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package lang
import (
"github.com/BurntSushi/toml"
"github.com/nicksnyder/go-i18n/v2/i18n"
"golang.org/x/text/language"
)
// the function to setup the localizer
func getlocalizer() *i18n.Localizer {
// TODO: currently the system language issn't detected
// I'm not sure how to detect it
var i18nObject = &i18n.Bundle{DefaultLanguage: language.Dutch}
i18nObject.RegisterUnmarshalFunc("toml", toml.Unmarshal)
// add translation file(s)
i18nObject = addDutch(i18nObject)
return i18n.NewLocalizer(i18nObject)
}
// setup the localizer for later use
var localizer = getlocalizer()
// Localize handels the translations
// expects i18n.LocalizeConfig as input: https://godoc.org/github.com/nicksnyder/go-i18n/v2/i18n#Localizer.MustLocalize
// output: translated string
func Localize(config *i18n.LocalizeConfig) string {
return localizer.MustLocalize(config)
}
// SLocalize (short localize) is for 1 line localizations
// ID: The id that is used in the .toml translation files
// Other: the default message it needs to return if there is no translation found or the system is english
func SLocalize(ID string, Other string) string {
return Localize(&i18n.LocalizeConfig{
DefaultMessage: &i18n.Message{
ID: ID,
Other: Other,
},
})
}
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