/*
* meli - ui crate.
*
* Copyright 2017-2018 Manos Pitsidianakis
*
* This file is part of meli.
*
* meli is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* meli is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with meli. If not, see .
*/
/*! Entities that handle Mail specific functions.
*/
use super::*;
pub mod index;
pub use self::index::*;
#[derive(Debug)]
struct MenuEntry {
name: String,
subentries: Vec,
index: Index,
}
#[derive(Debug)]
pub struct Indexer {
entries: Vec,
dirty: bool,
cursor: Vec,
id: ComponentId,
}
impl fmt::Display for Indexer {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
// TODO display subject/info
write!(f, "index")
}
}
impl Default for Indexer {
fn default() -> Self {
Indexer {
entries: Vec::with_capacity(8),
dirty: true,
cursor: Vec::with_capacity(8),
id: ComponentId::new_v4(),
}
}
}
impl Indexer {
fn draw_menu(&mut self, _grid: &mut CellBuffer, _area: Area, _context: &mut Context) {}
}
impl Component for Indexer {
fn draw(&mut self, grid: &mut CellBuffer, area: Area, context: &mut Context) {
if !self.is_dirty() {
return;
}
clear_area(grid, area);
let upper_left = upper_left!(area);
let bottom_right = bottom_right!(area);
let total_cols = get_x(bottom_right) - get_x(upper_left);
let index_entity_width = (30 * total_cols) / 100;
let mid = get_x(bottom_right) - index_entity_width;
for i in get_y(upper_left)..=get_y(bottom_right) {
set_and_join_box(grid, (mid, i), VERT_BOUNDARY);
}
let left_menu_area = (upper_left, (set_x(bottom_right, mid - 1)));
let right_index_area = (set_x(upper_left, mid + 1), bottom_right);
self.draw_menu(grid, left_menu_area, context);
self.entries[self.cursor[0]]
.index
.draw(grid, right_index_area, context);
self.dirty = false;
context.dirty_areas.push_back(area);
}
fn process_event(&mut self, event: &mut UIEvent, _context: &mut Context) -> bool {
if !self.entries[self.cursor[0]]
.index
.process_event(event, _context)
{
for i in 0..self.entries.len() {
if i == self.cursor[0] {
continue;
}
self.entries[i].index.process_event(event, _context);
}
}
match *event {
UIEvent::ChangeMode(UIMode::Normal) => {
self.dirty = true;
}
UIEvent::Resize => {
self.dirty = true;
}
_ => {}
}
false
}
fn is_dirty(&self) -> bool {
self.dirty
}
fn set_dirty(&mut self, value: bool) {
self.dirty = value;
}
fn id(&self) -> ComponentId {
self.id
}
fn set_id(&mut self, id: ComponentId) {
self.id = id;
}
}