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authorJan Holthuis <jan.holthuis@ruhr-uni-bochum.de>2020-10-25 16:30:21 +0100
committerJan Holthuis <jan.holthuis@ruhr-uni-bochum.de>2020-10-25 16:30:21 +0100
commit297f393472ce2bcebbe7995b87feec253b0b2daa (patch)
tree940b0b53cb5eafc82dc993584bd0d13098b9bb1f
parent71688b9f34a7c604b6dda7cc8bce7f16b699f055 (diff)
Hercules DJControl Jogvision: Fix some codespell typos
-rw-r--r--res/controllers/Hercules_DJControl_Jogvision-scripts.js4
1 files changed, 2 insertions, 2 deletions
diff --git a/res/controllers/Hercules_DJControl_Jogvision-scripts.js b/res/controllers/Hercules_DJControl_Jogvision-scripts.js
index 0d726d6055..b91aa32561 100644
--- a/res/controllers/Hercules_DJControl_Jogvision-scripts.js
+++ b/res/controllers/Hercules_DJControl_Jogvision-scripts.js
@@ -5,7 +5,7 @@
// * Version: 1.25 (see changelog at https://github.com/mixxxdj/mixxx/pull/2370)
// EXTRAS ADDED TO ORIGINAL MAPPING
-// - MODE+Loop ON : set a loop_in mark (with curently defined loop_size), activate it, and enable slip mode
+// - MODE+Loop ON : set a loop_in mark (with currently defined loop_size), activate it, and enable slip mode
// - MODE+Loop X 1/2 / X 2 : do a 'beatjump_size' beats beatjump backward/forward
// - MODE+Loop Size Knob : decrease/increase pitch (only key, not tempo!)
// - MODE+JogWheel plate (playing) : scratch with 'Slip' ON (deactivate 'Slip' when plate is released)
@@ -29,7 +29,7 @@ var CFG = {
"beatHelper": 1, // 0|1 (0=disabled; 1=use outer jog leg to indicate where to slide the pitch controller; see also 'CFG.fine.beatHelpSensitivity' variable)
"beatActiveMode": "follow" // normal|reverse|blink|follow|fill|bounce|alternate|off|on (see table below)
},
- // FINE TUNNING Variables (you may modify them, but not too far from the default values...)
+ // FINE TUNING Variables (you may modify them, but not too far from the default values...)
"fine": {
"beatHelpSensitivity": 0.5, // [0..1) Max distance (float) in BPMs to be considered as a match (in use if CFG.user.beatHelper=1): the lower, the more sensitive. Values equal or bigger than 1 are reset to 0.9 and a warning is printed
"quickMoveFactor": 0.002, // [0..1] the smaller (float), the slower MODE+JogWheel will move 'playposition' (when such channel is NOT playing)