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authorOwen Williams <owilliams@mixxx.org>2014-04-07 10:37:57 -0400
committerOwen Williams <owilliams@mixxx.org>2014-04-07 10:38:23 -0400
commitfce1af36672aef25679a5aebe515e3dc6f4f7d3c (patch)
treedec2fcdef770dbef2e64083766129ef9d9f37550 /res/shaders
parent8aa0848a97f929a57d2b68065c59d81d03375d25 (diff)
Don't use mod operator in shaders for compatibility
Diffstat (limited to 'res/shaders')
-rw-r--r--res/shaders/computemaxsignal.frag2
1 files changed, 1 insertions, 1 deletions
diff --git a/res/shaders/computemaxsignal.frag b/res/shaders/computemaxsignal.frag
index a4f327b09b..7417ef8f86 100644
--- a/res/shaders/computemaxsignal.frag
+++ b/res/shaders/computemaxsignal.frag
@@ -36,7 +36,7 @@ void main(void)
discard;
int nearestCurrentIndex = int(floor(currentPosition*float(waveformLength)+0.5));
- float currentIndex = float(nearestCurrentIndex) - float(nearestCurrentIndex%(2*visualSamplePerPixel));
+ float currentIndex = float(nearestCurrentIndex);
float previousIndex = currentIndex - 1.0*float(visualSamplePerPixel);
float nextIndex = currentIndex + 1.0*float(visualSamplePerPixel);