use super::*; use fnv::FnvHashMap; #[derive(Debug, PartialEq)] enum FormFocus { Fields, Buttons, TextInput, } type Cursor = usize; impl Default for FormFocus { fn default() -> FormFocus { FormFocus::Fields } } #[derive(Debug, )] pub enum Field { Text(String, Cursor), Choice(Vec, Cursor), TextArea(String, Cursor), } use Field::*; impl Default for Field { fn default() -> Field { Field::Text(String::new(), 0) } } impl Field { fn as_str(&self) -> &str { match self { Text(ref s, _) => { s }, TextArea(ref s, _) => { s }, Choice(ref v, cursor) => { if v.is_empty() { "" } else { v[*cursor].as_str() } } } } pub fn into_string(self) -> String { match self { Text(s, _) => { s }, TextArea(s, _) => { s }, Choice(mut v, cursor) => { v.remove(cursor) } } } fn draw_cursor(&self, grid: &mut CellBuffer, area: Area) { let upper_left = upper_left!(area); match self { Text(_, cursor) => { change_colors(grid, (pos_inc(upper_left, (*cursor, 0)), (pos_inc(upper_left, (*cursor, 0)))), Color::Default, Color::Byte(248)); }, TextArea(_, _) => { }, Choice(_, _cursor) => { } } } } impl Component for Field { fn draw(&mut self, grid: &mut CellBuffer, area: Area, _context: &mut Context) { write_string_to_grid( self.as_str(), grid, Color::Default, Color::Default, area, true); } fn process_event(&mut self, event: &mut UIEvent, _context: &mut Context) -> bool { match event.event_type { UIEventType::InsertInput(Key::Right) => { match self { TextArea(ref s, ref mut cursor) | Text(ref s, ref mut cursor) => { if *cursor < s.len() { *cursor += 1; } }, Choice(ref vec, ref mut cursor) => { *cursor = if *cursor == vec.len().saturating_sub(1) { 0 } else { *cursor + 1 }; } } }, UIEventType::InsertInput(Key::Left) => { match self { TextArea(_, ref mut cursor) | Text(_, ref mut cursor) => { if *cursor == 0 { return false; } else { *cursor -= 1; } }, Choice(_, ref mut cursor) => { if *cursor == 0 { return false; } else { *cursor -= 1; } } } }, UIEventType::InsertInput(Key::Char(k)) => { match self { Text(ref mut s, ref mut cursor) | TextArea(ref mut s, ref mut cursor) => { s.insert(*cursor, k); *cursor += 1; }, _ => {} } }, UIEventType::InsertInput(Key::Backspace) => { match self { Text(ref mut s, ref mut cursor) | TextArea(ref mut s, ref mut cursor) => { if *cursor > 0 { *cursor -= 1; s.remove(*cursor); } }, _ => {} } }, _ => { return false; } } self.set_dirty(); true } fn is_dirty(&self) -> bool { true } fn set_dirty(&mut self) {} } impl fmt::Display for Field { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { Display::fmt("field", f) } } #[derive(Debug, Default)] pub struct FormWidget { fields: FnvHashMap, layout: Vec, buttons: ButtonWidget, field_name_max_length: usize, cursor: usize, focus: FormFocus, hide_buttons: bool, dirty: bool, } impl fmt::Display for FormWidget { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { Display::fmt("", f) } } impl FormWidget { pub fn new(action: String) -> FormWidget { FormWidget { buttons: ButtonWidget::new((action, true)), focus: FormFocus::Fields, hide_buttons: false, ..Default::default() } } pub fn cursor(&self) -> usize { self.cursor } pub fn set_cursor(&mut self, new_cursor: usize) { self.cursor = new_cursor; } pub fn hide_buttons(&mut self) { self.hide_buttons = true; } pub fn len(&self) -> usize { self.layout.len() } pub fn add_button(&mut self, val: (String, bool)) { self.buttons.push(val); } pub fn push_choices(&mut self, value: (String, Vec)) { self.field_name_max_length = std::cmp::max(self.field_name_max_length, value.0.len()); self.layout.push(value.0.clone()); self.fields.insert(value.0, Choice(value.1, 0)); } pub fn push_text_area(&mut self, value: (String, String)) { self.field_name_max_length = std::cmp::max(self.field_name_max_length, value.0.len()); self.layout.push(value.0.clone()); self.fields.insert(value.0, TextArea(value.1, 0)); } pub fn push(&mut self, value: (String, String)) { self.field_name_max_length = std::cmp::max(self.field_name_max_length, value.0.len()); self.layout.push(value.0.clone()); self.fields.insert(value.0, Text(value.1, 0)); } pub fn insert(&mut self, index: usize, value: (String, Field)) { self.layout.insert(index, value.0.clone()); self.fields.insert(value.0, value.1); } pub fn values_mut(&mut self) -> &mut FnvHashMap { &mut self.fields } pub fn collect(self) -> Option> { if let Some(true) = self.buttons_result() { Some(self.fields) } else { None } } pub fn buttons_result(&self) -> Option { self.buttons.result } } impl Component for FormWidget { fn draw(&mut self, grid: &mut CellBuffer, area: Area, context: &mut Context) { let upper_left = upper_left!(area); let bottom_right = bottom_right!(area); for (i, k) in self.layout.iter().enumerate() { let v = self.fields.get_mut(k).unwrap(); /* Write field label */ write_string_to_grid( k.as_str(), grid, Color::Default, Color::Default, (pos_inc(upper_left, (1, i)), set_y(bottom_right, i + get_y(upper_left))), false, ); /* draw field */ v.draw(grid, (pos_inc(upper_left, (self.field_name_max_length + 3, i)), set_y(bottom_right, i + get_y(upper_left))), context); /* Highlight if necessary */ if i == self.cursor { if self.focus == FormFocus::Fields { change_colors(grid, (pos_inc(upper_left, (0, i)), set_y(bottom_right, i + get_y(upper_left))), Color::Default, Color::Byte(246)); } if self.focus == FormFocus::TextInput { v.draw_cursor(grid, (pos_inc(upper_left, (self.field_name_max_length + 3 , i)), (get_x(upper_left) + self.field_name_max_length + 3, i + get_y(upper_left)))); } } } if !self.hide_buttons { let length = self.layout.len(); self.buttons.draw(grid, (pos_inc(upper_left, (1, length * 2 + 3)), set_y(bottom_right, length * 2 + 3 + get_y(upper_left))), context); } self.dirty = false; context.dirty_areas.push_back(area); } fn process_event(&mut self, event: &mut UIEvent, context: &mut Context) -> bool { if self.focus == FormFocus::Buttons && self.buttons.process_event(event, context) { return true; } match event.event_type { UIEventType::Input(Key::Up) if self.focus == FormFocus::Buttons => { self.focus = FormFocus::Fields; }, UIEventType::Input(Key::Up) => { self.cursor = self.cursor.saturating_sub(1); }, UIEventType::Input(Key::Down) if self.cursor < self.layout.len().saturating_sub(1) => { self.cursor += 1; }, UIEventType::Input(Key::Down) if self.focus == FormFocus::Fields => { self.focus = FormFocus::Buttons; if self.hide_buttons { self.set_dirty(); return false; } }, UIEventType::Input(Key::Char('\n')) if self.focus == FormFocus::Fields => { self.focus = FormFocus::TextInput; context.replies.push_back(UIEvent { id: 0, event_type: UIEventType::ChangeMode(UIMode::Insert), }); }, UIEventType::InsertInput(Key::Right) if self.focus == FormFocus::TextInput => { let field = self.fields.get_mut(&self.layout[self.cursor]).unwrap(); field.process_event(event, context); }, UIEventType::InsertInput(Key::Left) if self.focus == FormFocus::TextInput => { let field = self.fields.get_mut(&self.layout[self.cursor]).unwrap(); if !field.process_event(event, context) { self.focus = FormFocus::Fields; context.replies.push_back(UIEvent { id: 0, event_type: UIEventType::ChangeMode(UIMode::Normal), }); } }, UIEventType::ChangeMode(UIMode::Normal) if self.focus == FormFocus::TextInput => { self.focus = FormFocus::Fields; }, UIEventType::InsertInput(Key::Char(_)) if self.focus == FormFocus::TextInput => { let field = self.fields.get_mut(&self.layout[self.cursor]).unwrap(); field.process_event(event, context); }, UIEventType::InsertInput(Key::Backspace) if self.focus == FormFocus::TextInput => { let field = self.fields.get_mut(&self.layout[self.cursor]).unwrap(); field.process_event(event, context); }, _ => { return false; } } self.set_dirty(); true } fn is_dirty(&self) -> bool { self.dirty } fn set_dirty(&mut self) { self.dirty = true; } } #[derive(Debug, Default)] pub struct ButtonWidget where T: std::fmt::Debug + Default + Send{ buttons: FnvHashMap, layout: Vec, result: Option, cursor: usize, } impl fmt::Display for ButtonWidget where T: std::fmt::Debug + Default + Send { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { Display::fmt("", f) } } impl ButtonWidget where T: std::fmt::Debug + Default + Send { pub fn new(init_val: (String, T)) -> ButtonWidget { ButtonWidget { layout: vec![init_val.0.clone()], buttons: vec![init_val].into_iter().collect(), result: None, cursor: 0, } } pub fn push(&mut self, value: (String, T)) { self.layout.push(value.0.clone()); self.buttons.insert(value.0, value.1); } pub fn is_resolved(&self) -> bool { self.result.is_some() } } impl Component for ButtonWidget where T: std::fmt::Debug + Default + Send { fn draw(&mut self, grid: &mut CellBuffer, area: Area, _context: &mut Context) { let upper_left = upper_left!(area); let mut len = 0; for (i, k) in self.layout.iter().enumerate() { let cur_len = k.len(); write_string_to_grid( k.as_str(), grid, Color::Default, if i == self.cursor { Color::Byte(246) } else { Color::Default }, (pos_inc(upper_left, (len, 0)), pos_inc(upper_left, (cur_len + len, 0))), false, ); len += cur_len + 3; } } fn process_event(&mut self, event: &mut UIEvent, _context: &mut Context) -> bool { match event.event_type { UIEventType::Input(Key::Char('\n')) => { self.result = Some(self.buttons.remove(&self.layout[self.cursor]).unwrap_or_default()); return true; }, UIEventType::Input(Key::Left) => { self.cursor = self.cursor.saturating_sub(1); return true; }, UIEventType::Input(Key::Right) if self.cursor < self.layout.len().saturating_sub(1) => { self.cursor += 1; return true; }, _ => {} } false } fn is_dirty(&self) -> bool { true } fn set_dirty(&mut self) {} }