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path: root/src/engine/enginepregain.h
AgeCommit message (Expand)Author
2020-11-19Pass non-trivial/large function args by referenceJan Holthuis
2020-09-25engine/enginepregain: Use float math for gain calculationsJan Holthuis
2017-07-31Go back to the old curve, normalize it for unity and limit the gain emulator ...Daniel Schürmann
2017-07-31tweak the vinyl emu formular for no clipping at waveform scratchingDaniel Schürmann
2017-07-30Merge remote-tracking branch 'upstream/master' into scaler3Daniel Schürmann
2017-01-27Use GroupFeatureState to act on the gain or channel gain knob.Daniel Schürmann
2016-07-17combine EnginePregain::setSpeedAndScratching to track non scratching speedDaniel Schürmann
2016-04-27Move all Control classes to src/control.RJ Ryan
2015-06-24Code style and commentsDaniel Schürmann
2015-04-10Introduced EnginePregain::setScratching()Daniel Schürmann
2015-04-04Vinylsoundemu: go to zero when scratchingDaniel Schürmann
2015-01-24Merge remote-tracking branch 'upstream/master' into replaygainDaniel Schürmann
2015-01-08merge enginevinylsoundemu with pregain and remove ditheringDaniel Schürmann
2015-01-05Added the new DefaultBoost to preferencesDaniel Schürmann
2015-01-04refactored EnginePregain::process()Daniel Schürmann
2014-11-07Use QString instead of char* in ConstructorMax Linke
2014-10-08Fix leaking controls.RJ Ryan
2014-05-04replaced all logpots with audio taper potsDaniel Schürmann
2014-04-21Changed EngineObject interface to use a common in/out buffer.Daniel Schürmann
2013-12-19Fix ugly const-casting required by EngineObject API.RJ Ryan
2013-07-18start implementing ramping functionsOwen Williams
2013-07-18Fix pregain buffer crossfadingOwen Williams
2013-07-18Apply crossfade interpolation to master and headphone output, and pregains.Owen Williams
2013-06-19Moving mixxx/* to the root. A new era begins!RJ Ryan