package flaggy import ( "fmt" "log" "net" "os" "strconv" "strings" "time" ) // Subcommand represents a subcommand which contains a set of child // subcommands along with a set of flags relevant to it. Parsing // runs until a subcommand is detected by matching its name and // position. Once a matching subcommand is found, the next set // of parsing occurs within that matched subcommand. type Subcommand struct { Name string ShortName string Description string Position int // the position of this subcommand, not including flags Subcommands []*Subcommand Flags []*Flag PositionalFlags []*PositionalValue ParsedValues []parsedValue // a list of values and positionals parsed AdditionalHelpPrepend string // additional prepended message when Help is displayed AdditionalHelpAppend string // additional appended message when Help is displayed Used bool // indicates this subcommand was found and parsed Hidden bool // indicates this subcommand should be hidden from help } // NewSubcommand creates a new subcommand that can have flags or PositionalFlags // added to it. The position starts with 1, not 0 func NewSubcommand(name string) *Subcommand { if len(name) == 0 { fmt.Fprintln(os.Stderr, "Error creating subcommand (NewSubcommand()). No subcommand name was specified.") exitOrPanic(2) } newSC := &Subcommand{ Name: name, } return newSC } // parseAllFlagsFromArgs parses the non-positional flags such as -f or -v=value // out of the supplied args and returns the resulting positional items in order, // all the flag names found (without values), a bool to indicate if help was // requested, and any errors found during parsing func (sc *Subcommand) parseAllFlagsFromArgs(p *Parser, args []string) ([]string, bool, error) { var positionalOnlyArguments []string var helpRequested bool // indicates the user has supplied -h and we // should render help if we are the last subcommand // indicates we should skip the next argument, like when parsing a flag // that separates key and value by space var skipNext bool // endArgfound indicates that a -- was found and everything // remaining should be added to the trailing arguments slices var endArgFound bool // find all the normal flags (not positional) and parse them out for i, a := range args { debugPrint("parsing arg:", a) // evaluate if there is a following arg to avoid panics var nextArgExists bool var nextArg string if len(args)-1 >= i+1 { nextArgExists = true nextArg = args[i+1] } // if end arg -- has been found, just add everything to TrailingArguments if endArgFound { if !p.trailingArgumentsExtracted { p.TrailingArguments = append(p.TrailingArguments, a) } continue } // skip this run if specified if skipNext { skipNext = false debugPrint("skipping flag because it is an arg:", a) continue } // parse the flag into its name for consideration without dashes flagName := parseFlagToName(a) // if the flag being passed is version or v and the option to display // version with version flags, then display version if p.ShowVersionWithVersionFlag { if flagName == versionFlagLongName { p.ShowVersionAndExit() } } // if the show Help on h flag option is set, then show Help when h or Help // is passed as an option if p.ShowHelpWithHFlag { if flagName == helpFlagShortName || flagName == helpFlagLongName { // Ensure this is the last subcommand passed so we give the correct // help output helpRequested = true continue } } // determine what kind of flag this is argType := determineArgType(a) // strip flags from arg // debugPrint("Parsing flag named", a, "of type", argType) // depending on the flag type, parse the key and value out, then apply it switch argType { case argIsFinal: // debugPrint("Arg", i, "is final:", a) endArgFound = true case argIsPositional: // debugPrint("Arg is positional or subcommand:", a) // this positional argument into a slice of their own, so that // we can determine if its a subcommand or positional value later positionalOnlyArguments = append(positionalOnlyArguments, a) // track this as a parsed value with the subcommand sc.addParsedPositionalValue(a) case argIsFlagWithSpace: // a flag with a space. ex) -k v or --key value a = parseFlagToName(a) // debugPrint("Arg", i, "is flag with space:", a) // parse next arg as value to this flag and apply to subcommand flags // if the flag is a bool flag, then we check for a following positional // and skip it if necessary if flagIsBool(sc, p, a) { debugPrint(sc.Name, "bool flag", a, "next var is:", nextArg) // set the value in this subcommand and its root parser valueSet, err := setValueForParsers(a, "true", p, sc) // if an error occurs, just return it and quit parsing if err != nil { return []string{}, false, err } // log all values parsed by this subcommand. We leave the value blank // because the bool value had no explicit true or false supplied if valueSet { sc.addParsedFlag(a, "") } // we've found and set a standalone bool flag, so we move on to the next // argument in the list of arguments continue } skipNext = true // debugPrint(sc.Name, "NOT bool flag", a) // if the next arg was not found, then show a Help message if !nextArgExists { p.ShowHelpWithMessage("Expected a following arg for flag " + a + ", but it did not exist.") exitOrPanic(2) } valueSet, err := setValueForParsers(a, nextArg, p, sc) if err != nil { return []string{}, false, err } // log all parsed values in the subcommand if valueSet { sc.addParsedFlag(a, nextArg) } case argIsFlagWithValue: // a flag with an equals sign. ex) -k=v or --key=value // debugPrint("Arg", i, "is flag with value:", a) a = parseFlagToName(a) // parse flag into key and value and apply to subcommand flags key, val := parseArgWithValue(a) // set the value in this subcommand and its root parser valueSet, err := setValueForParsers(key, val, p, sc) if err != nil { return []string{}, false, err } // log all values parsed by the subcommand if valueSet { sc.addParsedFlag(a, val) } } } return positionalOnlyArguments, helpRequested, nil } // findAllParsedValues finds all values parsed by all subcommands and this // subcommand and its child subcommands func (sc *Subcommand) findAllParsedValues() []parsedValue { parsedValues := sc.ParsedValues for _, sc := range sc.Subcommands { // skip unused subcommands if !sc.Used { continue } parsedValues = append(parsedValues, sc.findAllParsedValues()...) } return parsedValues } // parse causes the argument parser to parse based on the supplied []string. // depth specifies the non-flag subcommand positional depth. A slice of flags // and subcommands parsed is returned so that the parser can ultimately decide // if there were any unexpected values supplied by the user func (sc *Subcommand) parse(p *Parser, args []string, depth int) error { debugPrint("- Parsing subcommand", sc.Name, "with depth of", depth, "and args", args) // if a command is parsed, its used sc.Used = true debugPrint("used subcommand", sc.Name, sc.ShortName) if len(sc.Name) > 0 { sc.addParsedPositionalValue(sc.Name) } if len(sc.ShortName) > 0 { sc.addParsedPositionalValue(sc.ShortName) } // as subcommands are used, they become the context of the parser. This helps // us understand how to display help based on which subcommand is being used p.subcommandContext = sc // ensure that help and version flags are not used if the parser has the // built-in help and version flags enabled if p.ShowHelpWithHFlag { sc.ensureNoConflictWithBuiltinHelp() } if p.ShowVersionWithVersionFlag { sc.ensureNoConflictWithBuiltinVersion() } // Parse the normal flags out of the argument list and return the positionals // (subcommands and positional values), along with the flags used. // Then the flag values are applied to the parent parser and the current // subcommand being parsed. positionalOnlyArguments, helpRequested, err := sc.parseAllFlagsFromArgs(p, args) if err != nil { return err } // indicate that trailing arguments have been extracted, so that they aren't // appended a second time p.trailingArgumentsExtracted = true // loop over positional values and look for their matching positional // parameter, or their positional command. If neither are found, then // we throw an error var parsedArgCount int for pos, v := range positionalOnlyArguments { // the first relative positional argument will be human natural at position 1 // but offset for the depth of relative commands being parsed for currently. relativeDepth := pos - depth + 1 // debugPrint("Parsing positional only position", relativeDepth, "with value", v) if relativeDepth < 1 { // debugPrint(sc.Name, "skipped value:", v) continue } parsedArgCount++ // determine subcommands and parse them by positional value and name for _, cmd := range sc.Subcommands { // debugPrint("Subcommand being compared", relativeDepth, "==", cmd.Position, "and", v, "==", cmd.Name, "==", cmd.ShortName) if relativeDepth == cmd.Position && (v == cmd.Name || v == cmd.ShortName) { debugPrint("Decending into positional subcommand", cmd.Name, "at relativeDepth", relativeDepth, "and absolute depth", depth+1) return cmd.parse(p, args, depth+parsedArgCount) // continue recursive positional parsing } } // determine positional args and parse them by positional value and name var foundPositional bool for _, val := range sc.PositionalFlags { if relativeDepth == val.Position { debugPrint("Found a positional value at relativePos:", relativeDepth, "value:", v) // set original value for help output val.defaultValue = *val.AssignmentVar // defrerence the struct pointer, then set the pointer property within it *val.AssignmentVar = v // debugPrint("set positional to value", *val.AssignmentVar) foundPositional = true val.Found = true break } } // if there aren't any positional flags but there are subcommands that // were not used, display a useful message with subcommand options. if !foundPositional && p.ShowHelpOnUnexpected { debugPrint("No positional at position", relativeDepth) var foundSubcommandAtDepth bool for _, cmd := range sc.Subcommands { if cmd.Position == relativeDepth { foundSubcommandAtDepth = true } } // if there is a subcommand here but it was not specified, display them all // as a suggestion to the user before exiting. if foundSubcommandAtDepth { // determine which name to use in upcoming help output fmt.Fprintln(os.Stderr, sc.Name+":", "No subcommand or positional value found at position", strconv.Itoa(relativeDepth)+".") var output string for _, cmd := range sc.Subcommands { if cmd.Hidden { continue } output = output + " " + cmd.Name } // if there are available subcommands, let the user know if len(output) > 0 { output = strings.TrimLeft(output, " ") fmt.Println("Available subcommands:", output) } exitOrPanic(2) } // if there were not any flags or subcommands at this position at all, then // throw an error (display Help if necessary) p.ShowHelpWithMessage("Unexpected argument: " + v) exitOrPanic(2) } } // if help was requested and we should show help when h is passed, if helpRequested && p.ShowHelpWithHFlag { p.ShowHelp() exitOrPanic(0) } // find any positionals that were not used on subcommands that were // found and throw help (unknown argument) in the global parse or subcommand for _, pv := range p.PositionalFlags { if pv.Required && !pv.Found { p.ShowHelpWithMessage("Required global positional variable " + pv.Name + " not found at position " + strconv.Itoa(pv.Position)) exitOrPanic(2) } } for _, pv := range sc.PositionalFlags { if pv.Required && !pv.Found { p.ShowHelpWithMessage("Required positional of subcommand " + sc.Name + " named " + pv.Name + " not found at position " + strconv.Itoa(pv.Position)) exitOrPanic(2) } } return nil } // addParsedFlag makes it easy to append flag values parsed by the subcommand func (sc *Subcommand) addParsedFlag(key string, value string) { sc.ParsedValues = append(sc.ParsedValues, newParsedValue(key, value, false)) } // addParsedPositionalValue makes it easy to append positionals parsed by the // subcommand func (sc *Subcommand) addParsedPositionalValue(value string) { sc.ParsedValues = append(sc.ParsedValues, newParsedValue("", value, true)) } // FlagExists lets you know if the flag name exists as either a short or long // name in the (sub)command func (sc *Subcommand) FlagExists(name string) bool { for _, f := range sc.Flags { if f.HasName(name) { return true } } return false } // AttachSubcommand adds a possible subcommand to the Parser. func (sc *Subcommand) AttachSubcommand(newSC *Subcommand, relativePosition int) { // assign the depth of the subcommand when its attached newSC.Position = relativePosition // ensure no subcommands at this depth with this name for _, other := range sc.Subcommands { if newSC.Position == other.Position { if newSC.Name != "" { if newSC.Name == other.Name { log.Panicln("Unable to add subcommand because one already exists at position" + strconv.Itoa(newSC.Position) + " with name " + other.Name) } } if newSC.ShortName != "" { if newSC.ShortName == other.ShortName { log.Panicln("Unable to add subcommand because one already exists at position" + strconv.Itoa(newSC.Position) + " with name " + other.ShortName) } } } } // ensure no positionals at this depth for _, other := range sc.PositionalFlags { if newSC.Position == other.Position { log.Panicln("Unable to add subcommand because a positional value already exists at position " + strconv.Itoa(newSC.Position) + ": " + other.Name) } } sc.Subcommands = append(sc.Subcommands, newSC) } // add is a "generic" to add flags of any type. Checks the supplied parent // parser to ensure that the user isn't setting version or help flags that // conflict with the built-in help and version flag behavior. func (sc *Subcommand) add(assignmentVar interface{}, shortName string, longName string, description string) { // if the flag is already used, throw an error for _, existingFlag := range sc.Flags { if longName != "" && existingFlag.LongName == longName { log.Panicln("Flag " + longName + " added to subcommand " + sc.Name + " but the name is already assigned.") } if shortName != "" && existingFlag.ShortName == shortName { log.Panicln("Flag " + shortName + " added to subcommand " + sc.Name + " but the short name is already assigned.") } } newFlag := Flag{ AssignmentVar: assignmentVar, ShortName: shortName, LongName: longName, Description: description, } sc.Flags = append(sc.Flags, &newFlag) } // String adds a new string flag func (sc *Subcommand) String(assignmentVar *string, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // StringSlice adds a new slice of strings flag // Specify the flag multiple times to fill the slice func (sc *Subcommand) StringSlice(assignmentVar *[]string, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // Bool adds a new bool flag func (sc *Subcommand) Bool(assignmentVar *bool, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // BoolSlice adds a new slice of bools flag // Specify the flag multiple times to fill the slice func (sc *Subcommand) BoolSlice(assignmentVar *[]bool, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // ByteSlice adds a new slice of bytes flag // Specify the flag multiple times to fill the slice. Takes hex as input. func (sc *Subcommand) ByteSlice(assignmentVar *[]byte, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // Duration adds a new time.Duration flag. // Input format is described in time.ParseDuration(). // Example values: 1h, 1h50m, 32s func (sc *Subcommand) Duration(assignmentVar *time.Duration, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // DurationSlice adds a new time.Duration flag. // Input format is described in time.ParseDuration(). // Example values: 1h, 1h50m, 32s // Specify the flag multiple times to fill the slice. func (sc *Subcommand) DurationSlice(assignmentVar *[]time.Duration, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // Float32 adds a new float32 flag. func (sc *Subcommand) Float32(assignmentVar *float32, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // Float32Slice adds a new float32 flag. // Specify the flag multiple times to fill the slice. func (sc *Subcommand) Float32Slice(assignmentVar *[]float32, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // Float64 adds a new float64 flag. func (sc *Subcommand) Float64(assignmentVar *float64, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // Float64Slice adds a new float64 flag. // Specify the flag multiple times to fill the slice. func (sc *Subcommand) Float64Slice(assignmentVar *[]float64, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // Int adds a new int flag func (sc *Subcommand) Int(assignmentVar *int, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // IntSlice adds a new int slice flag. // Specify the flag multiple times to fill the slice. func (sc *Subcommand) IntSlice(assignmentVar *[]int, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // UInt adds a new uint flag func (sc *Subcommand) UInt(assignmentVar *uint, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // UIntSlice adds a new uint slice flag. // Specify the flag multiple times to fill the slice. func (sc *Subcommand) UIntSlice(assignmentVar *[]uint, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // UInt64 adds a new uint64 flag func (sc *Subcommand) UInt64(assignmentVar *uint64, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // UInt64Slice adds a new uint64 slice flag. // Specify the flag multiple times to fill the slice. func (sc *Subcommand) UInt64Slice(assignmentVar *[]uint64, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // UInt32 adds a new uint32 flag func (sc *Subcommand) UInt32(assignmentVar *uint32, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // UInt32Slice adds a new uint32 slice flag. // Specify the flag multiple times to fill the slice. func (sc *Subcommand) UInt32Slice(assignmentVar *[]uint32, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // UInt16 adds a new uint16 flag func (sc *Subcommand) UInt16(assignmentVar *uint16, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // UInt16Slice adds a new uint16 slice flag. // Specify the flag multiple times to fill the slice. func (sc *Subcommand) UInt16Slice(assignmentVar *[]uint16, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // UInt8 adds a new uint8 flag func (sc *Subcommand) UInt8(assignmentVar *uint8, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // UInt8Slice adds a new uint8 slice flag. // Specify the flag multiple times to fill the slice. func (sc *Subcommand) UInt8Slice(assignmentVar *[]uint8, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // Int64 adds a new int64 flag. func (sc *Subcommand) Int64(assignmentVar *int64, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // Int64Slice adds a new int64 slice flag. // Specify the flag multiple times to fill the slice. func (sc *Subcommand) Int64Slice(assignmentVar *[]int64, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // Int32 adds a new int32 flag func (sc *Subcommand) Int32(assignmentVar *int32, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // Int32Slice adds a new int32 slice flag. // Specify the flag multiple times to fill the slice. func (sc *Subcommand) Int32Slice(assignmentVar *[]int32, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // Int16 adds a new int16 flag func (sc *Subcommand) Int16(assignmentVar *int16, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // Int16Slice adds a new int16 slice flag. // Specify the flag multiple times to fill the slice. func (sc *Subcommand) Int16Slice(assignmentVar *[]int16, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // Int8 adds a new int8 flag func (sc *Subcommand) Int8(assignmentVar *int8, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // Int8Slice adds a new int8 slice flag. // Specify the flag multiple times to fill the slice. func (sc *Subcommand) Int8Slice(assignmentVar *[]int8, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // IP adds a new net.IP flag. func (sc *Subcommand) IP(assignmentVar *net.IP, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // IPSlice adds a new int8 slice flag. // Specify the flag multiple times to fill the slice. func (sc *Subcommand) IPSlice(assignmentVar *[]net.IP, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // HardwareAddr adds a new net.HardwareAddr flag. func (sc *Subcommand) HardwareAddr(assignmentVar *net.HardwareAddr, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // HardwareAddrSlice adds a new net.HardwareAddr slice flag. // Specify the flag multiple times to fill the slice. func (sc *Subcommand) HardwareAddrSlice(assignmentVar *[]net.HardwareAddr, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // IPMask adds a new net.IPMask flag. IPv4 Only. func (sc *Subcommand) IPMask(assignmentVar *net.IPMask, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // IPMaskSlice adds a new net.HardwareAddr slice flag. IPv4 only. // Specify the flag multiple times to fill the slice. func (sc *Subcommand) IPMaskSlice(assignmentVar *[]net.IPMask, shortName string, longName string, description string) { sc.add(assignmentVar, shortName, longName, description) } // AddPositionalValue adds a positional value to the subcommand. the // relativePosition starts at 1 and is relative to the subcommand it belongs to func (sc *Subcommand) AddPositionalValue(assignmentVar *string, name string, relativePosition int, required bool, description string) { // ensure no other positionals are at this depth for _, other := range sc.PositionalFlags { if relativePosition == other.Position { log.Panicln("Unable to add positional value because one already exists at position: " + strconv.Itoa(relativePosition)) } } // ensure no subcommands at this depth for _, other := range sc.Subcommands { if relativePosition == other.Position { log.Panicln("Unable to add positional value a subcommand already exists at position: " + strconv.Itoa(relativePosition)) } } newPositionalValue := PositionalValue{ Name: name, Position: relativePosition, AssignmentVar: assignmentVar, Required: required, Description: description, defaultValue: *assignmentVar, } sc.PositionalFlags = append(sc.PositionalFlags, &newPositionalValue) } // SetValueForKey sets the value for the specified key. If setting a bool // value, then send "true" or "false" as strings. The returned bool indicates // that a value was set. func (sc *Subcommand) SetValueForKey(key string, value string) (bool, error) { // debugPrint("Looking to set key", key, "to value", value) // check for and assign flags that match the key for _, f := range sc.Flags { // debugPrint("Evaluating string flag", f.ShortName, "==", key, "||", f.LongName, "==", key) if f.ShortName == key || f.LongName == key { // debugPrint("Setting string value for", key, "to", value) f.identifyAndAssignValue(value) return true, nil } } // debugPrint(sc.Name, "was unable to find a key named", key, "to set to value", value) return false, nil } // ensureNoConflictWithBuiltinHelp ensures that the flags on this subcommand do // not conflict with the builtin help flags (-h or --help). Exits the program // if a conflict is found. func (sc *Subcommand) ensureNoConflictWithBuiltinHelp() { for _, f := range sc.Flags { if f.LongName == helpFlagLongName { sc.exitBecauseOfHelpFlagConflict(f.LongName) } if f.LongName == helpFlagShortName { sc.exitBecauseOfHelpFlagConflict(f.LongName) } if f.ShortName == helpFlagLongName { sc.exitBecauseOfHelpFlagConflict(f.ShortName) } if f.ShortName == helpFlagShortName { sc.exitBecauseOfHelpFlagConflict(f.ShortName) } } } // ensureNoConflictWithBuiltinVersion ensures that the flags on this subcommand do // not conflict with the builtin version flag (--version). Exits the program // if a conflict is found. func (sc *Subcommand) ensureNoConflictWithBuiltinVersion() { for _, f := range sc.Flags { if f.LongName == versionFlagLongName { sc.exitBecauseOfVersionFlagConflict(f.LongName) } if f.ShortName == versionFlagLongName { sc.exitBecauseOfVersionFlagConflict(f.ShortName) } } } // exitBecauseOfVersionFlagConflict exits the program with a message about how to prevent // flags being defined from conflicting with the builtin flags. func (sc *Subcommand) exitBecauseOfVersionFlagConflict(flagName string) { fmt.Println(`Flag with name '` + flagName + `' conflicts with the internal --version flag in flaggy. You must either change the flag's name, or disable flaggy's internal version flag with 'flaggy.DefaultParser.ShowVersionWithVersionFlag = false'. If you are using a custom parser, you must instead set '.ShowVersionWithVersionFlag = false' on it.`) exitOrPanic(1) } // exitBecauseOfHelpFlagConflict exits the program with a message about how to prevent // flags being defined from conflicting with the builtin flags. func (sc *Subcommand) exitBecauseOfHelpFlagConflict(flagName string) { fmt.Println(`Flag with name '` + flagName + `' conflicts with the internal --help or -h flag in flaggy. You must either change the flag's name, or disable flaggy's internal help flag with 'flaggy.DefaultParser.ShowHelpWithHFlag = false'. If you are using a custom parser, you must instead set '.ShowHelpWithHFlag = false' on it.`) exitOrPanic(1) }