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authorKshitij Gupta <kgupta119@gmail.com>2018-06-16 15:34:51 +0530
committerKshitij Gupta <kgupta119@gmail.com>2018-10-18 06:41:11 +0530
commit5502ecd5ff0f462049c18ff855e9299fd368438d (patch)
tree1b89de62577161ea48ffddbf769f60e2b44b4bb1 /src/effects/effectchainslot.cpp
parent052fd744c53e167148fe12ef16c2c3b6b2dfc579 (diff)
Removed EffectChainManager layer
- Removed the superfluous class `EffectChainManager` whose functionality is now shifted to `EffectsManager` - Updated EffectProcessor to fix the circular include problem during compilation NOTE: XML saving/loading of effects is broken and will be re-implemented in the new architecture
Diffstat (limited to 'src/effects/effectchainslot.cpp')
-rw-r--r--src/effects/effectchainslot.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/effects/effectchainslot.cpp b/src/effects/effectchainslot.cpp
index 9eb5059f97..bd2ce029fc 100644
--- a/src/effects/effectchainslot.cpp
+++ b/src/effects/effectchainslot.cpp
@@ -453,6 +453,7 @@ void EffectChainSlot::enableForInputChannel(const ChannelHandleAndGroup& handle_
mixxx::AudioSignal::SampleRate(96000),
MAX_BUFFER_LEN / mixxx::kEngineChannelCount);
+ // TODO: Simplify by defining a method to create an EffectState for the input channel
for (int i = 0; i < m_effects.size(); ++i) {
auto& statesMap = (*pEffectStatesMapArray)[i];
if (m_effects[i] != nullptr) {