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authorJorge Marcos <32217459+Jorgeelalto@users.noreply.github.com>2020-04-15 12:51:07 +0200
committerBe <be@mixxx.org>2020-04-22 07:23:17 -0500
commita71b3f0c84ff01c4d32cf9e16ad0fa71b24027b6 (patch)
tree0947a0e710d50392a597790f4805598818df8d20 /res
parentcf755a24393bbd3e10d251f559bdb7fa5c39ac32 (diff)
Reduced sensitivity of jog pitch bend
The default jog sensitivity is too high, this should be closer to the default Serato behaviour (so it has a better response and is easier to beatmatch with).
Diffstat (limited to 'res')
-rw-r--r--res/controllers/Reloop-Beatmix-2-4-scripts.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/res/controllers/Reloop-Beatmix-2-4-scripts.js b/res/controllers/Reloop-Beatmix-2-4-scripts.js
index 1be884fc60..655dc003b6 100644
--- a/res/controllers/Reloop-Beatmix-2-4-scripts.js
+++ b/res/controllers/Reloop-Beatmix-2-4-scripts.js
@@ -407,7 +407,7 @@ ReloopBeatmix24.WheelTurn = function(channel, control, value, status, group) {
if (engine.isScratching(deck)) {
engine.scratchTick(deck, newValue); // Scratch!
} else {
- engine.setValue(group, 'jog', newValue); // Pitch bend
+ engine.setValue(group, 'jog', newValue / 5); // Pitch bend
}
};