diff options
Diffstat (limited to 'res/skins/LateNight/style_classic.qss')
-rw-r--r-- | res/skins/LateNight/style_classic.qss | 60 |
1 files changed, 41 insertions, 19 deletions
diff --git a/res/skins/LateNight/style_classic.qss b/res/skins/LateNight/style_classic.qss index 3d7749c3c0..67ba17fd82 100644 --- a/res/skins/LateNight/style_classic.qss +++ b/res/skins/LateNight/style_classic.qss @@ -1299,17 +1299,23 @@ QPushButton#pushButtonRecording:checked { border-image: url(skin:/classic/buttons/btn_embedded_library_active.svg) 2 2 2 2; } -#BeatgridControls WPushButton, #BeatgridControlsToggle, +#BeatgridControls WPushButton, WPushButton#BeatgridControlsToggle, #DeckRow_5_LoopCuesTransport WPushButton, -#PlayDeck, #PlayIndicator, #PlayBg, -#CueDeck, #PlayCueMini WPushButton, -#LoopActivate, -#RateControls WPushButton, #SyncDeck, +WPushButton#PlayDeck, +WPushButton#PreviewIndicator, +WPushButton#PlayIndicator, +WPushButton#CueDeck, +#PlayCueMini WPushButton, +WPushButton#LoopActivate, +#RateControls WPushButton, +WPushButton#SyncDeck, +WPushButton#SyncSampler, #MixerContainer WPushButton, #FxUnitContainer WPushButton, #Sampler WPushButton, +#SamplerMini WPushButton, #MicAuxRack WPushButton, -#PlayPreview { +WPushButton#PlayPreview { /* Limit background-color area to button area designed in SVG backpath. */ margin: 1px; /* just to be sure the colored background doesn't overlap the rounded SVG border */ @@ -1325,7 +1331,7 @@ WPushButton#SamplerExpand, #SamplerSettingsMini WPushButton, WPushButton#CrossfaderButton, WPushButton#FxExpandOverlay, -#LibExpand, +WPushButton#LibExpand, #ToolBar WPushButton { margin: 0px; border-radius: 0px; @@ -1334,17 +1340,22 @@ WPushButton#FxExpandOverlay, /************** button background colors **************************************/ + +/* top-level buttons in transport, fx, micaux and others */ #BeatgridControls WPushButton[displayValue="0"], #DeckRow_5_LoopCuesTransport WPushButton[displayValue="0"], -#PlayBg, #PlayCueMini WPushButton[displayValue="0"], -#CueDeck[displayValue="0"], #LoopActivate[displayValue="0"], +#PlayCueMini WPushButton[displayValue="0"], +WPushButton#CueDeck[displayValue="0"], +WPushButton#PlayIndicator[value="0"], +WPushButton#LoopActivate[displayValue="0"], #FxAssignButtons WPushButton[displayValue="0"], #VinylControls WPushButton[displayValue="0"], #KeyControls WPushButton[displayValue="0"], - WPushButton#VinylModeButton[displayValue="1"], - WPushButton#VinylModeButton[displayValue="2"], +WPushButton#VinylModeButton[displayValue="1"], +WPushButton#VinylModeButton[displayValue="2"], WPushButton#MixModeButton[displayValue="1"], -#RateControls WPushButton[displayValue="0"], #SyncDeck[value="0"], +#RateControls WPushButton[displayValue="0"], +WPushButton#SyncDeck[value="0"], #MixerContainer WPushButton[displayValue="0"], #FxUnitContainer WPushButton[displayValue="0"], #Sampler WPushButton[displayValue="0"], @@ -1356,23 +1367,27 @@ QPushButton#pushButtonAutoDJ:enabled:!checked, #DlgAutoDJ > QPushButton:enabled, #DlgRecording > QPushButton:enabled, #DlgAnalysis > QPushButton:enabled, -#GuiToggleButton[displayValue="0"], #RecFeedback[displayValue="0"], -#BroadcastButton[displayValue="0"], #SkinSettingsToggle[displayValue="0"] { +WPushButton#GuiToggleButton[displayValue="0"], +#RecFeedback[displayValue="0"], +WPushButton#BroadcastButton[displayValue="0"], +WPushButton#SkinSettingsToggle[displayValue="0"] { background-color: #262626; } -/* Red */ +/* Red for 'active' status */ #BeatgridControls WPushButton[value="1"], #RateControls WPushButton[value="1"], #SyncDeck[value="1"], #SyncSampler[displayValue="1"], WPushButton#PlayDeck[displayValue="1"], WPushButton#PlayDeckMini[displayValue="1"], -#PlaySampler[displayValue="1"], #PlayPreview[displayValue="1"], +WPushButton#PlaySampler[displayValue="1"], +WPushButton#PlayPreview[displayValue="1"], WPushButton#PlayIndicator[displayValue="1"], #LibraryPreviewButton:checked, #CueDeck[displayValue="1"], WPushButton#Reverse[pressed="true"], -#LoopControls WPushButton[value="1"], #LoopActivate[displayValue="1"], +#LoopControls WPushButton[value="1"], +#LoopActivate[displayValue="1"], #BeatjumpControls WPushButton[value="1"], #EQKillButtonBox WPushButton[displayValue="1"], #PflButton[value="1"], @@ -1381,7 +1396,14 @@ WPushButton#Reverse[pressed="true"], #RecFeedback[displayValue="2"], QPushButton#pushButtonRecording:checked { background-color: #db0000; -} + } + /* Red border for Play buttons when previewing from + Cue or Hotcue */ + WPushButton#PreviewIndicator[value="1"] { + border: 3px solid #db0000; + /* work around round borders being painted outside the actual border area */ + border-radius: 0px; + } /* Green for Fx buttons: QuickEffect + Fx 1/2 */ #FxUnit1 #FxToggleButton[displayValue="1"], @@ -1514,7 +1536,7 @@ QPushButton#pushButtonAutoDJ:checked, /* Special flat buttons */ WPushButton#PlayDeck[displayValue="0"], WPushButton#PlayDeckMini[displayValue="0"], -WPushButton#PlayIndicator[value="0"], +WPushButton#PlaySampler[displayValue="0"], WPushButton#BpmTap[displayValue="0"], WPushButton#FxFocusButton[displayValue="0"], #SamplerSettings WPushButton[displayValue="0"], |