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/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _LINUX_CGROUP_H
#define _LINUX_CGROUP_H
/*
* cgroup interface
*
* Copyright (C) 2003 BULL SA
* Copyright (C) 2004-2006 Silicon Graphics, Inc.
*
*/
#include <linux/sched.h>
#include <linux/cpumask.h>
#include <linux/nodemask.h>
#include <linux/rculist.h>
#include <linux/cgroupstats.h>
#include <linux/fs.h>
#include <linux/seq_file.h>
#include <linux/kernfs.h>
#include <linux/jump_label.h>
#include <linux/types.h>
#include <linux/ns_common.h>
#include <linux/nsproxy.h>
#include <linux/user_namespace.h>
#include <linux/refcount.h>
#include <linux/kernel_stat.h>
#include <linux/cgroup-defs.h>
#ifdef CONFIG_CGROUPS
/*
* All weight knobs on the default hierarhcy should use the following min,
* default and max values. The default value is the logarithmic center of
* MIN and MAX and allows 100x to be expressed in both directions.
*/
#define CGROUP_WEIGHT_MIN 1
#define CGROUP_WEIGHT_DFL 100
#define CGROUP_WEIGHT_MAX 10000
/* walk only threadgroup leaders */
#define CSS_TASK_ITER_PROCS (1U << 0)
/* walk all threaded css_sets in the domain */
#define CSS_TASK_ITER_THREADED (1U << 1)
/* a css_task_iter should be treated as an opaque object */
struct css_task_iter {
struct cgroup_subsys *ss;
unsigned int flags;
struct list_head *cset_pos;
struct list_head *cset_head;
struct list_head *tcset_pos;
struct list_head *tcset_head;
struct list_head *task_pos;
struct list_head *tasks_head;
struct list_head *mg_tasks_head;
struct css_set *cur_cset;
struct css_set *cur_dcset;
struct task_struct *cur_task;
struct list_head iters_node; /* css_set->task_iters */
};
extern struct cgroup_root cgrp_dfl_root;
extern struct css_set init_css_set;
#define SUBSYS(_x) extern struct cgroup_subsys _x ## _cgrp_subsys;
#include <linux/cgroup_subsys.h>
#undef SUBSYS
#define SUBSYS(_x) \
extern struct static_key_true _x ## _cgrp_subsys_enabled_key; \
extern struct static_key_true _x ## _cgrp_subsys_on_dfl_key;
#include <linux/cgroup_subsys.h>
#undef SUBSYS
/**
* cgroup_subsys_enabled - fast test on whether a subsys is enabled
* @ss: subsystem in question
*/
#define cgroup_subsys_enabled(ss) \
static_branch_likely(&ss ## _enabled_key)
/**
* cgroup_subsys_on_dfl - fast test on whether a subsys is on default hierarchy
* @ss: subsystem in question
*/
#define cgroup_subsys_on_dfl(ss) \
static_branch_likely(&ss ## _on_dfl_key)
bool css_has_online_children(struct cgroup_subsys_state *css);
struct cgroup_subsys_state *css_from_id(int id, struct cgroup_subsys *ss);
struct cgroup_subsys_state *cgroup_e_css(struct cgroup *cgroup,
struct cgroup_subsys *ss);
struct cgroup_subsys_state *cgroup_get_e_css(struct cgroup *cgroup,
struct cgroup_subsys *ss);
struct cgroup_subsys_state *css_tryget_online_from_dir(struct dentry *dentry,
struct cgroup_subsys *ss);
struct cgroup *cgroup_get_from_path(const char *path);
struct cgroup *cgroup_get_from_fd(int fd);
int cgroup_attach_task_all(struct task_struct *from, struct task_struct *);
int cgroup_transfer_tasks(struct cgroup *to, struct cgroup *from);
int cgroup_add_dfl_cftypes(struct cgroup_subsys *ss, struct cftype *cfts);
int cgroup_add_legacy_cftypes(struct cgroup_subsys *ss, struct cftype *cfts);
int cgroup_rm_cftypes(struct cftype *cfts);
void cgroup_file_notify(struct cgroup_file *cfile);
int task_cgroup_path(struct task_struct *task, char *buf, size_t buflen);
int cgroupstats_build(struct cgroupstats *stats, struct dentry *dentry);
int proc_cgroup_show(struct seq_file *m, struct pid_namespace *ns,
struct pid *pid, struct task_struct *tsk);
void cgroup_fork(struct task_struct *p);
extern int cgroup_can_fork(struct task_struct *p);
extern void cgroup_cancel_fork(struct task_struct *p);
extern void cgroup_post_fork(struct task_struct *p);
void cgroup_exit(struct task_struct *p);
void cgroup_free(struct task_struct *p);
int cgroup_init_early(void);
int cgroup_init(void);
/*
* Iteration helpers and macros.
*/
struct cgroup_subsys_state *css_next_child(struct cgroup_subsys_state *pos,
struct cgroup_subsys_state *parent);
struct cgroup_subsys_state *css_next_descendant_pre(struct cgroup_subsys_state *pos,
struct cgroup_subsys_state *css);
struct cgroup_subsys_state *css_rightmost_descendant(struct cgroup_subsys_state *pos);
struct cgroup_subsys_state *css_next_descendant_post(struct cgroup_subsys_state *pos,
struct cgroup_subsys_state *css);
struct task_struct *cgroup_taskset_first(struct cgroup_taskset *tset,
struct cgroup_subsys_state **dst_cssp);
struct task_struct *cgroup_taskset_next(struct cgroup_taskset *tset,
struct cgroup_subsys_state **dst_cssp);
void css_task_iter_start(struct cgroup_subsys_state *css, unsigned int flags,
struct css_task_iter *it);
struct task_struct *css_task_iter_next(struct css_task_iter *it);
void css_task_iter_end(struct css_task_iter *it);
/**
* css_for_each_child - iterate through children of a css
* @pos: the css * to use as the loop cursor
* @parent: css whose children to walk
*
* Walk @parent's children. Must be called under rcu_read_lock().
*
* If a subsystem synchronizes ->css_online() and the start of iteration, a
* css which finished ->css_online() is guaranteed to be visible in the
* future iterations and will stay visible until the last reference is put.
* A css which hasn't finished ->css_online() or already finished
* ->css_offline() may show up during traversal. It's each subsystem's
* responsibility to synchronize against on/offlining.
*
* It is allowed to temporarily drop RCU read lock during iteration. The
* caller is responsible for ensuring that @pos remains accessible until
* the start of the next iteration by, for example, bumping the css refcnt.
*/
#define css_for_each_child(pos, parent) \
for ((pos) = css_next_child(NULL, (parent)); (pos); \
(pos) = css_next_child((pos), (parent)))
/**
* css_for_each_descendant_pre - pre-order walk of a css's descendants
* @pos: the css * to use as the loop cursor
* @root: css whose descendants to walk
*
* Walk @root's descendants. @root is included in the iteration and the
* first node to be visited. Must be called under rcu_read_lock().
*
* If a subsystem synchronizes ->css_online() and the start of iteration, a
* css which finished ->css_online() is guaranteed to be visible in the
* future iterations and will stay visible until the last reference is put.
* A css which hasn't finished ->css_online() or already finished
* ->css_offline() may show up during traversal. It's each subsystem's
* responsibility to synchronize against on/offlining.
*
* For example, the following guarantees that a descendant can't escape
* state updates of its ancestors.
*
* my_online(@css)
* {
* Lock @css's parent and @css;
* Inherit state from the parent;
* Unlock both.
* }
*
* my_update_state(@css)
* {
* css_for_each_descendant_pre(@pos, @css) {
* Lock @pos;
* if (@pos == @css)
* Update @css's state;
* else
* Verify @pos is alive and inherit state from its parent;
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