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package roll
import (
"bytes"
"encoding/json"
"fmt"
"hash/adler32"
"io"
"io/ioutil"
"net/http"
"os"
"reflect"
"runtime"
"strings"
"time"
)
const (
// By default, all Rollbar API requests are sent to this endpoint.
endpoint = "https://api.rollbar.com/api/1/item/"
// Identify this Rollbar client library to the Rollbar API.
clientName = "go-roll"
clientVersion = "0.2.0"
clientLanguage = "go"
)
var (
// Endpoint is the default HTTP(S) endpoint that all Rollbar API requests
// will be sent to. By default, this is Rollbar's "Items" API endpoint. If
// this is blank, no items will be sent to Rollbar.
Endpoint = endpoint
// Rollbar access token for the global client. If this is blank, no items
// will be sent to Rollbar.
Token = ""
// Environment for all items reported with the global client.
Environment = "development"
)
type rollbarSuccess struct {
Result map[string]string `json:"result"`
}
// Client reports items to a single Rollbar project.
type Client interface {
Critical(err error, custom map[string]string) (uuid string, e error)
CriticalStack(err error, ptrs []uintptr, custom map[string]string) (uuid string, e error)
Error(err error, custom map[string]string) (uuid string, e error)
ErrorStack(err error, ptrs []uintptr, custom map[string]string) (uuid string, e error)
Warning(err error, custom map[string]string) (uuid string, e error)
WarningStack(err error, ptrs []uintptr, custom map[string]string) (uuid string, e error)
Info(msg string, custom map[string]string) (uuid string, e error)
Debug(msg string, custom map[string]string) (uuid string, e error)
}
type rollbarClient struct {
token string
env string
}
// New creates a new Rollbar client that reports items to the given project
// token and with the given environment (eg. "production", "development", etc).
func New(token, env string) Client {
return &rollbarClient{token, env}
}
func Critical(err error, custom map[string]string) (uuid string, e error) {
return CriticalStack(err, getCallers(2), custom)
}
func CriticalStack(err error, ptrs []uintptr, custom map[string]string) (uuid string, e error) {
return New(Token, Environment).CriticalStack(err, ptrs, custom)
}
func Error(err error, custom map[string]string) (uuid string, e error) {
return ErrorStack(err, getCallers(2), custom)
}
func ErrorStack(err error, ptrs []uintptr, custom map[string]string) (uuid string, e error) {
return New(Token, Environment).ErrorStack(err, ptrs, custom)
}
func Warning(err error, custom map[string]string) (uuid string, e error) {
return WarningStack(err, getCallers(2), custom)
}
func WarningStack(err error, ptrs []uintptr, custom map[string]string) (uuid string, e error) {
return New(Token, Environment).WarningStack(err, ptrs, custom)
}
func Info(msg string, custom map[string]string) (uuid string, e error) {
return New(Token, Environment).Info(msg, custom)
}
func Debug(msg string, custom map[string]string) (uuid string, e error) {
return New(Token, Environment).Debug(msg, custom)
}
func (c *rollbarClient) Critical(err error, custom map[string]string) (uuid string, e error) {
return c.CriticalStack(err, getCallers(2), custom)
}
func (c *rollbarClient) CriticalStack(err error, callers []uintptr, custom map[string]string) (uuid string, e error) {
item := c.buildTraceItem("critical", err, callers, custom)
return c.send(item)
}
func (c *rollbarClient) Error(err error, custom map[string]string) (uuid string, e error) {
return c.ErrorStack(err, getCallers(2), custom)
}
func (c *rollbarClient) ErrorStack(err error, callers []uintptr, custom map[string]string) (uuid string, e error) {
item := c.buildTraceItem("error", err, callers, custom)
return c.send(item)
}
func (c *rollbarClient) Warning(err error, custom map[string]string) (uuid string, e error) {
return c.WarningStack(err, getCallers(2), custom)
}
func (c *rollbarClient) WarningStack(err error, callers []uintptr, custom map[string]string) (uuid string, e error) {
item := c.buildTraceItem("warning", err, callers, custom)
return c.send(item)
}
func (c *rollbarClient) Info(msg string, custom map[string]string) (uuid string, e error) {
item := c.buildMessageItem("info", msg, custom)
return c.send(item)
}
func (c *rollbarClient) Debug(msg string, custom map[string]string) (uuid string, e error) {
item := c.buildMessageItem("debug", msg, custom)
return c.send(item)
}
func (c *rollbarClient) buildTraceItem(level string, err error, callers []uintptr, custom map[string]string) (item map[string]interface{}) {
stack := buildRollbarFrames(callers)
item = c.buildItem(level, err.Error(), custom)
itemData := item["data"].(map[string]interface{})
itemData["fingerprint"] = stack.fingerprint()
itemData["body"] = map[string]interface{}{
"trace": map[string]interface{}{
"frames": stack,
"exception": map[string]interface{}{
"class": errorClass(err),
"message": err.Error(),
},
},
}
return item
}
func (c *rollbarClient) buildMessageItem(level string, msg string, custom map[string]string) (item map[string]interface{}) {
item = c.buildItem(level, msg, custom)
itemData := item["data"].(map[string]interface
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