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package config
import (
"io/ioutil"
"os"
"path/filepath"
"strings"
"github.com/OpenPeeDeeP/xdg"
yaml "github.com/jesseduffield/yaml"
)
// AppConfig contains the base configuration fields required for lazygit.
type AppConfig struct {
Debug bool `long:"debug" env:"DEBUG" default:"false"`
Version string `long:"version" env:"VERSION" default:"unversioned"`
Commit string `long:"commit" env:"COMMIT"`
BuildDate string `long:"build-date" env:"BUILD_DATE"`
Name string `long:"name" env:"NAME" default:"lazygit"`
BuildSource string `long:"build-source" env:"BUILD_SOURCE" default:""`
UserConfig *UserConfig
UserConfigPaths []string
DeafultConfFiles bool
UserConfigDir string
TempDir string
AppState *AppState
IsNewRepo bool
}
// AppConfigurer interface allows individual app config structs to inherit Fields
// from AppConfig and still be used by lazygit.
type AppConfigurer interface {
GetDebug() bool
GetVersion() string
GetCommit() string
GetBuildDate() string
GetName() string
GetBuildSource() string
GetUserConfig() *UserConfig
GetUserConfigPaths() []string
GetUserConfigDir() string
GetAppState() *AppState
SaveAppState() error
ReloadUserConfig() error
ShowCommandLogOnStartup() bool
}
// NewAppConfig makes a new app config
func NewAppConfig(name, version, commit, date string, buildSource string, debuggingFlag bool) (*AppConfig, error) {
configDir, err := findOrCreateConfigDir()
if err != nil && !os.IsPermission(err) {
return nil, err
}
var userConfigPaths []string
customConfigFiles := os.Getenv("LG_CONFIG_FILE")
if customConfigFiles != "" {
// Load user defined config files
userConfigPaths = strings.Split(customConfigFiles, ",")
} else {
// Load default config files
userConfigPaths = []string{filepath.Join(configDir, ConfigFilename)}
}
userConfig, err := loadUserConfigWithDefaults(userConfigPaths)
if err != nil {
return nil, err
}
if os.Getenv("DEBUG") == "TRUE" {
debuggingFlag = true
}
tempDir := filepath.Join(os.TempDir(), "lazygit")
appState, err := loadAppState()
if err != nil {
return nil, err
}
appConfig := &AppConfig{
Name: "lazygit",
Version: version,
Commit: commit,
BuildDate: date,
Debug: debuggingFlag,
BuildSource: buildSource,
UserConfig: userConfig,
UserConfigPaths: userConfigPaths,
UserConfigDir: configDir,
TempDir: tempDir,
AppState: appState,
IsNewRepo: false,
}
return appConfig, nil
}
func isCustomConfigFile(path string) bool {
return path != filepath.Join(ConfigDir(), ConfigFilename)
}
func ConfigDir() string {
legacyConfigDirectory := configDirForVendor("jesseduffield")
if _, err := os.Stat(legacyConfigDirectory); !os.IsNotExist(err) {
return legacyConfigDirectory
}
configDirectory := configDirForVendor("")
return configDirectory
}
func configDirForVendor(vendor string) string {
envConfigDir := os.Getenv("CONFIG_DIR")
if envConfigDir != "" {
return envConfigDir
}
configDirs := xdg.New(vendor, "lazygit")
return configDirs.ConfigHome()
}
func findOrCreateConfigDir() (string, error) {
folder := ConfigDir()
return folder, os.MkdirAll(folder, 0755)
}
func loadUserConfigWithDefaults(configFiles []string) (*UserConfig, error) {
return loadUserConfig(configFiles, GetDefaultConfig())
}
func loadUserConfig(configFiles []string, base *UserConfig) (*UserConfig, error) {
for _, path := range configFiles {
if _, err := os.Stat(path); err != nil {
if !os.IsNotExist(err) {
return nil, err
}
// if use has supplied their own custom config file path(s), we assume
// the files have already been created, so we won't go and create them here.
if isCustomConfigFile(path) {
return nil, err
}
file, err := os.Create(path)
if err != nil {
if os.IsPermission(err) {
// apparently when people have read-only permissions they prefer us to fail silently
continue
}
return nil, err
}
file.Close()
}
content, err := ioutil.ReadFile(path)
if err != nil {
return nil, err
}
if err := yaml.Unmarshal(content, base); err != nil {
return nil, err
}
}
return base, nil
}
func (c *AppConfig) GetDebug() bool {
return c.Debug
}
func (c *AppConfig) GetVersion() string {
return c.Version
}
func (c *AppConfig) GetCommit() string {
return c.Commit
}
func (c *AppConfig) GetBuildDate() string {
return c.BuildDate
}
func (c *AppConfig) GetName() string {
return c.Name
}
// GetBuildSource returns the source of the build. For builds from goreleaser
// this will be binaryBuild
func (c *AppConfig) GetBuildSource() string {
return c.BuildSource
}
// GetUserConfig returns the user config
func (c *AppConfig) GetUserConfig() *UserConfig {
return c.UserConfig
}
// GetAppState returns the app state
func (c *AppConfig) GetAppState() *AppState {
return c.AppState
}
func (c *AppConfig) GetUserConfigPaths() []string {
return c.UserConfigPaths
}
func (c *AppConfig) GetUserConfigDir() string {
return c.UserConfigDir
}
func (c *AppConfig) ReloadUserConfig() error {
userConfig, err := loadUserConfigWithDefaults(c.UserConfigPaths)
if err != nil {
return err
}
c.UserConfig = userConfig
return nil
}
func configFilePath(filename string) (string, error) {
folder, err := findOrCreateConfigDir()
if err != nil {
return "", err
}
return filepath.Join(folder, filename), nil
}
var ConfigFilename = "config.yml"
// ConfigFilename returns the filename of the deafult config file
func (c *AppConfig) ConfigFilename() string {
return filepath.Join(c.UserConfigDir, ConfigFilename)
}
// SaveAppState marshalls the AppState struct and writes it to the disk
func (c *AppConfig) SaveAppState() error {
marshalledAppState, err := yaml.Marshal(c.AppState)
if err != nil {
return err
}
filepath, err := configFilePath("state.yml")
if err != nil {
return err
}
err = ioutil.WriteFile(filepath, marshalledAppState, 0644
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