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package gui

import (
	"fmt"
	"io"
	"log"
	"os"
	"strings"
	"sync"

	"github.com/jesseduffield/gocui"
	appTypes "github.com/jesseduffield/lazygit/pkg/app/types"
	"github.com/jesseduffield/lazygit/pkg/commands"
	"github.com/jesseduffield/lazygit/pkg/commands/git_commands"
	"github.com/jesseduffield/lazygit/pkg/commands/git_config"
	"github.com/jesseduffield/lazygit/pkg/commands/models"
	"github.com/jesseduffield/lazygit/pkg/commands/oscommands"
	"github.com/jesseduffield/lazygit/pkg/common"
	"github.com/jesseduffield/lazygit/pkg/config"
	"github.com/jesseduffield/lazygit/pkg/gui/context"
	"github.com/jesseduffield/lazygit/pkg/gui/controllers/helpers"
	"github.com/jesseduffield/lazygit/pkg/gui/keybindings"
	"github.com/jesseduffield/lazygit/pkg/gui/modes/cherrypicking"
	"github.com/jesseduffield/lazygit/pkg/gui/modes/diffing"
	"github.com/jesseduffield/lazygit/pkg/gui/modes/filtering"
	"github.com/jesseduffield/lazygit/pkg/gui/popup"
	"github.com/jesseduffield/lazygit/pkg/gui/presentation"
	"github.com/jesseduffield/lazygit/pkg/gui/presentation/authors"
	"github.com/jesseduffield/lazygit/pkg/gui/presentation/graph"
	"github.com/jesseduffield/lazygit/pkg/gui/presentation/icons"
	"github.com/jesseduffield/lazygit/pkg/gui/services/custom_commands"
	"github.com/jesseduffield/lazygit/pkg/gui/style"
	"github.com/jesseduffield/lazygit/pkg/gui/types"
	"github.com/jesseduffield/lazygit/pkg/integration/components"
	integrationTypes "github.com/jesseduffield/lazygit/pkg/integration/types"
	"github.com/jesseduffield/lazygit/pkg/snake"
	"github.com/jesseduffield/lazygit/pkg/tasks"
	"github.com/jesseduffield/lazygit/pkg/theme"
	"github.com/jesseduffield/lazygit/pkg/updates"
	"github.com/jesseduffield/lazygit/pkg/utils"
	"github.com/sasha-s/go-deadlock"
	"gopkg.in/ozeidan/fuzzy-patricia.v3/patricia"
)

// screen sizing determines how much space your selected window takes up (window
// as in panel, not your terminal's window). Sometimes you want a bit more space
// to see the contents of a panel, and this keeps track of how much maximisation
// you've set
type WindowMaximisation int

const (
	SCREEN_NORMAL WindowMaximisation = iota
	SCREEN_HALF
	SCREEN_FULL
)

const StartupPopupVersion = 5

// OverlappingEdges determines if panel edges overlap
var OverlappingEdges = false

type ContextManager struct {
	ContextStack []types.Context
	sync.RWMutex
}

func NewContextManager() ContextManager {
	return ContextManager{
		ContextStack: []types.Context{},
		RWMutex:      sync.RWMutex{},
	}
}

type Repo string

// Gui wraps the gocui Gui object which handles rendering and events
type Gui struct {
	*common.Common
	g          *gocui.Gui
	gitVersion *git_commands.GitVersion
	git        *commands.GitCommand
	os         *oscommands.OSCommand

	// this is the state of the GUI for the current repo
	State *GuiRepoState

	CustomCommandsClient *custom_commands.Client

	// this is a mapping of repos to gui states, so that we can restore the original
	// gui state when returning from a subrepo
	RepoStateMap         map[Repo]*GuiRepoState
	Config               config.AppConfigurer
	Updater              *updates.Updater
	statusManager        *statusManager
	waitForIntro         sync.WaitGroup
	fileWatcher          *fileWatcher
	viewBufferManagerMap map[string]*tasks.ViewBufferManager
	// holds a mapping of view names to ptmx's. This is for rendering command outputs
	// from within a pty. The point of keeping track of them is so that if we re-size
	// the window, we can tell the pty it needs to resize accordingly.
	viewPtmxMap map[string]*os.File
	stopChan    chan struct{}

	// when lazygit is opened outside a git directory we want to open to the most
	// recent repo with the recent repos popup showing
	showRecentRepos bool

	Mutexes types.Mutexes

	// findSuggestions will take a string that the user has typed into a prompt
	// and return a slice of suggestions which match that string.
	findSuggestions func(string) []*types.Suggestion

	// when you enter into a submodule we'll append the superproject's path to this array
	// so that you can return to the superproject
	RepoPathStack *utils.StringStack

	// this tells us whether our views have been initially set up
	ViewsSetup bool

	Views Views

	// if we've suspended the gui (e.g. because we've switched to a subprocess)
	// we typically want to pause some things that are running like background
	// file refreshes
	PauseBackgroundThreads bool

	// Log of the commands that get run, to be displayed to the user.
	CmdLog []string

	// the extras window contains things like the command log
	ShowExtrasWindow bool

	suggestionsAsyncHandler *tasks.AsyncHandler

	PopupHandler types.IPopupHandler

	IsNewRepo bool

	// flag as to whether or not the diff view should ignore whitespace
	IgnoreWhitespaceInDiffView bool

	// we use this to decide whether we'll return to the original directory that
	// lazygit was opened in, or if we'll retain the one we're currently in.
	RetainOriginalDir bool

	PrevLayout PrevLayout

	// this is the initial dir we are in upon opening lazygit. We hold onto this
	// in case we want to restore it before quitting for users who have set up
	// the feature for changing directory upon quit.
	// The reason we don't just wait until quit time to handle changing directories
	// is because some users want to keep track of the current lazygit directory in an outside
	// process
	InitialDir string

	c       *types.HelperCommon
	helpers *helpers.Helpers

	snakeGame *snake.Game
}

// we keep track of some stuff from one render to the next to see if certain
// things have changed
type PrevLayout struct {
	Information string
	MainWidth   int
	MainHeight  int
}

type GuiRepoState struct {
	Model *types.Model
	Modes *types.Modes

	// Suggestions will sometimes appear when typing into a prompt
	Suggestions []*types.Suggestion

	Updating       bool
	SplitMainPanel bool
	LimitCommits   bool

	IsRefreshingFiles bool
	Searching         searchingState
	StartupStage      StartupStage // Allows us to not load everything at once

	ContextManager ContextManager
	Contexts       *context.ContextTree

	// WindowViewNameMap is a mapping of windows to the current view of that window.
	// Some views move between windows for example the commitFiles view and when cycling through
	// side windows we need to know which view to give focus to for a given window
	WindowViewNameMap *utils.ThreadSafeMap[string, string]

	// tells us whether we've set up our views for the current repo. We'll need to
	// do this whenever we switch back and forth between repos to get the views
	// back in sync with the repo state
	ViewsSetup bool

	// we store a commit message in this field if we've escaped the commit message
	// panel without committing or if our commit failed
	savedCommitMessage string

	ScreenMode WindowMaximisation

	CurrentPopupOpts *types.CreatePopupPanelOpts
}

type searchingState struct {
	view         *gocui.View
	isSearching  bool
	searchString string
}

// startup stages so we don't need to load everything at once
type StartupStage int

const (
	INITIAL StartupStage = iota
	COMPLETE
)

func (gui *Gui) onNewRepo(startArgs appTypes.StartArgs, reuseState bool) error {
	var err error
	gui.git, err = commands.NewGitCommand(
		gui.Common,
		gui.gitVersion,
		gui.os,
		git_config.NewStdCachedGitConfig(gui.Log),
		gui.Mutexes.SyncMutex,
	)
	if err != nil {
		return err
	}

	gui.resetState(startArgs, reuseState)

	gui.resetControllers()

	if err := gui.resetKeybindings(); err != nil {
		return err
	}

	return nil
}

// reuseState determines if we pull the repo state from our repo state map or
// just re-initialize it. For now we're only re-using state when we're going
// in and out of submodules, for the sake of having the cursor back on the submodule
// when we return.
//
// I tried out always reverting to the repo's original state but found that in fact
// it gets a bit confusing to land back in the status panel when visiting a repo
// you've already switched from. There's no doubt some easy way to make the UX
// optimal for all cases but I'm too lazy to think about what that is right now
func (gui *