package gui
import (
"fmt"
"io/ioutil"
"math"
"os"
"runtime"
"sync"
// "io"
// "io/ioutil"
"os/exec"
"strings"
"time"
"github.com/go-errors/errors"
// "strings"
"github.com/fatih/color"
"github.com/golang-collections/collections/stack"
"github.com/jesseduffield/gocui"
"github.com/jesseduffield/lazygit/pkg/commands"
"github.com/jesseduffield/lazygit/pkg/config"
"github.com/jesseduffield/lazygit/pkg/i18n"
"github.com/jesseduffield/lazygit/pkg/tasks"
"github.com/jesseduffield/lazygit/pkg/theme"
"github.com/jesseduffield/lazygit/pkg/updates"
"github.com/jesseduffield/lazygit/pkg/utils"
"github.com/mattn/go-runewidth"
"github.com/sirupsen/logrus"
)
const (
SCREEN_NORMAL int = iota
SCREEN_HALF
SCREEN_FULL
)
const StartupPopupVersion = 1
// OverlappingEdges determines if panel edges overlap
var OverlappingEdges = false
// SentinelErrors are the errors that have special meaning and need to be checked
// by calling functions. The less of these, the better
type SentinelErrors struct {
ErrSubProcess error
ErrNoFiles error
ErrSwitchRepo error
}
// GenerateSentinelErrors makes the sentinel errors for the gui. We're defining it here
// because we can't do package-scoped errors with localization, and also because
// it seems like package-scoped variables are bad in general
// https://dave.cheney.net/2017/06/11/go-without-package-scoped-variables
// In the future it would be good to implement some of the recommendations of
// that article. For now, if we don't need an error to be a sentinel, we will just
// define it inline. This has implications for error messages that pop up everywhere
// in that we'll be duplicating the default values. We may need to look at
// having a default localisation bundle defined, and just using keys-only when
// localising things in the code.
func (gui *Gui) GenerateSentinelErrors() {
gui.Errors = SentinelErrors{
ErrSubProcess: errors.New(gui.Tr.SLocalize("RunningSubprocess")),
ErrNoFiles: errors.New(gui.Tr.SLocalize("NoChangedFiles")),
ErrSwitchRepo: errors.New("switching repo"),
}
}
// Teml is short for template used to make the required map[string]interface{} shorter when using gui.Tr.SLocalize and gui.Tr.TemplateLocalize
type Teml i18n.Teml
// Gui wraps the gocui Gui object which handles rendering and events
type Gui struct {
g *gocui.Gui
Log *logrus.Entry
GitCommand *commands.GitCommand
OSCommand *commands.OSCommand
SubProcess *exec.Cmd
State *guiState
Config config.AppConfigurer
Tr *i18n.Localizer
Errors SentinelErrors
Updater *updates.Updater
statusManager *statusManager
credentials credentials
waitForIntro sync.WaitGroup
fileWatcher *fileWatcher
viewBufferManagerMap map[string]*tasks.ViewBufferManager
stopChan chan struct{}
}
// for now the staging panel state, unlike the other panel states, is going to be
// non-mutative, so that we don't accidentally end up
// with mismatches of data. We might change this in the future
type lineByLinePanelState struct {
SelectedLineIdx int
FirstLineIdx int
LastLineIdx int
Diff string
PatchParser *commands.PatchParser
SelectMode int // one of LINE, HUNK, or RANGE
SecondaryFocused bool // this is for if we show the left or right panel
}
type