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-rw-r--r--lib/Kconfig2
-rw-r--r--lib/Makefile1
-rw-r--r--lib/xz/Kconfig59
-rw-r--r--lib/xz/Makefile5
-rw-r--r--lib/xz/xz_crc32.c59
-rw-r--r--lib/xz/xz_dec_bcj.c561
-rw-r--r--lib/xz/xz_dec_lzma2.c1171
-rw-r--r--lib/xz/xz_dec_stream.c821
-rw-r--r--lib/xz/xz_dec_syms.c26
-rw-r--r--lib/xz/xz_dec_test.c220
-rw-r--r--lib/xz/xz_lzma2.h204
-rw-r--r--lib/xz/xz_private.h156
-rw-r--r--lib/xz/xz_stream.h62
13 files changed, 3347 insertions, 0 deletions
diff --git a/lib/Kconfig b/lib/Kconfig
index 3116aa631af6..2b8f8540d670 100644
--- a/lib/Kconfig
+++ b/lib/Kconfig
@@ -106,6 +106,8 @@ config LZO_COMPRESS
config LZO_DECOMPRESS
tristate
+source "lib/xz/Kconfig"
+
#
# These all provide a common interface (hence the apparent duplication with
# ZLIB_INFLATE; DECOMPRESS_GZIP is just a wrapper.)
diff --git a/lib/Makefile b/lib/Makefile
index 2f59e0a1dd8d..4df2d0297721 100644
--- a/lib/Makefile
+++ b/lib/Makefile
@@ -69,6 +69,7 @@ obj-$(CONFIG_ZLIB_DEFLATE) += zlib_deflate/
obj-$(CONFIG_REED_SOLOMON) += reed_solomon/
obj-$(CONFIG_LZO_COMPRESS) += lzo/
obj-$(CONFIG_LZO_DECOMPRESS) += lzo/
+obj-$(CONFIG_XZ_DEC) += xz/
obj-$(CONFIG_RAID6_PQ) += raid6/
lib-$(CONFIG_DECOMPRESS_GZIP) += decompress_inflate.o
diff --git a/lib/xz/Kconfig b/lib/xz/Kconfig
new file mode 100644
index 000000000000..e3b6e18fdac5
--- /dev/null
+++ b/lib/xz/Kconfig
@@ -0,0 +1,59 @@
+config XZ_DEC
+ tristate "XZ decompression support"
+ select CRC32
+ help
+ LZMA2 compression algorithm and BCJ filters are supported using
+ the .xz file format as the container. For integrity checking,
+ CRC32 is supported. See Documentation/xz.txt for more information.
+
+config XZ_DEC_X86
+ bool "x86 BCJ filter decoder" if EMBEDDED
+ default y
+ depends on XZ_DEC
+ select XZ_DEC_BCJ
+
+config XZ_DEC_POWERPC
+ bool "PowerPC BCJ filter decoder" if EMBEDDED
+ default y
+ depends on XZ_DEC
+ select XZ_DEC_BCJ
+
+config XZ_DEC_IA64
+ bool "IA-64 BCJ filter decoder" if EMBEDDED
+ default y
+ depends on XZ_DEC
+ select XZ_DEC_BCJ
+
+config XZ_DEC_ARM
+ bool "ARM BCJ filter decoder" if EMBEDDED
+ default y
+ depends on XZ_DEC
+ select XZ_DEC_BCJ
+
+config XZ_DEC_ARMTHUMB
+ bool "ARM-Thumb BCJ filter decoder" if EMBEDDED
+ default y
+ depends on XZ_DEC
+ select XZ_DEC_BCJ
+
+config XZ_DEC_SPARC
+ bool "SPARC BCJ filter decoder" if EMBEDDED
+ default y
+ depends on XZ_DEC
+ select XZ_DEC_BCJ
+
+config XZ_DEC_BCJ
+ bool
+ default n
+
+config XZ_DEC_TEST
+ tristate "XZ decompressor tester"
+ default n
+ depends on XZ_DEC
+ help
+ This allows passing .xz files to the in-kernel XZ decoder via
+ a character special file. It calculates CRC32 of the decompressed
+ data and writes diagnostics to the system log.
+
+ Unless you are developing the XZ decoder, you don't need this
+ and should say N.
diff --git a/lib/xz/Makefile b/lib/xz/Makefile
new file mode 100644
index 000000000000..a7fa7693f0f3
--- /dev/null
+++ b/lib/xz/Makefile
@@ -0,0 +1,5 @@
+obj-$(CONFIG_XZ_DEC) += xz_dec.o
+xz_dec-y := xz_dec_syms.o xz_dec_stream.o xz_dec_lzma2.o
+xz_dec-$(CONFIG_XZ_DEC_BCJ) += xz_dec_bcj.o
+
+obj-$(CONFIG_XZ_DEC_TEST) += xz_dec_test.o
diff --git a/lib/xz/xz_crc32.c b/lib/xz/xz_crc32.c
new file mode 100644
index 000000000000..34532d14fd4c
--- /dev/null
+++ b/lib/xz/xz_crc32.c
@@ -0,0 +1,59 @@
+/*
+ * CRC32 using the polynomial from IEEE-802.3
+ *
+ * Authors: Lasse Collin <lasse.collin@tukaani.org>
+ * Igor Pavlov <http://7-zip.org/>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+/*
+ * This is not the fastest implementation, but it is pretty compact.
+ * The fastest versions of xz_crc32() on modern CPUs without hardware
+ * accelerated CRC instruction are 3-5 times as fast as this version,
+ * but they are bigger and use more memory for the lookup table.
+ */
+
+#include "xz_private.h"
+
+/*
+ * STATIC_RW_DATA is used in the pre-boot environment on some architectures.
+ * See <linux/decompress/mm.h> for details.
+ */
+#ifndef STATIC_RW_DATA
+# define STATIC_RW_DATA static
+#endif
+
+STATIC_RW_DATA uint32_t xz_crc32_table[256];
+
+XZ_EXTERN void xz_crc32_init(void)
+{
+ const uint32_t poly = 0xEDB88320;
+
+ uint32_t i;
+ uint32_t j;
+ uint32_t r;
+
+ for (i = 0; i < 256; ++i) {
+ r = i;
+ for (j = 0; j < 8; ++j)
+ r = (r >> 1) ^ (poly & ~((r & 1) - 1));
+
+ xz_crc32_table[i] = r;
+ }
+
+ return;
+}
+
+XZ_EXTERN uint32_t xz_crc32(const uint8_t *buf, size_t size, uint32_t crc)
+{
+ crc = ~crc;
+
+ while (size != 0) {
+ crc = xz_crc32_table[*buf++ ^ (crc & 0xFF)] ^ (crc >> 8);
+ --size;
+ }
+
+ return ~crc;
+}
diff --git a/lib/xz/xz_dec_bcj.c b/lib/xz/xz_dec_bcj.c
new file mode 100644
index 000000000000..e51e2558ca9d
--- /dev/null
+++ b/lib/xz/xz_dec_bcj.c
@@ -0,0 +1,561 @@
+/*
+ * Branch/Call/Jump (BCJ) filter decoders
+ *
+ * Authors: Lasse Collin <lasse.collin@tukaani.org>
+ * Igor Pavlov <http://7-zip.org/>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+#include "xz_private.h"
+
+/*
+ * The rest of the file is inside this ifdef. It makes things a little more
+ * convenient when building without support for any BCJ filters.
+ */
+#ifdef XZ_DEC_BCJ
+
+struct xz_dec_bcj {
+ /* Type of the BCJ filter being used */
+ enum {
+ BCJ_X86 = 4, /* x86 or x86-64 */
+ BCJ_POWERPC = 5, /* Big endian only */
+ BCJ_IA64 = 6, /* Big or little endian */
+ BCJ_ARM = 7, /* Little endian only */
+ BCJ_ARMTHUMB = 8, /* Little endian only */
+ BCJ_SPARC = 9 /* Big or little endian */
+ } type;
+
+ /*
+ * Return value of the next filter in the chain. We need to preserve
+ * this information across calls, because we must not call the next
+ * filter anymore once it has returned XZ_STREAM_END.
+ */
+ enum xz_ret ret;
+
+ /* True if we are operating in single-call mode. */
+ bool single_call;
+
+ /*
+ * Absolute position relative to the beginning of the uncompressed
+ * data (in a single .xz Block). We care only about the lowest 32
+ * bits so this doesn't need to be uint64_t even with big files.
+ */
+ uint32_t pos;
+
+ /* x86 filter state */
+ uint32_t x86_prev_mask;
+
+ /* Temporary space to hold the variables from struct xz_buf */
+ uint8_t *out;
+ size_t out_pos;
+ size_t out_size;
+
+ struct {
+ /* Amount of already filtered data in the beginning of buf */
+ size_t filtered;
+
+ /* Total amount of data currently stored in buf */
+ size_t size;
+
+ /*
+ * Buffer to hold a mix of filtered and unfiltered data. This
+ * needs to be big enough to hold Alignment + 2 * Look-ahead:
+ *
+ * Type Alignment Look-ahead
+ * x86 1 4
+ * PowerPC 4 0
+ * IA-64 16 0
+ * ARM 4 0
+ * ARM-Thumb 2 2
+ * SPARC 4 0
+ */
+ uint8_t buf[16];
+ } temp;
+};
+
+#ifdef XZ_DEC_X86
+/*
+ * This is used to test the most significant byte of a memory address
+ * in an x86 instruction.
+ */
+static inline int bcj_x86_test_msbyte(uint8_t b)
+{
+ return b == 0x00 || b == 0xFF;
+}
+
+static size_t bcj_x86(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
+{
+ static const bool mask_to_allowed_status[8]
+ = { true, true, true, false, true, false, false, false };
+
+ static const uint8_t mask_to_bit_num[8] = { 0, 1, 2, 2, 3, 3, 3, 3 };
+
+ size_t i;
+ size_t prev_pos = (size_t)-1;
+ uint32_t prev_mask = s->x86_prev_mask;
+ uint32_t src;
+ uint32_t dest;
+ uint32_t j;
+ uint8_t b;
+
+ if (size <= 4)
+ return 0;
+
+ size -= 4;
+ for (i = 0; i < size; ++i) {
+ if ((buf[i] & 0xFE) != 0xE8)
+ continue;
+
+ prev_pos = i - prev_pos;
+ if (prev_pos > 3) {
+ prev_mask = 0;
+ } else {
+ prev_mask = (prev_mask << (prev_pos - 1)) & 7;
+ if (prev_mask != 0) {
+ b = buf[i + 4 - mask_to_bit_num[prev_mask]];
+ if (!mask_to_allowed_status[prev_mask]
+ || bcj_x86_test_msbyte(b)) {
+ prev_pos = i;
+ prev_mask = (prev_mask << 1) | 1;
+ continue;
+ }
+ }
+ }
+
+ prev_pos = i;
+
+ if (bcj_x86_test_msbyte(buf[i + 4])) {
+ src = get_unaligned_le32(buf + i + 1);
+ while (true) {
+ dest = src - (s->pos + (uint32_t)i + 5);
+ if (prev_mask == 0)
+ break;
+
+ j = mask_to_bit_num[prev_mask] * 8;
+ b = (uint8_t)(dest >> (24 - j));
+ if (!bcj_x86_test_msbyte(b))
+ break;
+
+ src = dest ^ (((uint32_t)1 << (32 - j)) - 1);
+ }
+
+ dest &= 0x01FFFFFF;
+ dest |= (uint32_t)0 - (dest & 0x01000000);
+ put_unaligned_le32(dest, buf + i + 1);
+ i += 4;
+ } else {
+ prev_mask = (prev_mask << 1) | 1;
+ }
+ }
+
+ prev_pos = i - prev_pos;
+ s->x86_prev_mask = prev_pos > 3 ? 0 : prev_mask << (prev_pos - 1);
+ return i;
+}
+#endif
+
+#ifdef XZ_DEC_POWERPC
+static size_t bcj_powerpc(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
+{
+ size_t i;
+ uint32_t instr;
+
+ for (i = 0; i + 4 <= size; i += 4) {
+ instr = get_unaligned_be32(buf + i);
+ if ((instr & 0xFC000003) == 0x48000001) {
+ instr &= 0x03FFFFFC;
+ instr -= s->pos + (uint32_t)i;
+ instr &= 0x03FFFFFC;
+ instr |= 0x48000001;
+ put_unaligned_be32(instr, buf + i);
+ }
+ }
+
+ return i;
+}
+#endif
+
+#ifdef XZ_DEC_IA64
+static size_t bcj_ia64(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
+{
+ static const uint8_t branch_table[32] = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 4, 4, 6, 6, 0, 0, 7, 7,
+ 4, 4, 0, 0, 4, 4, 0, 0
+ };
+
+ /*
+ * The local variables take a little bit stack space, but it's less
+ * than what LZMA2 decoder takes, so it doesn't make sense to reduce
+ * stack usage here without doing that for the LZMA2 decoder too.
+ */
+
+ /* Loop counters */
+ size_t i;
+ size_t j;
+
+ /* Instruction slot (0, 1, or 2) in the 128-bit instruction word */
+ uint32_t slot;
+
+ /* Bitwise offset of the instruction indicated by slot */
+ uint32_t bit_pos;
+
+ /* bit_pos split into byte and bit parts */
+ uint32_t byte_pos;
+ uint32_t bit_res;
+
+ /* Address part of an instruction */
+ uint32_t addr;
+
+ /* Mask used to detect which instructions to convert */
+ uint32_t mask;
+
+ /* 41-bit instruction stored somewhere in the lowest 48 bits */
+ uint64_t instr;
+
+ /* Instruction normalized with bit_res for easier manipulation */
+ uint64_t norm;
+
+ for (i = 0; i + 16 <= size; i += 16) {
+ mask = branch_table[buf[i] & 0x1F];
+ for (slot = 0, bit_pos = 5; slot < 3; ++slot, bit_pos += 41) {
+ if (((mask >> slot) & 1) == 0)
+ continue;
+
+ byte_pos = bit_pos >> 3;
+ bit_res = bit_pos & 7;
+ instr = 0;
+ for (j = 0; j < 6; ++j)
+ instr |= (uint64_t)(buf[i + j + byte_pos])
+ << (8 * j);
+
+ norm = instr >> bit_res;
+
+ if (((norm >> 37) & 0x0F) == 0x05
+ && ((norm >> 9) & 0x07) == 0) {
+ addr = (norm >> 13) & 0x0FFFFF;
+ addr |= ((uint32_t)(norm >> 36) & 1) << 20;
+ addr <<= 4;
+ addr -= s->pos + (uint32_t)i;
+ addr >>= 4;
+
+ norm &= ~((uint64_t)0x8FFFFF << 13);
+ norm |= (uint64_t)(addr & 0x0FFFFF) << 13;
+ norm |= (uint64_t)(addr & 0x100000)
+ << (36 - 20);
+
+ instr &= (1 << bit_res) - 1;
+ instr |= norm << bit_res;
+
+ for (j = 0; j < 6; j++)
+ buf[i + j + byte_pos]
+ = (uint8_t)(instr >> (8 * j));
+ }
+ }
+ }
+
+ return i;
+}
+#endif
+
+#ifdef XZ_DEC_ARM
+static size_t bcj_arm(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
+{
+ size_t i;
+ uint32_t addr;
+
+ for (i = 0; i + 4 <= size; i += 4) {
+ if (buf[i + 3] == 0xEB) {
+ addr = (uint32_t)buf[i] | ((uint32_t)buf[i + 1] << 8)
+ | ((uint32_t)buf[i + 2] << 16);
+ addr <<= 2;
+ addr -= s->pos + (uint32_t)i + 8;
+ addr >>= 2;
+ buf[i] = (uint8_t)addr;
+ buf[i + 1] = (uint8_t)(addr >> 8);
+ buf[i + 2] = (uint8_t)(addr >> 16);
+ }
+ }
+
+ return i;
+}
+#endif
+
+#ifdef XZ_DEC_ARMTHUMB
+static size_t bcj_armthumb(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
+{
+ size_t i;
+ uint32_t addr;
+
+ for (i = 0; i + 4 <= size; i += 2) {
+ if ((buf[i + 1] & 0xF8) == 0xF0
+ && (buf[i + 3] & 0xF8) == 0xF8) {
+ addr = (((uint32_t)buf[i + 1] & 0x07) << 19)
+ | ((uint32_t)buf[i] << 11)
+ | (((uint32_t)buf[i + 3] & 0x07) << 8)
+ | (uint32_t)buf[i + 2];
+ addr <<= 1;
+ addr -= s->pos + (uint32_t)i + 4;
+ addr >>= 1;
+ buf[i + 1] = (uint8_t)(0xF0 | ((addr >> 19) & 0x07));
+ buf[i] = (uint8_t)(addr >> 11);
+ buf[i + 3] = (uint8_t)(0xF8 | ((addr >> 8) & 0x07));
+ buf[i + 2] = (uint8_t)addr;
+ i += 2;
+ }
+ }
+
+ return i;
+}
+#endif
+
+#ifdef XZ_DEC_SPARC
+static size_t bcj_sparc(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
+{
+ size_t i;
+ uint32_t instr;
+
+ for (i = 0; i + 4 <= size; i += 4) {
+ instr = get_unaligned_be32(buf + i);
+ if ((instr >> 22) == 0x100 || (instr >> 22) == 0x1FF) {
+ instr <<= 2;
+ instr -= s->pos + (uint32_t)i;
+ instr >>= 2;
+ instr = ((uint32_t)0x40000000 - (instr & 0x400000))
+ | 0x40000000 | (instr & 0x3FFFFF);
+ put_unaligned_be32(instr, buf + i);
+ }
+ }
+
+ return i;
+}
+#endif
+
+/*
+ * Apply the selected BCJ filter. Update *pos and s->pos to match the amount
+ * of data that got filtered.
+ *
+ * NOTE: This is implemented as a switch statement to avoid using function
+ * pointers, which could be problematic in the kernel boot code, which must
+ * avoid pointers to static data (at least on x86).
+ */
+static void bcj_apply(struct xz_dec_bcj *s,
+ uint8_t *buf, size_t *pos, size_t size)
+{
+ size_t filtered;
+
+ buf += *pos;
+ size -= *pos;
+
+ switch (s->type) {
+#ifdef XZ_DEC_X86
+ case BCJ_X86:
+ filtered = bcj_x86(s, buf, size);
+ break;
+#endif
+#ifdef XZ_DEC_POWERPC
+ case BCJ_POWERPC:
+ filtered = bcj_powerpc(s, buf, size);
+ break;
+#endif
+#ifdef XZ_DEC_IA64
+ case BCJ_IA64:
+ filtered = bcj_ia64(s, buf, size);
+ break;
+#endif
+#ifdef XZ_DEC_ARM
+ case BCJ_ARM:
+ filtered = bcj_arm(s, buf, size);
+ break;
+#endif
+#ifdef XZ_DEC_ARMTHUMB
+ case BCJ_ARMTHUMB:
+ filtered = bcj_armthumb(s, buf, size);
+ break;
+#endif
+#ifdef XZ_DEC_SPARC
+ case BCJ_SPARC:
+ filtered = bcj_sparc(s, buf, size);
+ break;
+#endif
+ default:
+ /* Never reached but silence compiler warnings. */
+ filtered = 0;
+ break;
+ }
+
+ *pos += filtered;
+ s->pos += filtered;
+}
+
+/*
+ * Flush pending filtered data from temp to the output buffer.
+ * Move the remaining mixture of possibly filtered and unfiltered
+ * data to the beginning of temp.
+ */
+static void bcj_flush(struct xz_dec_bcj *s, struct xz_buf *b)
+{
+ size_t copy_size;
+
+ copy_size = min_t(size_t, s->temp.filtered, b->out_size - b->out_pos);
+ memcpy(b->out + b->out_pos, s->temp.buf, copy_size);
+ b->out_pos += copy_size;
+
+ s->temp.filtered -= copy_size;
+ s->temp.size -= copy_size;
+ memmove(s->temp.buf, s->temp.buf + copy_size, s->temp.size);
+}
+
+/*
+ * The BCJ filter functions are primitive in sense that they process the
+ * data in chunks of 1-16 bytes. To hide this issue, this function does
+ * some buffering.
+ */
+XZ_EXTERN enum xz_ret xz_dec_bcj_run(struct xz_dec_bcj *s,
+ struct xz_dec_lzma2 *lzma2,
+ struct xz_buf *b)
+{
+ size_t out_start;
+
+ /*
+ * Flush pending already filtered data to the output buffer. Return
+ * immediatelly if we couldn't flush everything, or if the next
+ * filter in the chain had already returned XZ_STREAM_END.
+ */
+ if (s->temp.filtered > 0) {
+ bcj_flush(s, b);
+ if (s->temp.filtered > 0)
+ return XZ_OK;
+
+ if (s->ret == XZ_STREAM_END)
+ return XZ_STREAM_END;
+ }
+
+ /*
+ * If we have more output space than what is currently pending in
+ * temp, copy the unfiltered data from temp to the output buffer
+ * and try to fill the output buffer by decoding more data from the
+ * next filter in the chain. Apply the BCJ filter on the new data
+ * in the output buffer. If everything cannot be filtered, copy it
+ * to temp and rewind the output buffer position accordingly.
+ */
+ if (s->temp.size < b->out_size - b->out_pos) {
+ out_start = b->out_pos;
+ memcpy(b->out + b->out_pos, s->temp.buf, s->temp.size);
+ b->out_pos += s->temp.size;
+
+ s->ret = xz_dec_lzma2_run(lzma2, b);
+ if (s->ret != XZ_STREAM_END
+ && (s->ret != XZ_OK || s->single_call))
+ return s->ret;
+
+ bcj_apply(s, b->out, &out_start, b->out_pos);
+
+ /*
+ * As an exception, if the next filter returned XZ_STREAM_END,
+ * we can do that too, since the last few bytes that remain
+ * unfiltered are meant to remain unfiltered.
+ */
+ if (s->ret == XZ_STREAM_END)
+ return XZ_STREAM_END;
+
+ s->temp.size = b->out_pos - out_start;
+ b->out_pos -= s->temp.size;
+ memcpy(s->temp.buf, b->out + b->out_pos, s->temp.size);
+ }
+
+ /*
+ * If we have unfiltered data in temp, try to fill by decoding more
+ * data from the next filter. Apply the BCJ filter on temp. Then we
+ * hopefully can fill the actual output buffer by copying filtered
+ * data from temp. A mix of filtered and unfiltered data may be left
+ * in temp; it will be taken care on the next call to this function.
+ */
+ if (s->temp.size > 0) {
+ /* Make b->out{,_pos,_size} temporarily point to s->temp. */
+ s->out = b->out;
+ s->out_pos = b->out_pos;
+ s->out_size = b->out_size;
+ b->out = s->temp.buf;
+ b->out_pos = s->temp.size;
+ b->out_size = sizeof(s->temp.buf);
+
+ s->ret = xz_dec_lzma2_run(lzma2, b);
+
+ s->temp.size = b->out_pos;
+ b->out = s->out;
+ b->out_pos = s->out_pos;
+ b->out_size = s->out_size;
+
+ if (s->ret != XZ_OK && s->ret != XZ_STREAM_END)
+ return s->ret;
+
+ bcj_apply(s, s->temp.buf, &s->temp.filtered, s->temp.size);
+
+ /*
+ * If the next filter returned XZ_STREAM_END, we mark that
+ * everything is filtered, since the last unfiltered bytes
+ * of the stream are meant to be left as is.
+ */
+ if (s->ret == XZ_STREAM_END)
+ s->temp.filtered = s->temp.size;
+
+ bcj_flush(s, b);
+ if (s->temp.filtered > 0)
+ return XZ_OK;
+ }
+
+ return s->ret;
+}
+
+XZ_EXTERN struct xz_dec_bcj *xz_dec_bcj_create(bool single_call)
+{
+ struct xz_dec_bcj *s = kmalloc(sizeof(*s), GFP_KERNEL);
+ if (s != NULL)
+ s->single_call = single_call;
+
+ return s;
+}
+
+XZ_EXTERN enum xz_ret xz_dec_bcj_reset(struct xz_dec_bcj *s, uint8_t id)
+{
+ switch (id) {
+#ifdef XZ_DEC_X86
+ case BCJ_X86:
+#endif
+#ifdef XZ_DEC_POWERPC
+ case BCJ_POWERPC:
+#endif
+#ifdef XZ_DEC_IA64
+ case BCJ_IA64:
+#endif
+#ifdef XZ_DEC_ARM
+ case BCJ_ARM:
+#endif
+#ifdef XZ_DEC_ARMTHUMB
+ case BCJ_ARMTHUMB:
+#endif
+#ifdef XZ_DEC_SPARC
+ case BCJ_SPARC:
+#endif
+ break;
+
+ default:
+ /* Unsupported Filter ID */
+ return XZ_OPTIONS_ERROR;
+ }
+
+ s->type = id;
+ s->ret = XZ_OK;
+ s->pos = 0;
+ s->x86_prev_mask = 0;
+ s->temp.filtered = 0;
+ s->temp.size = 0;
+
+ return XZ_OK;
+}
+
+#endif
diff --git a/lib/xz/xz_dec_lzma2.c b/lib/xz/xz_dec_lzma2.c
new file mode 100644
index 000000000000..ea5fa4fe9d67
--- /dev/null
+++ b/lib/xz/xz_dec_lzma2.c
@@ -0,0 +1,1171 @@
+/*
+ * LZMA2 decoder
+ *
+ * Authors: Lasse Collin <lasse.collin@tukaani.org>
+ * Igor Pavlov <http://7-zip.org/>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+#include "xz_private.h"
+#include "xz_lzma2.h"
+
+/*
+ * Range decoder initialization eats the first five bytes of each LZMA chunk.
+ */
+#define RC_INIT_BYTES 5
+
+/*
+ * Minimum number of usable input buffer to safely decode one LZMA symbol.
+ * The worst case is that we decode 22 bits using probabilities and 26
+ * direct bits. This may decode at maximum of 20 bytes of input. However,
+ * lzma_main() does an extra normalization before returning, thus we
+ * need to put 21 here.
+ */
+#define LZMA_IN_REQUIRED 21
+
+/*
+ * Dictionary (history buffer)
+ *
+ * These are always true:
+ * start <= pos <= full <= end
+ * pos <= limit <= end
+ *
+ * In multi-call mode, also these are true:
+ * end == size
+ * size <= size_max
+ * allocated <= size
+ *
+ * Most of these variables are size_t to support single-call mode,
+ * in which the dictionary variables address the actual output
+ * buffer directly.
+ */
+struct dictionary {
+ /* Beginning of the history buffer */
+ uint8_t *buf;
+
+ /* Old position in buf (before decoding more data) */
+ size_t start;
+
+ /* Position in buf */
+ size_t pos;
+
+ /*
+ * How full dictionary is. This is used to detect corrupt input that
+ * would read beyond the beginning of the uncompressed stream.
+ */
+ size_t full;
+
+ /* Write limit; we don't write to buf[limit] or later bytes. */
+ size_t limit;
+
+ /*
+ * End of the dictionary buffer. In multi-call mode, this is
+ * the same as the dictionary size. In single-call mode, this
+ * indicates the size of the output buffer.
+ */
+ size_t end;
+
+ /*
+ * Size of the dictionary as specified in Block Header. This is used
+ * together with "full" to detect corrupt input that would make us
+ * read beyond the beginning of the uncompressed stream.
+ */
+ uint32_t size;
+
+ /*
+ * Maximum allowed dictionary size in multi-call mode.
+ * This is ignored in single-call mode.
+ */
+ uint32_t size_max;
+
+ /*
+ * Amount of memory currently allocated for the dictionary.
+ * This is used only with XZ_DYNALLOC. (With XZ_PREALLOC,
+ * size_max is always the same as the allocated size.)
+ */
+ uint32_t allocated;
+
+ /* Operation mode */
+ enum xz_mode mode;
+};
+
+/* Range decoder */
+struct rc_dec {
+ uint32_t range;
+ uint32_t code;
+
+ /*
+ * Number of initializing bytes remaining to be read
+ * by rc_read_init().
+ */
+ uint32_t init_bytes_left;
+
+ /*
+ * Buffer from which we read our input. It can be either
+ * temp.buf or the caller-provided input buffer.
+ */
+ const uint8_t *in;
+ size_t in_pos;
+ size_t in_limit;
+};
+
+/* Probabilities for a length decoder. */
+struct lzma_len_dec {
+ /* Probability of match length being at least 10 */
+ uint16_t choice;
+
+ /* Probability of match length being at least 18 */
+ uint16_t choice2;
+
+ /* Probabilities for match lengths 2-9 */
+ uint16_t low[POS_STATES_MAX][LEN_LOW_SYMBOLS];
+
+ /* Probabilities for match lengths 10-17 */
+ uint16_t mid[POS_STATES_MAX][LEN_MID_SYMBOLS];
+
+ /* Probabilities for match lengths 18-273 */
+ uint16_t high[LEN_HIGH_SYMBOLS];
+};
+
+struct lzma_dec {
+ /* Distances of latest four matches */
+ uint32_t rep0;
+ uint32_t rep1;
+ uint32_t rep2;
+ uint32_t rep3;
+
+ /* Types of the most recently seen LZMA symbols */
+ enum lzma_state state;
+
+ /*
+ * Length of a match. This is updated so that dict_repeat can
+ * be called again to finish repeating the whole match.
+ */
+ uint32_t len;
+
+ /*
+ * LZMA properties or related bit masks (number of literal
+ * context bits, a mask dervied from the number of literal
+ * position bits, and a mask dervied from the number
+ * position bits)
+ */
+ uint32_t lc;
+ uint32_t literal_pos_mask; /* (1 << lp) - 1 */
+ uint32_t pos_mask; /* (1 << pb) - 1 */
+
+ /* If 1, it's a match. Otherwise it's a single 8-bit literal. */
+ uint16_t is_match[STATES][POS_STATES_MAX];
+
+ /* If 1, it's a repeated match. The distance is one of rep0 .. rep3. */
+ uint16_t is_rep[STATES];
+
+ /*
+ * If 0, distance of a repeated match is rep0.
+ * Otherwise check is_rep1.
+ */
+ uint16_t is_rep0[STATES];
+
+ /*
+ * If 0, distance of a repeated match is rep1.
+ * Otherwise check is_rep2.
+ */
+ uint16_t is_rep1[STATES];
+
+ /* If 0, distance of a repeated match is rep2. Otherwise it is rep3. */
+ uint16_t is_rep2[STATES];
+
+ /*
+ * If 1, the repeated match has length of one byte. Otherwise
+ * the length is decoded from rep_len_decoder.
+ */
+ uint16_t is_rep0_long[STATES][POS_STATES_MAX];
+
+ /*
+ * Probability tree for the highest two bits of the match
+ * distance. There is a separate probability tree for match
+ * lengths of 2 (i.e. MATCH_LEN_MIN), 3, 4, and [5, 273].
+ */
+ uint16_t dist_slot[DIST_STATES][DIST_SLOTS];
+
+ /*
+ * Probility trees for additional bits for match distance
+ * when the distance is in the range [4, 127].
+ */
+ uint16_t dist_special[FULL_DISTANCES - DIST_MODEL_END];
+
+ /*
+ * Probability tree for the lowest four bits of a match
+ * distance that is equal to or greater than 128.
+ */
+ uint16_t dist_align[ALIGN_SIZE];
+
+ /* Length of a normal match */
+ struct lzma_len_dec match_len_dec;
+
+ /* Length of a repeated match */
+ struct lzma_len_dec rep_len_dec;
+
+ /* Probabilities of literals */
+ uint16_t literal[LITERAL_CODERS_MAX][LITERAL_CODER_SIZE];
+};
+
+struct lzma2_dec {
+ /* Position in xz_dec_lzma2_run(). */
+ enum lzma2_seq {
+ SEQ_CONTROL,
+ SEQ_UNCOMPRESSED_1,
+ SEQ_UNCOMPRESSED_2,
+ SEQ_COMPRESSED_0,
+ SEQ_COMPRESSED_1,
+ SEQ_PROPERTIES,
+ SEQ_LZMA_PREPARE,
+ SEQ_LZMA_RUN,
+ SEQ_COPY
+ } sequence;
+
+ /* Next position after decoding the compressed size of the chunk. */
+ enum lzma2_seq next_sequence;
+
+ /* Uncompressed size of LZMA chunk (2 MiB at maximum) */
+ uint32_t uncompressed;
+
+ /*
+ * Compressed size of LZMA chunk or compressed/uncompressed
+ * size of uncompressed chunk (64 KiB at maximum)
+ */
+ uint32_t compressed;
+
+ /*
+ * True if dictionary reset is needed. This is false before
+ * the first chunk (LZMA or uncompressed).
+ */
+ bool need_dict_reset;
+
+ /*
+ * True if new LZMA properties are needed. This is false
+ * before the first LZMA chunk.
+ */
+ bool need_props;
+};
+
+struct xz_dec_lzma2 {
+ /*
+ * The order below is important on x86 to reduce code size and
+ * it shouldn't hurt on other platforms. Everything up to and
+ * including lzma.pos_mask are in the first 128 bytes on x86-32,
+ * which allows using smaller instructions to access those
+ * variables. On x86-64, fewer variables fit into the first 128
+ * bytes, but this is still the best order without sacrificing
+ * the readability by splitting the structures.
+ */
+ struct rc_dec rc;
+ struct dictionary dict;
+ struct lzma2_dec lzma2;
+ struct lzma_dec lzma;
+
+ /*
+ * Temporary buffer which holds small number of input bytes between
+ * decoder calls. See lzma2_lzma() for details.
+ */
+ struct {
+ uint32_t size;
+ uint8_t buf[3 * LZMA_IN_REQUIRED];
+ } temp;
+};
+
+/**************
+ * Dictionary *
+ **************/
+
+/*
+ * Reset the dictionary state. When in single-call mode, set up the beginning
+ * of the dictionary to point to the actual output buffer.
+ */
+static void dict_reset(struct dictionary *dict, struct xz_buf *b)
+{
+ if (DEC_IS_SINGLE(dict->mode)) {
+ dict->buf = b->out + b->out_pos;
+ dict->end = b->out_size - b->out_pos;
+ }
+
+ dict->start = 0;
+ dict->pos = 0;
+ dict->limit = 0;
+ dict->full = 0;
+}
+
+/* Set dictionary write limit */
+static void dict_limit(struct dictionary *dict, size_t out_max)
+{
+ if (dict->end - dict->pos <= out_max)
+ dict->limit = dict->end;
+ else
+ dict->limit = dict->pos + out_max;
+}
+
+/* Return true if at least one byte can be written into the dictionary. */
+static inline bool dict_has_space(const struct dictionary *dict)
+{
+ return dict->pos < dict->limit;
+}
+
+/*
+ * Get a byte from the dictionary at the given distance. The distance is
+ * assumed to valid, or as a special case, zero when the dictionary is
+ * still empty. This special case is needed for single-call decoding to
+ * avoid writing a '\0' to the end of the destination buffer.
+ */
+static inline uint32_t dict_get(const struct dictionary *dict, uint32_t dist)
+{
+ size_t offset = dict->pos - dist - 1;
+
+ if (dist >= dict->pos)
+ offset += dict->end;
+
+ return dict->full > 0 ? dict->buf[offset] : 0;
+}
+
+/*
+ * Put one byte into the dictionary. It is assumed that there is space for it.
+ */
+static inline void dict_put(struct dictionary *dict, uint8_t byte)
+{
+ dict->buf[dict->pos++] = byte;
+
+ if (dict->full < dict->pos)
+ dict->full = dict->pos;
+}
+
+/*
+ * Repeat given number of bytes from the given distance. If the distance is
+ * invalid, false is returned. On success, true is returned and *len is
+ * updated to indicate how many bytes were left to be repeated.
+ */
+static bool dict_repeat(struct dictionary *dict, uint32_t *len, uint32_t dist)
+{
+ size_t back;
+ uint32_t left;
+
+ if (dist >= dict->full || dist >= dict->size)
+ return false;
+
+ left = min_t(size_t, dict->limit - dict->pos, *len);
+ *len -= left;
+
+ back = dict->pos - dist - 1;
+ if (dist >= dict->pos)
+ back += dict->end;
+
+ do {
+ dict->buf[dict->pos++] = dict->buf[back++];
+ if (back == dict->end)
+ back = 0;
+ } while (--left > 0);
+
+ if (dict->full < dict->pos)
+ dict->full = dict->pos;
+
+ return true;
+}
+
+/* Copy uncompressed data as is from input to dictionary and output buffers. */
+static void dict_uncompressed(struct dictionary *dict, struct xz_buf *b,
+ uint32_t *left)
+{
+ size_t copy_size;
+
+ while (*left > 0 && b->in_pos < b->in_size
+ && b->out_pos < b->out_size) {
+ copy_size = min(b->in_size - b->in_pos,
+ b->out_size - b->out_pos);
+ if (copy_size > dict->end - dict->pos)
+ copy_size = dict->end - dict->pos;
+ if (copy_size > *left)
+ copy_size = *left;
+
+ *left -= copy_size;
+
+ memcpy(dict->buf + dict->pos, b->in + b->in_pos, copy_size);
+ dict->pos += copy_size;
+
+ if (dict->full < dict->pos)
+ dict->full = dict->pos;
+
+ if (DEC_IS_MULTI(dict->mode)) {
+ if (dict->pos == d