1]
beatlooproll_16_activate
Loop 2 Beat (Pad 8)
0x96
0x17
[Sampler1]
cue_gotoandplay
PAD 1
0x96
0x30
[Sampler2]
cue_gotoandplay
PAD 2
0x96
0x31
[Sampler3]
cue_gotoandplay
PAD 3
0x96
0x32
[Sampler4]
cue_gotoandplay
PAD 4
0x96
0x33
[Sampler5]
cue_gotoandplay
PAD 5
0x96
0x34
[Sampler6]
cue_gotoandplay
PAD 6
0x96
0x35
[Sampler7]
cue_gotoandplay
PAD 7
0x96
0x36
[Sampler8]
cue_gotoandplay
PAD 8
0x96
0x37
[Channel1]
beatjump_1_backward
PAD 1
0x96
0x70
[Channel1]
beatjump_1_forward
PAD 2
0x96
0x71
[Channel1]
beatjump_2_backward
PAD 3
0x96
0x72
[Channel1]
beatjump_2_forward
PAD 4
0x96
0x73
[Channel1]
beatjump_4_backward
PAD 5
0x96
0x74
[Channel1]
beatjump_4_forward
PAD 6
0x96
0x75
[Channel1]
beatjump_8_backward
PAD 7
0x96
0x76
[Channel1]
beatjump_8_forward
PAD 8
0x96
0x77
[Channel2]
hotcue_1_activate
PAD 1
0x97
0x00
[Channel2]
hotcue_2_activate
PAD 2
0x97
0x01
[Channel2]
hotcue_3_activate
PAD 3
0x97
0x02
[Channel2]
hotcue_4_activate
PAD 4
0x97
0x03
[Channel2]
hotcue_5_activate
PAD 5
0x97
0x04
[Channel2]
hotcue_6_activate
PAD 6
0x97
0x05
[Channel2]
hotcue_7_activate
PAD 7
0x97
0x06
[Channel2]
hotcue_8_activate
PAD 8
0x97
0x07
[Channel2]
hotcue_1_clear
PAD 1
0x97
0x08
[Channel2]
hotcue_2_clear
PAD 2
0x97
0x09
[Channel2]
hotcue_3_clear
PAD 3
0x97
0x0A
[Channel2]
hotcue_4_clear
PAD 4
0x97
0x0B
[Channel2]
hotcue_5_clear
PAD 5
0x97
0x0C
[Channel2]
hotcue_6_clear
PAD 6
0x97
0x0D
[Channel2]
hotcue_7_clear
PAD 7
0x97
0x0E
[Channel2]
hotcue_8_clear
PAD 8
0x97
0x0F
[Channel2]
beatlooproll_0.125_activate
Loop 1/8 Beat (Pad 1)
0x97
0x10
[Channel2]
beatlooproll_0.25_activate
Loop 1/4 Beat (Pad 2)
0x97
0x11
[Channel2]
beatlooproll_0.5_activate
Loop 1/2 Beat (Pad 3)
0x97
0x12
[Channel2]
beatlooproll_1_activate
Loop 1 Beat (Pad 4)
0x97
0x13
[Channel2]
beatlooproll_2_activate
Loop 2 Beat (Pad 5)
0x97
0x14
[Channel2]
beatlooproll_4_activate
Loop 2 Beat (Pad 6)
0x97
0x15
[Channel2]
beatlooproll_8_activate
Loop 8 Beat (Pad 7)
0x97
0x16
[Channel2]
beatlooproll_16_activate
Loop 2 Beat (Pad 8)
0x97
0x17
[Sampler1]
cue_gotoandplay
PAD 1
0x97
0x30
[Sampler2]
cue_gotoandplay
PAD 2
0x97
0x31
[Sampler3]
cue_gotoandplay
PAD 3
0x97
0x32
[Sampler4]
cue_gotoandplay
PAD 1
0x97
0x33
[Sampler5]
cue_gotoandplay
PAD 5
0x97
0x34
[Sampler6]
cue_gotoandplay
PAD 6
0x97
0x35
[Sampler7]
cue_gotoandplay
PAD 7
0x97
0x36
[Sampler8]
cue_gotoandplay
PAD 8
0x97
0x37
[Channel2]
beatjump_1_backward
PAD 1
0x97
0x70
[Channel2]
beatjump_1_forward
PAD 2
0x97
0x71
[Channel2]
beatjump_2_backward
PAD 3
0x97
0x72
[Channel2]
beatjump_2_forward
PAD 4
0x97
0x73
[Channel2]
beatjump_4_backward
PAD 5
0x97
0x74
[Channel2]
beatjump_4_forward
PAD 6
0x97
0x75
[Channel2]
beatjump_8_backward
PAD 7
0x97
0x76
[Channel2]
beatjump_8_forward
PAD 8
0x97
0x77
[Master]
crossfader
Crossfader
0xB0
0x00
[Library]
MoveVertical
Move Vertical (Browser Knob)
0xB0
0x01
[Channel1]
volume
Volume Deck A
0xB1
0x00
[EqualizerRack1_[Channel1]_Effect1]
parameter1
EQ LOW Deck A
0xB1
0x02
[EqualizerRack1_[Channel1]_Effect1]
parameter2
EQ MID Deck A
0xB1
0x03
[EqualizerRack1_[Channel1]_Effect1]
parameter3
EQ HIGH Deck A
0xB1
0x04
[Channel1]
pregain
Gain Deck A
0xB1
0x05
[QuickEffectRack1_[Channel1]]
super1
Filter Deck A
0xB1
0x01
[Channel1]
rate
0xB1
0x08
[Channel1]
rate
0xB1
0x28
[Channel1]
DJCi300.scratchWheel
Scratch Deck A (Jog-Wheel)
0xB1
0x0A
[Channel1]
DJCi300.bendWheel
Pitch Bend Deck A (Jog-Wheel)
0xB1
0x09
[Channel1]
DJCi300.scratchPad
Pitch Bend Deck A (FX PAD 7 / 8 )
0xB1
0x0C
[EffectRack1_EffectUnit1_Effect3]
meta
Effect Rack 1 - Slot 3 Level
0xB1
0x06
[EffectRack1_EffectUnit1]
mix
Effect Rack 1 - Dry/Wet Level
0xB1
0x07
[Channel2]
volume
Volume Deck A
0xB2
0x00
[EqualizerRack1_[Channel2]_Effect1]
parameter1
EQ LOW Deck A
0xB2
0x02
[EqualizerRack1_[Channel2]_Effect1]
parameter2
EQ MID Deck A
0xB2
0x03
[EqualizerRack1_[Channel2]_Effect1]
parameter3
EQ HIGH Deck A
0xB2
0x04
[Channel2]
pregain
Gain Deck A
0xB2
0x05
[QuickEffectRack1_[Channel2]]
super1
Filter Deck A
0xB2
0x01
[Channel2]
rate
0xB2
0x08
[Channel2]
rate
0xB2
0x28
[Channel2]
DJCi300.scratchWheel
Pitch Bend Deck B (Jog-Wheel)
0xB2
0x0A
[Channel2]
DJCi300.bendWheel
Pitch Bend Deck B (Jog-Wheel)
0xB2
0x09
[Channel2]
DJCi300.scratchPad
Pitch Bend Deck B (FX PAD 7 / 8 )
0xB2
0x0C
[EffectRack1_EffectUnit2_Effect3]
meta
Effect Rack 2 - Slot 3 Level
0xB2
0x06
[EffectRack1_EffectUnit2]
mix
Effect Rack 2 - Dry/Wet Level
0xB2
0x07
[Channel1]
DJCi300.scratchWheel
SHIFT + Scratch Deck A (Jog-Wheel)
0xB4
0x0A
[Channel2]
DJCi300.scratchWheel
SHIFT + Scratch Deck B (Jog-Wheel)
0xB5
0x0A