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authorDessalines <happydooby@gmail.com>2019-07-19 19:56:40 -0700
committerDessalines <happydooby@gmail.com>2019-07-19 20:00:38 -0700
commita72fda52110c3dd00a6122b3ca8b861dd765809a (patch)
treec38bc2a4ffd17caf915a15088c7bf80b21a06753
parent1e7feb51cd83fd2d7000c3db2ae12342e28965b9 (diff)
Formatting fixes.
-rw-r--r--server/src/main.rs308
1 files changed, 154 insertions, 154 deletions
diff --git a/server/src/main.rs b/server/src/main.rs
index 72bacf32..5e9a1dae 100644
--- a/server/src/main.rs
+++ b/server/src/main.rs
@@ -20,194 +20,194 @@ const CLIENT_TIMEOUT: Duration = Duration::from_secs(10);
/// Entry point for our route
fn chat_route(
- req: HttpRequest,
- stream: web::Payload,
- chat_server: web::Data<Addr<ChatServer>>,
-) -> Result<HttpResponse, Error> {
- ws::start(
- WSSession {
- cs_addr: chat_server.get_ref().to_owned(),
- id: 0,
- hb: Instant::now(),
- ip: req
- .connection_info()
- .remote()
- .unwrap_or("127.0.0.1:12345")
- .split(":")
- .next()
- .unwrap_or("127.0.0.1")
- .to_string(),
- },
- &req,
- stream,
+ req: HttpRequest,
+ stream: web::Payload,
+ chat_server: web::Data<Addr<ChatServer>>,
+ ) -> Result<HttpResponse, Error> {
+ ws::start(
+ WSSession {
+ cs_addr: chat_server.get_ref().to_owned(),
+ id: 0,
+ hb: Instant::now(),
+ ip: req
+ .connection_info()
+ .remote()
+ .unwrap_or("127.0.0.1:12345")
+ .split(":")
+ .next()
+ .unwrap_or("127.0.0.1")
+ .to_string(),
+ },
+ &req,
+ stream,
)
}
struct WSSession {
- cs_addr: Addr<ChatServer>,
- /// unique session id
- id: usize,
- ip: String,
- /// Client must send ping at least once per 10 seconds (CLIENT_TIMEOUT),
- /// otherwise we drop connection.
- hb: Instant,
+ cs_addr: Addr<ChatServer>,
+ /// unique session id
+ id: usize,
+ ip: String,
+ /// Client must send ping at least once per 10 seconds (CLIENT_TIMEOUT),
+ /// otherwise we drop connection.
+ hb: Instant,
}
impl Actor for WSSession {
- type Context = ws::WebsocketContext<Self>;
-
- /// Method is called on actor start.
- /// We register ws session with ChatServer
- fn started(&mut self, ctx: &mut Self::Context) {
- // we'll start heartbeat process on session start.
- self.hb(ctx);
-
- // register self in chat server. `AsyncContext::wait` register
- // future within context, but context waits until this future resolves
- // before processing any other events.
- // across all routes within application
- let addr = ctx.address();
- self.cs_addr
- .send(Connect {
- addr: addr.recipient(),
- ip: self.ip.to_owned(),
- })
- .into_actor(self)
- .then(|res, act, ctx| {
- match res {
- Ok(res) => act.id = res,
- // something is wrong with chat server
- _ => ctx.stop(),
- }
- fut::ok(())
- })
- .wait(ctx);
- }
-
- fn stopping(&mut self, _ctx: &mut Self::Context) -> Running {
- // notify chat server
- self.cs_addr.do_send(Disconnect {
- id: self.id,
- ip: self.ip.to_owned(),
- });
- Running::Stop
- }
+ type Context = ws::WebsocketContext<Self>;
+
+ /// Method is called on actor start.
+ /// We register ws session with ChatServer
+ fn started(&mut self, ctx: &mut Self::Context) {
+ // we'll start heartbeat process on session start.
+ self.hb(ctx);
+
+ // register self in chat server. `AsyncContext::wait` register
+ // future within context, but context waits until this future resolves
+ // before processing any other events.
+ // across all routes within application
+ let addr = ctx.address();
+ self.cs_addr
+ .send(Connect {
+ addr: addr.recipient(),
+ ip: self.ip.to_owned(),
+ })
+ .into_actor(self)
+ .then(|res, act, ctx| {
+ match res {
+ Ok(res) => act.id = res,
+ // something is wrong with chat server
+ _ => ctx.stop(),
+ }
+ fut::ok(())
+ })
+ .wait(ctx);
+ }
+
+ fn stopping(&mut self, _ctx: &mut Self::Context) -> Running {
+ // notify chat server
+ self.cs_addr.do_send(Disconnect {
+ id: self.id,
+ ip: self.ip.to_owned(),
+ });
+ Running::Stop
+ }
}
/// Handle messages from chat server, we simply send it to peer websocket
/// These are room messages, IE sent to others in the room
impl Handler<WSMessage> for WSSession {
- type Result = ();
+ type Result = ();
- fn handle(&mut self, msg: WSMessage, ctx: &mut Self::Context) {
- // println!("id: {} msg: {}", self.id, msg.0);
- ctx.text(msg.0);
- }
+ fn handle(&mut self, msg: WSMessage, ctx: &mut Self::Context) {
+ // println!("id: {} msg: {}", self.id, msg.0);
+ ctx.text(msg.0);
+ }
}
/// WebSocket message handler
impl StreamHandler<ws::Message, ws::ProtocolError> for WSSession {
- fn handle(&mut self, msg: ws::Message, ctx: &mut Self::Context) {
- // println!("WEBSOCKET MESSAGE: {:?} from id: {}", msg, self.id);
- match msg {
- ws::Message::Ping(msg) => {
- self.hb = Instant::now();
- ctx.pong(&msg);
- }
- ws::Message::Pong(_) => {
- self.hb = Instant::now();
- }
- ws::Message::Text(text) => {
- let m = text.trim().to_owned();
- println!("WEBSOCKET MESSAGE: {:?} from id: {}", &m, self.id);
-
- self.cs_addr
- .send(StandardMessage {
- id: self.id,
- msg: m,
- })
- .into_actor(self)
- .then(|res, _, ctx| {
- match res {
- Ok(res) => ctx.text(res),
- Err(e) => {
- eprintln!("{}", &e);
- }
- }
- fut::ok(())
- })
- .wait(ctx);
- }
- ws::Message::Binary(_bin) => println!("Unexpected binary"),
- ws::Message::Close(_) => {
- ctx.stop();
+ fn handle(&mut self, msg: ws::Message, ctx: &mut Self::Context) {
+ // println!("WEBSOCKET MESSAGE: {:?} from id: {}", msg, self.id);
+ match msg {
+ ws::Message::Ping(msg) => {
+ self.hb = Instant::now();
+ ctx.pong(&msg);
+ }
+ ws::Message::Pong(_) => {
+ self.hb = Instant::now();
+ }
+ ws::Message::Text(text) => {
+ let m = text.trim().to_owned();
+ println!("WEBSOCKET MESSAGE: {:?} from id: {}", &m, self.id);
+
+ self.cs_addr
+ .send(StandardMessage {
+ id: self.id,
+ msg: m,
+ })
+ .into_actor(self)
+ .then(|res, _, ctx| {
+ match res {
+ Ok(res) => ctx.text(res),
+ Err(e) => {
+ eprintln!("{}", &e);
+ }
}
- _ => {}
- }
+ fut::ok(())
+ })
+ .wait(ctx);
+ }
+ ws::Message::Binary(_bin) => println!("Unexpected binary"),
+ ws::Message::Close(_) => {
+ ctx.stop();
+ }
+ _ => {}
}
+ }
}
impl WSSession {
- /// helper method that sends ping to client every second.
- ///
- /// also this method checks heartbeats from client
- fn hb(&self, ctx: &mut ws::WebsocketContext<Self>) {
- ctx.run_interval(HEARTBEAT_INTERVAL, |act, ctx| {
- // check client heartbeats
- if Instant::now().duration_since(act.hb) > CLIENT_TIMEOUT {
- // heartbeat timed out
- println!("Websocket Client heartbeat failed, disconnecting!");
-
- // notify chat server
- act.cs_addr.do_send(Disconnect {
- id: act.id,
- ip: act.ip.to_owned(),
- });
-
- // stop actor
- ctx.stop();
-
- // don't try to send a ping
- return;
- }
+ /// helper method that sends ping to client every second.
+ ///
+ /// also this method checks heartbeats from client
+ fn hb(&self, ctx: &mut ws::WebsocketContext<Self>) {
+ ctx.run_interval(HEARTBEAT_INTERVAL, |act, ctx| {
+ // check client heartbeats
+ if Instant::now().duration_since(act.hb) > CLIENT_TIMEOUT {
+ // heartbeat timed out
+ println!("Websocket Client heartbeat failed, disconnecting!");
- ctx.ping("");
+ // notify chat server
+ act.cs_addr.do_send(Disconnect {
+ id: act.id,
+ ip: act.ip.to_owned(),
});
- }
+
+ // stop actor
+ ctx.stop();
+
+ // don't try to send a ping
+ return;
+ }
+
+ ctx.ping("");
+ });
+ }
}
fn main() {
- let _ = env_logger::init();
- let sys = actix::System::new("lemmy");
-
- // Run the migrations from code
- let conn = establish_connection();
- embedded_migrations::run(&conn).unwrap();
-
- // Start chat server actor in separate thread
- let server = ChatServer::default().start();
- // Create Http server with websocket support
- HttpServer::new(move || {
- App::new()
- .data(server.clone())
- .service(web::resource("/api/v1/ws").to(chat_route))
- // .service(web::resource("/api/v1/rest").route(web::post().to(||{})))
- .service(web::resource("/").to(index))
- // static resources
- .service(actix_files::Files::new("/static", front_end_dir()))
- })
- .bind("0.0.0.0:8536")
+ let _ = env_logger::init();
+ let sys = actix::System::new("lemmy");
+
+ // Run the migrations from code
+ let conn = establish_connection();
+ embedded_migrations::run(&conn).unwrap();
+
+ // Start chat server actor in separate thread
+ let server = ChatServer::default().start();
+ // Create Http server with websocket support
+ HttpServer::new(move || {
+ App::new()
+ .data(server.clone())
+ .service(web::resource("/api/v1/ws").to(chat_route))
+ // .service(web::resource("/api/v1/rest").route(web::post().to(||{})))
+ .service(web::resource("/").to(index))
+ // static resources
+ .service(actix_files::Files::new("/static", front_end_dir()))
+ })
+ .bind("0.0.0.0:8536")
.unwrap()
.start();
- println!("Started http server: 0.0.0.0:8536");
- let _ = sys.run();
+ println!("Started http server: 0.0.0.0:8536");
+ let _ = sys.run();
}
fn index() -> Result<NamedFile, actix_web::error::Error> {
- Ok(NamedFile::open(front_end_dir() + "/index.html")?)
+ Ok(NamedFile::open(front_end_dir() + "/index.html")?)
}
fn front_end_dir() -> String {
- env::var("LEMMY_FRONT_END_DIR").unwrap_or("../ui/dist".to_string())
+ env::var("LEMMY_FRONT_END_DIR").unwrap_or("../ui/dist".to_string())
}