1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
|
package keybindings
import (
"fmt"
"github.com/jesseduffield/gocui"
"github.com/jesseduffield/lazygit/pkg/gui/types"
)
var KeyMapReversed = map[gocui.Key]string{
gocui.KeyF1: "f1",
gocui.KeyF2: "f2",
gocui.KeyF3: "f3",
gocui.KeyF4: "f4",
gocui.KeyF5: "f5",
gocui.KeyF6: "f6",
gocui.KeyF7: "f7",
gocui.KeyF8: "f8",
gocui.KeyF9: "f9",
gocui.KeyF10: "f10",
gocui.KeyF11: "f11",
gocui.KeyF12: "f12",
gocui.KeyInsert: "insert",
gocui.KeyDelete: "delete",
gocui.KeyHome: "home",
gocui.KeyEnd: "end",
gocui.KeyPgup: "pgup",
gocui.KeyPgdn: "pgdown",
gocui.KeyArrowUp: "▲",
gocui.KeyArrowDown: "▼",
gocui.KeyArrowLeft: "◄",
gocui.KeyArrowRight: "►",
gocui.KeyTab: "tab", // ctrl+i
gocui.KeyBacktab: "shift+tab",
gocui.KeyEnter: "enter", // ctrl+m
gocui.KeyAltEnter: "alt+enter",
gocui.KeyEsc: "esc", // ctrl+[, ctrl+3
gocui.KeyBackspace: "backspace", // ctrl+h
gocui.KeyCtrlSpace: "ctrl+space", // ctrl+~, ctrl+2
gocui.KeyCtrlSlash: "ctrl+/", // ctrl+_
gocui.KeySpace: "space",
gocui.KeyCtrlA: "ctrl+a",
gocui.KeyCtrlB: "ctrl+b",
gocui.KeyCtrlC: "ctrl+c",
gocui.KeyCtrlD: "ctrl+d",
gocui.KeyCtrlE: "ctrl+e",
gocui.KeyCtrlF: "ctrl+f",
gocui.KeyCtrlG: "ctrl+g",
gocui.KeyCtrlJ: "ctrl+j",
gocui.KeyCtrlK: "ctrl+k",
gocui.KeyCtrlL: "ctrl+l",
gocui.KeyCtrlN: "ctrl+n",
gocui.KeyCtrlO: "ctrl+o",
gocui.KeyCtrlP: "ctrl+p",
gocui.KeyCtrlQ: "ctrl+q",
gocui.KeyCtrlR: "ctrl+r",
gocui.KeyCtrlS: "ctrl+s",
gocui.KeyCtrlT: "ctrl+t",
gocui.KeyCtrlU: "ctrl+u",
gocui.KeyCtrlV: "ctrl+v",
gocui.KeyCtrlW: "ctrl+w",
gocui.KeyCtrlX: "ctrl+x",
gocui.KeyCtrlY: "ctrl+y",
gocui.KeyCtrlZ: "ctrl+z",
gocui.KeyCtrl4: "ctrl+4", // ctrl+\
gocui.KeyCtrl5: "ctrl+5", // ctrl+]
gocui.KeyCtrl6: "ctrl+6",
gocui.KeyCtrl8: "ctrl+8",
gocui.MouseWheelUp: "mouse wheel up",
gocui.MouseWheelDown: "mouse wheel down",
}
var Keymap = map[string]types.Key{
"<c-a>": gocui.KeyCtrlA,
"<c-b>": gocui.KeyCtrlB,
"<c-c>": gocui.KeyCtrlC,
"<c-d>": gocui.KeyCtrlD,
"<c-e>": gocui.KeyCtrlE,
"<c-f>": gocui.KeyCtrlF,
"<c-g>": gocui.KeyCtrlG,
"<c-h>": gocui.KeyCtrlH,
"<c-i>": gocui.KeyCtrlI,
"<c-j>": gocui.KeyCtrlJ,
"<c-k>": gocui.KeyCtrlK,
"<c-l>": gocui.KeyCtrlL,
"<c-m>": gocui.KeyCtrlM,
"<c-n>": gocui.KeyCtrlN,
"<c-o>": gocui.KeyCtrlO,
"<c-p>": gocui.KeyCtrlP,
"<c-q>": gocui.KeyCtrlQ,
"<c-r>": gocui.KeyCtrlR,
"<c-s>": gocui.KeyCtrlS,
"<c-t>": gocui.KeyCtrlT,
"<c-u>": gocui.KeyCtrlU,
"<c-v>": gocui.KeyCtrlV,
"<c-w>": gocui.KeyCtrlW,
"<c-x>": gocui.KeyCtrlX,
"<c-y>": gocui.KeyCtrlY,
"<c-z>": gocui.KeyCtrlZ,
"<c-~>": gocui.KeyCtrlTilde,
"<c-2>": gocui.KeyCtrl2,
"<c-3>": gocui.KeyCtrl3,
"<c-4>": gocui.KeyCtrl4,
"<c-5>": gocui.KeyCtrl5,
"<c-6>": gocui.KeyCtrl6,
"<c-7>": gocui.KeyCtrl7,
"<c-8>": gocui.KeyCtrl8,
"<c-space>": gocui.KeyCtrlSpace,
"<c-\\>": gocui.KeyCtrlBackslash,
"<c-[>": gocui.KeyCtrlLsqBracket,
"<c-]>": gocui.KeyCtrlRsqBracket,
"<c-/>": gocui.KeyCtrlSlash,
"<c-_>": gocui.KeyCtrlUnderscore,
"<backspace>": gocui.KeyBackspace,
"<tab>": gocui.KeyTab,
"<backtab>": gocui.KeyBacktab,
"<enter>": gocui.KeyEnter,
"<a-enter>": gocui.KeyAltEnter,
"<esc>": gocui.KeyEsc,
"<space>": gocui.KeySpace,
"<f1>": gocui.KeyF1,
"<f2>": gocui.KeyF2,
"<f3>": gocui.KeyF3,
"<f4>": gocui.KeyF4,
"<f5>": gocui.KeyF5,
"<f6>": gocui.KeyF6,
"<f7>": gocui.KeyF7,
"<f8>": gocui.KeyF8,
"<f9>": gocui.KeyF9,
"<f10>": gocui.KeyF10,
"<f11>": gocui.KeyF11,
"<f12>": gocui.KeyF12,
"<insert>": gocui.KeyInsert,
"<delete>": gocui.KeyDelete,
"<home>": gocui.KeyHome,
"<end>": gocui.KeyEnd,
"<pgup>": gocui.KeyPgup,
"<pgdown>": gocui.KeyPgdn,
"<up>": gocui.KeyArrowUp,
"<down>": gocui.KeyArrowDown,
"<left>": gocui.KeyArrowLeft,
"<right>": gocui.KeyArrowRight,
}
func GetKeyDisplay(key types.Key) string {
keyInt := 0
switch key := key.(type) {
case rune:
keyInt = int(key)
case gocui.Key:
value, ok := KeyMapReversed[key]
if ok {
return value
}
keyInt = int(key)
}
return fmt.Sprintf("%c", keyInt)
}
|