diff options
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 99 |
1 files changed, 0 insertions, 99 deletions
diff --git a/SConstruct b/SConstruct deleted file mode 100644 index 9be53debac..0000000000 --- a/SConstruct +++ /dev/null @@ -1,99 +0,0 @@ -#!/usr/bin/env python -# -*- coding: utf-8 -*- -import os - -# machine-system settings we support -# -# iX86-mingw32- -# iX86-apple-darwin9 -# x86_64-apple-darwin9 -# powerpc-apple-darwin9 -# poperpc64-apple-darwin9 -# iX86-linux-gnu -# x86_64-linux-gnu - -# target = [windows, osx, bsd, linux] -# machine = [iX86, x86_64, powerpc, powerpc64] -# toolchain = [gnu, msvc] -# build = [debug, release] -# optimize = [off, portable, native, legacy, fastbuild, 0, 1, 2] - -# If you don't specify your platform, we autodetect platform/machine using -# python. If you don't specify your machine then we pick iX86 by default -# -# default toolchain: gnu (you'll get an error on Windows if unspecified) -# default build: debug - -import logging -logging.getLogger().setLevel(logging.DEBUG) - -from build import mixxx, features, depends -target = ARGUMENTS.get('target', None) -machine = ARGUMENTS.get('machine', None) -build_type = ARGUMENTS.get('build', None) -toolchain = ARGUMENTS.get('toolchain', None) - -available_features = [features.Mad, - features.CoreAudio, - features.MediaFoundation, - features.HSS1394, - features.HID, - features.Bulk, - features.MacAppStoreException, - features.VinylControl, - features.LiveBroadcasting, - features.Opus, - features.Profiling, - features.BuildTime, - features.Verbose, - features.Optimize, - features.FAAD, - features.FFmpeg, - features.WavPack, - features.ModPlug, - features.TestSuite, - features.ColorDiagnostics, - features.Sanitizers, - features.LocaleCompare, - features.Lilv, - features.Battery, - features.QtKeychain, - - # "Features" of dubious quality - features.PerfTools, - features.AsmLib, - ] - -build = mixxx.MixxxBuild(target, machine, build_type, - toolchain, available_features) -Export('build') - -# Run our configuration stuff to setup our build environment (detect -# platform/arch, find libraries, etc) - -# If the variant_dir does not exist then we will not chdir into it when calling -# SConscript.env, making the imperative logic (e.g. writing build.h) in -# SConscript.env behave differently on the first invocation vs. subsequent -# invocations. -try: - os.mkdir(build.build_dir) -except: - pass -SConscript('SConscript.env', variant_dir=build.build_dir, duplicate=0) - -# Grab the list of sources generated by SConscript.env -Import('sources') - -# Produce compile_commands.json, which is used by clang-tidy and related tools. -build.env.Tool("compile_commands") -build.env.Alias("compiledb", build.env.CompilationDatabase('compile_commands.json')) -# Build compile_commands.json by default. -build.env.Default("compile_commands.json") - -# Setup and build the "mixxx" executable target. Also sets up our install -# targets for each platform. -SConscript('SConscript', variant_dir=build.build_dir, duplicate=0, - exports=['build', 'sources']) - -#On OS X, if the bundle has been built, copy it up: -#Command("Mixxx.app", os.path.join(build.build_dir, "Mixxx.app"), Copy("$TARGET", "$SOURCE")) |