diff options
author | Owen Williams <owilliams@mixxx.org> | 2020-04-26 18:13:45 -0400 |
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committer | GitHub <noreply@github.com> | 2020-04-26 18:13:45 -0400 |
commit | cb1c2fc79d6f9c7a22a9d68dfa1cec51bb807516 (patch) | |
tree | e993154930f9fa24b846738ff51e894d14694fba /src/engine/sync | |
parent | 73168b792aaa8db52c09d48fc4fa9da4eac8ca94 (diff) |
Update src/engine/sync/enginesync.h
Co-Authored-By: Be <be.0@gmx.com>
Diffstat (limited to 'src/engine/sync')
-rw-r--r-- | src/engine/sync/enginesync.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/engine/sync/enginesync.h b/src/engine/sync/enginesync.h index 9b45a3c3cd..df7e798820 100644 --- a/src/engine/sync/enginesync.h +++ b/src/engine/sync/enginesync.h @@ -25,7 +25,7 @@ /// EngineSync is the heart of the Mixxx Master Sync engine. It knows which objects /// (Decks, Internal Clock, etc) are participating in Sync and what their statuses -/// are. It also orchestrates sync handoffs between different decks as the play, +/// are. It also orchestrates sync handoffs between different decks as they play, /// stop, or request their status to change. class EngineSync : public BaseSyncableListener { public: |