package gui import ( "fmt" "strings" "github.com/jesseduffield/gocui" "github.com/jesseduffield/lazygit/pkg/theme" "github.com/jesseduffield/lazygit/pkg/utils" ) type menuItem struct { displayString string displayStrings []string onPress func() error } // every item in a list context needs an ID func (i *menuItem) ID() string { if i.displayString != "" { return i.displayString } return strings.Join(i.displayStrings, "-") } // list panel functions func (gui *Gui) handleMenuSelect() error { return nil } // specific functions func (gui *Gui) getMenuOptions() map[string]string { keybindingConfig := gui.Config.GetUserConfig().Keybinding return map[string]string{ gui.getKeyDisplay(keybindingConfig.Universal.Return): gui.Tr.LcClose, fmt.Sprintf("%s %s", gui.getKeyDisplay(keybindingConfig.Universal.PrevItem), gui.getKeyDisplay(keybindingConfig.Universal.NextItem)): gui.Tr.LcNavigate, gui.getKeyDisplay(keybindingConfig.Universal.Select): gui.Tr.LcExecute, } } func (gui *Gui) handleMenuClose() error { return gui.returnFromContext() } type createMenuOptions struct { showCancel bool } func (gui *Gui) createMenu(title string, items []*menuItem, createMenuOptions createMenuOptions) error { if createMenuOptions.showCancel { // this is mutative but I'm okay with that for now items = append(items, &menuItem{ displayStrings: []string{gui.Tr.LcCancel}, onPress: func() error { return nil }, }) } gui.State.MenuItems = items stringArrays := make([][]string, len(items)) for i, item := range items { if item.displayStrings == nil { stringArrays[i] = []string{item.displayString} } else { stringArrays[i] = item.displayStrings } } list := utils.RenderDisplayStrings(stringArrays) x0, y0, x1, y1 := gui.getConfirmationPanelDimensions(false, list) menuView, _ := gui.g.SetView("menu", x0, y0, x1, y1, 0) menuView.Title = title menuView.FgColor = theme.GocuiDefaultTextColor menuView.ContainsList = true menuView.Clear() menuView.SetOnSelectItem(gui.onSelectItemWrapper(func(selectedLine int) error { return nil })) fmt.Fprint(menuView, list) gui.State.Panels.Menu.SelectedLineIdx = 0 gui.g.Update(func(g *gocui.Gui) error { return gui.pushContext(gui.State.Contexts.Menu) }) return nil } func (gui *Gui) onMenuPress() error { selectedLine := gui.State.Panels.Menu.SelectedLineIdx if err := gui.State.MenuItems[selectedLine].onPress(); err != nil { return err } return gui.returnFromContext() }