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authorJan Holthuis <jan.holthuis@ruhr-uni-bochum.de>2021-04-13 23:03:31 +0200
committerJan Holthuis <jan.holthuis@ruhr-uni-bochum.de>2021-04-13 23:06:12 +0200
commitefa41fb52edc993f55362d18730bdeb753eb2718 (patch)
tree106189e08e213498283a8b35f2fc2db3babc8aef
parent34c262989311c91e1157db43ef423440104779f6 (diff)
parent36d453ecd41e06abf0c32f906c6b4d81358bb808 (diff)
Merge branch '2.3' of github.com:mixxxdj/mixxx
-rw-r--r--CMakeLists.txt3
-rw-r--r--res/skins/Deere/style.qss8
-rw-r--r--res/skins/LateNight/decks/vinyl_controls.xml5
-rw-r--r--res/skins/LateNight/fx/focus_button.xml5
-rw-r--r--res/skins/LateNight/fx/slot_controls.xml21
-rw-r--r--res/skins/LateNight/fx/slot_parameters.xml11
-rw-r--r--res/skins/LateNight/fx/unit_parameters_hidden.xml40
-rw-r--r--res/skins/LateNight/fx/unit_parameters_visible.xml7
-rw-r--r--res/skins/LateNight/helpers/skin_helper_deck_size.xml242
-rw-r--r--res/skins/LateNight/helpers/skin_settings_button_2state.xml5
-rw-r--r--res/skins/LateNight/helpers/skin_settings_cover.xml19
-rw-r--r--res/skins/LateNight/helpers/skin_settings_cover_inverted.xml20
-rw-r--r--res/skins/LateNight/palemoon/buttons/btn__fx_focus.svg56
-rw-r--r--res/skins/LateNight/palemoon/buttons/btn__fx_focus_active.svg82
-rw-r--r--res/skins/LateNight/palemoon/style/fx_flow_horizontal.svg16
-rw-r--r--res/skins/LateNight/palemoon/style/fx_flow_vertical.svg28
-rw-r--r--res/skins/LateNight/samplers/sampler_expand_button.xml19
-rw-r--r--res/skins/LateNight/skin.xml1
-rw-r--r--res/skins/LateNight/skin_settings.xml312
-rw-r--r--res/skins/LateNight/style.qss38
-rw-r--r--res/skins/LateNight/style_classic.qss46
-rw-r--r--res/skins/LateNight/style_palemoon.qss66
-rw-r--r--res/skins/LateNight/toolbar.xml2
-rw-r--r--res/skins/Shade/style.qss11
-rw-r--r--res/skins/Tango (64 Samplers)/skin.xml4
-rw-r--r--res/skins/Tango (64 Samplers)/skin_settings.xml23
-rw-r--r--res/skins/Tango/buttons/btn_fx_selector_list.svg6
-rw-r--r--res/skins/Tango/buttons/btn_fx_selector_list_hover.svg8
-rw-r--r--res/skins/Tango/deck_row_transport_left.xml6
-rw-r--r--res/skins/Tango/deck_row_transport_right.xml6
-rw-r--r--res/skins/Tango/fx_parameter_button.xml53
-rw-r--r--res/skins/Tango/fx_toggle_selector.xml6
-rw-r--r--res/skins/Tango/fx_unit_left.xml206
-rw-r--r--res/skins/Tango/fx_unit_left_mini.xml75
-rw-r--r--res/skins/Tango/fx_unit_right.xml202
-rw-r--r--res/skins/Tango/fx_unit_right_mini.xml75
-rw-r--r--res/skins/Tango/loop_controls.xml4
-rw-r--r--res/skins/Tango/rate_pitch_key.xml10
-rw-r--r--res/skins/Tango/sampler_row.xml5
-rw-r--r--res/skins/Tango/skin_settings.xml20
-rw-r--r--res/skins/Tango/style.qss196
-rw-r--r--res/skins/Tango/topbar.xml2
-rw-r--r--res/skins/Tango/waveform.xml76
-rw-r--r--src/config.h.in3
-rw-r--r--src/controllers/defs_controllers.h2
-rw-r--r--src/preferences/dialog/dlgprefvinyl.cpp2
-rw-r--r--src/preferences/upgrade.cpp28
-rw-r--r--src/util/cmdlineargs.cpp5
48 files changed, 944 insertions, 1142 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 26190df63f..a8a62653fc 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1022,9 +1022,8 @@ add_library(mixxx-lib STATIC EXCLUDE_FROM_ALL
)
set_target_properties(mixxx-lib PROPERTIES AUTOMOC ON AUTOUIC ON CXX_CLANG_TIDY "${CLANG_TIDY}")
target_include_directories(mixxx-lib PUBLIC src "${CMAKE_CURRENT_BINARY_DIR}/src")
-target_compile_definitions(mixxx-lib PRIVATE SETTINGS_FILE="mixxx.cfg")
if(UNIX AND NOT APPLE)
- target_compile_definitions(mixxx-lib PRIVATE SETTINGS_PATH=".mixxx/")
+ set(MIXXX_SETTINGS_PATH ".mixxx/")
endif()
# Disable warnings in generated source files
diff --git a/res/skins/Deere/style.qss b/res/skins/Deere/style.qss
index 511ee6ca75..dc8aff366b 100644
--- a/res/skins/Deere/style.qss
+++ b/res/skins/Deere/style.qss
@@ -1275,6 +1275,7 @@ WBeatSpinBox,
#EffectButton {
font: 10px;
+ margin-right: 1px;
}
#EffectButtonLabel {
@@ -1984,7 +1985,7 @@ WTrackMenu QMenu {
-WEffectSelector,
+WEffectSelector:!editable,
#fadeModeCombobox {
color: #c1cabe;
/* The 3D frame on the combo box becomes flat when you give it a border */
@@ -1992,7 +1993,8 @@ WEffectSelector,
border-radius: 3px;
font: 15px;
}
-WEffectSelector {
+WEffectSelector:!editable,
+WEffectSelector:!editable:on {
/* Fixes the white bars on the top/bottom of the popup on Mac OS X */
margin: 0px;
/* If you use margin top/bottom 0, the combo box shrinks in width (go figure) and
@@ -2007,7 +2009,7 @@ WEffectSelector {
margin: 9px 3px 6px 3px;
}
- WEffectSelector:hover,
+ WEffectSelector:!editable:hover,
#fadeModeCombobox:hover {
border: 1px ridge #015d8d;
}
diff --git a/res/skins/LateNight/decks/vinyl_controls.xml b/res/skins/LateNight/decks/vinyl_controls.xml
index e7f17c276b..f41f209f74 100644
--- a/res/skins/LateNight/decks/vinyl_controls.xml
+++ b/res/skins/LateNight/decks/vinyl_controls.xml
@@ -16,9 +16,14 @@
<ObjectName>VinylStatus</ObjectName>
<Size>18f,18f</Size>
<TooltipId>vinylcontrol_status</TooltipId>
+ <!-- TODO use colors mentioned in tooltip: green, blinking yellow, blue -->
+ <!-- Off -->
<PathStatusLight0 scalemode="STRETCH_ASPECT">skin:/<Variable name="StyleScheme"/>/style/vinyl_control_0.svg</PathStatusLight0>
+ <!-- enabled -->
<PathStatusLight1 scalemode="STRETCH_ASPECT">skin:/<Variable name="StyleScheme"/>/style/vinyl_control_1.svg</PathStatusLight1>
+ <!-- end-of-record warning -->
<PathStatusLight2 scalemode="STRETCH_ASPECT">skin:/<Variable name="StyleScheme"/>/style/vinyl_control_2.svg</PathStatusLight2>
+ <!-- passthrough -->
<PathStatusLight3 scalemode="STRETCH_ASPECT">skin:/<Variable name="StyleScheme"/>/style/vinyl_control_3.svg</PathStatusLight3>
<Connection>
<ConfigKey><Variable name="Group"/>,vinylcontrol_status</ConfigKey>
diff --git a/res/skins/LateNight/fx/focus_button.xml b/res/skins/LateNight/fx/focus_button.xml
index 09f230ccde..cc73cf89fd 100644
--- a/res/skins/LateNight/fx/focus_button.xml
+++ b/res/skins/LateNight/fx/focus_button.xml
@@ -21,7 +21,7 @@ Variables:
<PushButton>
<TooltipId>EffectSlot_focus</TooltipId>
<ObjectName>FxFocusButton</ObjectName>
- <Size>18f,18f</Size>
+ <Size>16f,16f</Size>
<NumberStates>2</NumberStates>
<RightClickIsPushButton>true</RightClickIsPushButton>
<State>
@@ -30,13 +30,14 @@ Variables:
<State>
<Number>1</Number>
</State>
+ <!-- left click = focus -->
<Connection>
<ConfigKey>[<Variable name="FxRack_FxUnit"/>],focused_effect</ConfigKey>
<ButtonState>LeftButton</ButtonState>
<Transform><IsEqual><Variable name="FxNum"/></IsEqual></Transform>
</Connection>
+ <!-- right click = unfocus -->
<Connection>
- <!-- right click > unfocus -->
<ConfigKey>[<Variable name="FxRack_FxUnit"/>],focused_effect</ConfigKey>
<ButtonState>RightButton</ButtonState>
<EmitOnDownPress>true</EmitOnDownPress>
diff --git a/res/skins/LateNight/fx/slot_controls.xml b/res/skins/LateNight/fx/slot_controls.xml
index ecbe307251..16e0564c63 100644
--- a/res/skins/LateNight/fx/slot_controls.xml
+++ b/res/skins/LateNight/fx/slot_controls.xml
@@ -1,13 +1,13 @@
<!DOCTYPE template>
<!--
Description:
- An effect unit widget hosting all effect controls for both collapsed
- and expanded state ([FxUnitN],show_parameters)
+ An effect widget hosting all main controls for an effect slot
Variables:
- group: The group for the controls.
- FxRack
+ FxRack_FxUnit
FxUnit
FxNum
+ ArcRadiusSmall
+ TopRegion_BtnType
-->
<Template>
<SetVariable name="FxRack_FxUnit_FxNum"><Variable name="FxRack_FxUnit"/>_Effect<Variable name="FxNum"/></SetVariable>
@@ -26,9 +26,11 @@
<ObjectName>FxSlotControls</ObjectName>
<Layout>horizontal</Layout>
<SizePolicy>p,min</SizePolicy>
- <MaximumSize>173,</MaximumSize>
+ <MaximumSize>190,</MaximumSize>
<Children>
+ <Template src="skin:/fx/focus_button.xml"/>
+
<Template src="skin:/controls/button_2state.xml">
<SetVariable name="TooltipId">EffectSlot_enabled</SetVariable>
<SetVariable name="ObjectName">FxToggleButton</SetVariable>
@@ -45,22 +47,19 @@
<EffectSelector>
<MinimumSize>65,24</MinimumSize>
- <MaximumSize>120,24</MaximumSize>
+ <MaximumSize>,24</MaximumSize>
<SizePolicy>me,f</SizePolicy>
<EffectRack>1</EffectRack>
<EffectUnit><Variable name="FxUnit"/></EffectUnit>
<Effect><Variable name="FxNum"/></Effect>
- <!-- Style the effect selector when the effect is enabled -->
+ <!-- TODO Style the effect selector when the effect is enabled? -->
+ <!-- add 'highlight' property to WEffectSelector to avoid skin warnings-->
<!-- <Connection>
<ConfigKey>[<Variable name="FxRack_FxUnit_FxNum"/>],enabled</ConfigKey>
<BindProperty>highlight</BindProperty>
</Connection> -->
</EffectSelector>
- <WidgetGroup><Size>2min,0min</Size></WidgetGroup>
-
- <Template src="skin:/fx/focus_button.xml"/>
-
</Children>
</WidgetGroup><!-- FxSlotControls -->
diff --git a/res/skins/LateNight/fx/slot_parameters.xml b/res/skins/LateNight/fx/slot_parameters.xml
index a9c85bcdb7..dc4caef2e5 100644
--- a/res/skins/LateNight/fx/slot_parameters.xml
+++ b/res/skins/LateNight/fx/slot_parameters.xml
@@ -1,13 +1,13 @@
<!DOCTYPE template>
<!--
Description:
- An effect unit widget hosting all effect controls for both collapsed
- and expanded state ([FxUnitN],show_parameters)
+ An effect unit widget hosting all parameter controls for an effect
Variables:
- group: The group for the controls.
- FxRack
+ FxRack_FxUnit
FxUnit
FxNum
+ ArcRadiusSmall
+ TopRegion_BtnType
-->
<Template>
<SetVariable name="FxRack_FxUnit_FxNum">EffectRack1_EffectUnit<Variable name="FxUnit"/>_Effect<Variable name="FxNum"/></SetVariable>
@@ -94,7 +94,7 @@
</Children>
</WidgetGroup><!-- FxParametersContainer -->
- <!-- Layer to style the Fx slot border, depending on focus state -->
+ <!-- Layer to style the Fx slot when it's focused (see fx mapping of midi-components.js) -->
<WidgetGroup>
<SizePolicy>me,min</SizePolicy>
<Layout>stacked</Layout>
@@ -114,7 +114,6 @@
<BindProperty>visible</BindProperty>
</Connection>
</WidgetGroup>
- <!-- Layer to style the Fx slot border, depending on focus state -->
<!-- Regular background, draws the background tile in Classic them -->
<WidgetGroup>
diff --git a/res/skins/LateNight/fx/unit_parameters_hidden.xml b/res/skins/LateNight/fx/unit_parameters_hidden.xml
index 4c3eeca863..dc92a33973 100644
--- a/res/skins/LateNight/fx/unit_parameters_hidden.xml
+++ b/res/skins/LateNight/fx/unit_parameters_hidden.xml
@@ -3,8 +3,6 @@
Description:
An effect unit widget.
Variables:
- group: The group for the controls.
- FxRack
FxUnit
-->
<Template>
@@ -20,8 +18,36 @@
<Layout>horizontal</Layout>
<Children>
- <WidgetGroup><SizePolicy>min,min</SizePolicy></WidgetGroup>
+ <!-- TODO ronso0 mkae this work without compressing fx slots -->
+ <!-- Separator shown when it makes sense (gap is > 60px) -->
+ <!-- <WidgetGroup>
+ <Layout>horizontal</Layout>
+ <SizePolicy>max,min</SizePolicy>
+ <Children>
+ <SizeAwareStack>
+ <SizePolicy>i,min</SizePolicy>
+ <Children>
+ <WidgetGroup>
+ <Layout>horizontal</Layout>
+ <SizePolicy>i,min</SizePolicy>
+ <MinimumSize>60,0</MinimumSize>
+ <Children>
+ <WidgetGroup><SizePolicy>me,me</SizePolicy></WidgetGroup>
+ <WidgetGroup>
+ <ObjectName>FxMixerSeparatorCollapsed</ObjectName>
+ <Layout>horizontal</Layout>
+ <Children/>
+ </WidgetGroup>
+ </Children>
+ </WidgetGroup>
+ </Children>
+ </SizeAwareStack>
+ </Children>
+ </WidgetGroup> -->
+
+ <WidgetGroup><SizePolicy>min,me</SizePolicy></WidgetGroup>
+ <!-- Fx Slot 1 -->
<WidgetGroup>
<Layout>horizontal</Layout>
<SizePolicy>me,min</SizePolicy>
@@ -34,12 +60,13 @@
</WidgetGroup>
<WidgetGroup>
- <ObjectName>FxSlotSeparatorV</ObjectName>
+ <ObjectName>FxFlowIndicatorCollapsed</ObjectName>
<Layout>horizontal</Layout>
<SizePolicy>min,me</SizePolicy>
<Children/>
</WidgetGroup>
+ <!-- Fx Slot 2 -->
<WidgetGroup>
<Layout>horizontal</Layout>
<SizePolicy>me,min</SizePolicy>
@@ -52,11 +79,12 @@
</WidgetGroup>
<WidgetGroup>
- <ObjectName>FxSlotSeparatorV</ObjectName>
+ <ObjectName>FxFlowIndicatorCollapsed</ObjectName>
<Layout>horizontal</Layout>
<Children/>
</WidgetGroup>
+ <!-- Fx Slot 3 -->
<WidgetGroup>
<Layout>horizontal</Layout>
<SizePolicy>me,min</SizePolicy>
@@ -69,7 +97,7 @@
</WidgetGroup>
<WidgetGroup>
- <ObjectName>FxSlotSeparatorV</ObjectName>
+ <ObjectName>FxMixerSeparatorCollapsed</ObjectName>
<Layout>horizontal</Layout>
<Children/>
</WidgetGroup>
diff --git a/res/skins/LateNight/fx/unit_parameters_visible.xml b/res/skins/LateNight/fx/unit_parameters_visible.xml
index 6e6a624afe..1bcf0b0411 100644
--- a/res/skins/LateNight/fx/unit_parameters_visible.xml
+++ b/res/skins/LateNight/fx/unit_parameters_visible.xml
@@ -3,8 +3,6 @@
Description:
An effect unit widget.
Variables:
- group: The group for the controls.
- FxRack
FxUnit
-->
<Template>
@@ -19,6 +17,8 @@
<SizePolicy>me,me</SizePolicy>
<Layout>vertical</Layout>
<Children>
+
+ <!-- Fx Slot 1 -->
<WidgetGroup>
<SizePolicy>me,me</SizePolicy>
<Layout>horizontal</Layout>
@@ -39,6 +39,7 @@
</Children>
</WidgetGroup>
+ <!-- Horizontal split line - adjust max-width to fx slot width -->
<WidgetGroup>
<ObjectName></ObjectName>
<Layout>horizontal</Layout>
@@ -55,6 +56,7 @@
</Children>
</WidgetGroup>
+ <!-- Fx Slot 2 -->
<WidgetGroup>
<SizePolicy>me,me</SizePolicy>
<Layout>horizontal</Layout>
@@ -91,6 +93,7 @@
</Children>
</WidgetGroup>
+ <!-- Fx Slot 3 -->
<WidgetGroup>
<SizePolicy>me,me</SizePolicy>
<Layout>horizontal</Layout>
diff --git a/res/skins/LateNight/helpers/skin_helper_deck_size.xml b/res/skins/LateNight/helpers/skin_helper_deck_size.xml
index 3c86ad1caf..ef10a8e580 100644
--- a/res/skins/LateNight/helpers/skin_helper_deck_size.xml
+++ b/res/skins/LateNight/helpers/skin_helper_deck_size.xml
@@ -1,107 +1,98 @@
<!--
-Description:
-
- A four-state GUI switch, outsourcing the complex deck size selection
- from the deck.xml template.
-
- It picks the appropriate deck variant
- FULL
- Compact
- minimal
- none
- depending on how the following skin controls are combined
- [Master],maximize_library
- [LateNight],max_lib_show_decks
- [Master],show_mixer
- [LateNight],deck_size_without_mixer
-
- This is a SizeAwareStack and WidgetStack hack that basically executes
- an analogue version of a simple script similiar to this:
-
- if (![Master],maxmimize_library
- && [Skin],select_minimal_deck) {
- hide(fullDeck);
- hide(compactDeck);
- show(minimaldeck);
- } else {
- if ([Master],show_mixer) {
- hide(minimaldeck);
- hide(compactDeck);
- show(fullDeck);
+
+ Purpose:
+
+ Inside deck.xml there are differently sized deck variants
+ FULL
+ Compact
+ minimal
+ (none)
+ to be shown, depending on how the user has currently configured the skin.
+ Controls taken into account are
+ [Master],maximize_library
+ [LateNight],max_lib_show_decks
+ [Master],show_mixer
+ [LateNight],deck_size_without_mixer
+ deck.xml would be very complex if we'd want to cover all combinations there.
+ To have a slim deck template this switch here does the selection and thus allows
+ to remote-control what to show in deck.xml
+
+ This is a widget hack to compensate the lack of proper GUI scripting (as of Mixxx 2.3)
+ It is basically an analogue version of a simple script similiar to this:
+ if (Library is maximized && minimal deck selected) {
+ show minimal deck;
} else {
- case ..
- ...
+ if (Mixer is shown) {
+ enforce full deck;
+ } else {
+ show pre-selected deck;
+ }
}
- }
-
- This is a fixed-width container. The occupied space is defined
- by widget connected to the above skin controls. The SizeAwareStack
- then picks one child widget fitting into the remaining space.
- Note: To make the whole thing work we need to be sure there's
- only ONE fitting widget for every possible size the
- SizeAwareStack could be shrunk to.
-
- Each widget inside the SizeAwareStack is a WidgetStack.
- By default, WidgetStacks pick their first child for display*,
- then toggle the child's 'trigger' control to 1 (if present).
- Example:
- <WidgetStack>
- <Children>
- <WidgetGroup trigger="[Any],config_key"> => set to '1'
- <WidgetGroup trigger="[Another],config_key"> => set to '0'
- </Children>
- </WidgetStack>
-
- So, let's put several copies of a WidgetStack into the
- SizeAwareStack, each with the identical set of children and
- controls. If we then change the order of the WidgetStacks'
- children, each WidgetStack can toggle a specific control to '1'
- while setting the others to '0'.
- If we've set the parent SizeAwareStack up carefully, and if we
- omitted storing the index with
- <WidgetStack currentPage="[Save],config_key"> anywhere inside
- the SizeAwareStack, we can now toggle several N-state switches
- at once.
- This gives us a pretty reliable tool to pick the appropriate
- deck variant, for example, depending on a may-be complex
- skin configuration.
+
+
+ The Structure:
+
+ The outer container is a WidgetGroup with a fixed width and a horizontal layout.
+
+ On the left there are fixed-width blocks, where each is shown or hidden according
+ to the state of one of the skin controls listed above.
+ So, depending on how the user has configured the skin via the skin settings menu,
+ those blocks define the remaining space on the right.
+
+ At the right, there's a SizeAwareStack. It can react to the available space and show
+ a fitting child widget at a time (if there is one that matches the current 'gap').
+
+ The SizeAwareStack is packed with WidgetStacks.
+ A WidgetStack can host several top-level child widgets but only one is shown at a time.
+ Each child widget can have 'trigger' control that (when set to 1 elsewhere) would enforce
+ the widget to be shown.
+ When a hidden WidgetStack is shown and no child's trigger is addressed the first child is picked.
+ As soon as that first child is shown its trigger control is set to 1 while the triggers of all
+ siblings are set to 0. Consider this example:
+ <WidgetStack>
+ <Children>
+ <WidgetGroup trigger="[LateNight],show_mini_deck"> // set to 1
+ <WidgetGroup trigger="[LateNight],show_no_deck"> // set to 0
+ <WidgetGroup trigger="[LateNight],show_full_deck"> // set to 0
+ </Children>
+ </WidgetStack>
+
+ The hack here is to use [LateNight],show_mini_deck to show/hide a widget in an entirely
+ different skin template and abuse the 1st-child trigger to remote-control it from here.
+
+
-->
<Template>
- <!-- Extra wrapper so we can put multiple, independent size
- detectors in here. -->
- <!-- Set height to 0f to hide this.
- Set height to any other size for visual debugging -->
+ <!-- Extra wrapper so we can put multiple, independent size detectors in here. -->
+ <!-- Set height to 0f to hide it. -->
+ <!-- Increase children's height >0 when needed for visual debugging -->
<WidgetGroup>
<Size>0me,0f</Size>
<Layout>vertical</Layout>
<ObjectName>AlignRight</ObjectName>
<Children>
- <!-- Deck selector.
- Picks the approriate deck size to display -->
<WidgetGroup>
<Layout>horizontal</Layout>
- <Size>300f,10f</Size>
- <ObjectName>Spacer1e</ObjectName>
+ <Size>300f,0f</Size>
<Children>
- <!-- Widgets that define the remaining space,
- visibility connected to skin controls -->
+ <!-- Widgets that define the remaining space according to enabled skin controls -->
+ <!-- maximize_library -->
<WidgetGroup>
<Connection>
<ConfigKey>[Master],maximize_library</ConfigKey>
<BindProperty>visible</BindProperty>
</Connection>
- <ObjectName>TEST1</ObjectName>
<Layout>horizontal</Layout>
<SizePolicy>min,f</SizePolicy>
- <MinimumSize>200,10</MinimumSize>
- <MaximumSize>300,10</MaximumSize>
+ <MinimumSize>200,0</MinimumSize>
+ <MaximumSize>300,0</MaximumSize>
<Children>
- <WidgetGroup><!-- minimal deck selected -->
- <Size>300f,10f</Size>
- <ObjectName>TEST2</ObjectName>
+ <!-- minimal deck selected -->
+ <WidgetGroup>
+ <Size>300f,0f</Size>
<Connection>
<ConfigKey persist="true">[LateNight],max_lib_show_decks</ConfigKey>
<Transform><Not/></Transform>
@@ -109,8 +100,10 @@ Description:
</Connection>
</WidgetGroup>
</Children>
- </WidgetGroup><!-- maximize_library -->
+ </WidgetGroup>
+ <!-- maximize_library -->
+ <!-- regular library -->
<WidgetGroup>
<Connection>
<ConfigKey>[Master],maximize_library</ConfigKey>
@@ -119,11 +112,11 @@ Description:
</Connection>
<Layout>horizontal</Layout>
<SizePolicy>min,f</SizePolicy>
- <MinimumSize>0,10</MinimumSize>
- <MaximumSize>200,10</MaximumSize>
+ <MinimumSize>0,0</MinimumSize>
+ <MaximumSize>200,0</MaximumSize>
<Children>
- <!-- !show_mixer -->
+ <!-- no mixer -->
<WidgetGroup>
<Connection>