package gui import ( "fmt" "github.com/jesseduffield/gocui" "github.com/jesseduffield/lazygit/pkg/theme" "github.com/jesseduffield/lazygit/pkg/utils" ) // list panel functions func (gui *Gui) handleMenuSelect(g *gocui.Gui, v *gocui.View) error { return gui.focusPoint(0, gui.State.Panels.Menu.SelectedLine, gui.State.MenuItemCount, v) } func (gui *Gui) handleMenuNextLine(g *gocui.Gui, v *gocui.View) error { panelState := gui.State.Panels.Menu gui.changeSelectedLine(&panelState.SelectedLine, v.LinesHeight(), false) return gui.handleMenuSelect(g, v) } func (gui *Gui) handleMenuPrevLine(g *gocui.Gui, v *gocui.View) error { panelState := gui.State.Panels.Menu gui.changeSelectedLine(&panelState.SelectedLine, v.LinesHeight(), true) return gui.handleMenuSelect(g, v) } // specific functions func (gui *Gui) renderMenuOptions() error { optionsMap := map[string]string{ "esc/q": gui.Tr.SLocalize("close"), "↑ ↓": gui.Tr.SLocalize("navigate"), "space": gui.Tr.SLocalize("execute"), } return gui.renderOptionsMap(optionsMap) } func (gui *Gui) handleMenuClose(g *gocui.Gui, v *gocui.View) error { for _, key := range []gocui.Key{gocui.KeySpace, gocui.KeyEnter} { if err := g.DeleteKeybinding("menu", key, gocui.ModNone); err != nil { return err } } err := g.DeleteView("menu") if err != nil { return err } return gui.returnFocus(g, v) } func (gui *Gui) createMenu(title string, items interface{}, itemCount int, handlePress func(int) error) error { isFocused := gui.g.CurrentView().Name() == "menu" gui.State.MenuItemCount = itemCount list, err := utils.RenderList(items, isFocused) if err != nil { return err } x0, y0, x1, y1 := gui.getConfirmationPanelDimensions(gui.g, false, list) menuView, _ := gui.g.SetView("menu", x0, y0, x1, y1, 0) menuView.Title = title menuView.FgColor = theme.GocuiDefaultTextColor menuView.Clear() fmt.Fprint(menuView, list) gui.State.Panels.Menu.SelectedLine = 0 wrappedHandlePress := func(g *gocui.Gui, v *gocui.View) error { selectedLine := gui.State.Panels.Menu.SelectedLine if err := handlePress(selectedLine); err != nil { return err } if _, err := gui.g.View("menu"); err == nil { if _, err := gui.g.SetViewOnBottom("menu"); err != nil { return err } } return gui.returnFocus(gui.g, menuView) } gui.State.Panels.Menu.OnPress = wrappedHandlePress for _, key := range []gocui.Key{gocui.KeySpace, gocui.KeyEnter, 'y'} { _ = gui.g.DeleteKeybinding("menu", key, gocui.ModNone) if err := gui.g.SetKeybinding("menu", nil, key, gocui.ModNone, wrappedHandlePress); err != nil { return err } } gui.g.Update(func(g *gocui.Gui) error { if _, err := gui.g.View("menu"); err == nil { if _, err := g.SetViewOnTop("menu"); err != nil { return err } } currentView := gui.g.CurrentView() return gui.switchFocus(gui.g, currentView, menuView) }) return nil } func (gui *Gui) handleMenuClick(g *gocui.Gui, v *gocui.View) error { itemCount := gui.State.MenuItemCount handleSelect := gui.handleMenuSelect selectedLine := &gui.State.Panels.Menu.SelectedLine if err := gui.handleClick(v, itemCount, selectedLine, handleSelect); err != nil { return err } return gui.State.Panels.Menu.OnPress(g, v) }