package gui import ( "fmt" "io/ioutil" "log" "os" "sync" "strings" "time" "github.com/jesseduffield/gocui" "github.com/jesseduffield/lazygit/pkg/commands" "github.com/jesseduffield/lazygit/pkg/commands/git_commands" "github.com/jesseduffield/lazygit/pkg/commands/git_config" "github.com/jesseduffield/lazygit/pkg/commands/models" "github.com/jesseduffield/lazygit/pkg/commands/oscommands" "github.com/jesseduffield/lazygit/pkg/common" "github.com/jesseduffield/lazygit/pkg/config" "github.com/jesseduffield/lazygit/pkg/gui/context" "github.com/jesseduffield/lazygit/pkg/gui/controllers" "github.com/jesseduffield/lazygit/pkg/gui/filetree" "github.com/jesseduffield/lazygit/pkg/gui/lbl" "github.com/jesseduffield/lazygit/pkg/gui/mergeconflicts" "github.com/jesseduffield/lazygit/pkg/gui/modes/cherrypicking" "github.com/jesseduffield/lazygit/pkg/gui/modes/diffing" "github.com/jesseduffield/lazygit/pkg/gui/modes/filtering" "github.com/jesseduffield/lazygit/pkg/gui/popup" "github.com/jesseduffield/lazygit/pkg/gui/presentation" "github.com/jesseduffield/lazygit/pkg/gui/presentation/authors" "github.com/jesseduffield/lazygit/pkg/gui/presentation/graph" "github.com/jesseduffield/lazygit/pkg/gui/style" "github.com/jesseduffield/lazygit/pkg/gui/types" "github.com/jesseduffield/lazygit/pkg/tasks" "github.com/jesseduffield/lazygit/pkg/theme" "github.com/jesseduffield/lazygit/pkg/updates" "github.com/jesseduffield/lazygit/pkg/utils" "gopkg.in/ozeidan/fuzzy-patricia.v3/patricia" ) // screen sizing determines how much space your selected window takes up (window // as in panel, not your terminal's window). Sometimes you want a bit more space // to see the contents of a panel, and this keeps track of how much maximisation // you've set type WindowMaximisation int const ( SCREEN_NORMAL WindowMaximisation = iota SCREEN_HALF SCREEN_FULL ) const StartupPopupVersion = 5 // OverlappingEdges determines if panel edges overlap var OverlappingEdges = false type ContextManager struct { ContextStack []types.Context sync.RWMutex } func NewContextManager(initialContext types.Context) ContextManager { return ContextManager{ ContextStack: []types.Context{initialContext}, RWMutex: sync.RWMutex{}, } } type Helpers struct { refs *RefsHelper bisect *controllers.BisectHelper suggestions *SuggestionsHelper files *FilesHelper workingTree *WorkingTreeHelper tags *controllers.TagsHelper } type Repo string // Gui wraps the gocui Gui object which handles rendering and events type Gui struct { *common.Common g *gocui.Gui git *commands.GitCommand OSCommand *oscommands.OSCommand // this is the state of the GUI for the current repo State *GuiRepoState // this is a mapping of repos to gui states, so that we can restore the original // gui state when returning from a subrepo RepoStateMap map[Repo]*GuiRepoState Config config.AppConfigurer Updater *updates.Updater statusManager *statusManager credentials credentials waitForIntro sync.WaitGroup fileWatcher *fileWatcher viewBufferManagerMap map[string]*tasks.ViewBufferManager stopChan chan struct{} // when lazygit is opened outside a git directory we want to open to the most // recent repo with the recent repos popup showing showRecentRepos bool Mutexes guiMutexes // findSuggestions will take a string that the user has typed into a prompt // and return a slice of suggestions which match that string. findSuggestions func(string) []*types.Suggestion // when you enter into a submodule we'll append the superproject's path to this array // so that you can return to the superproject RepoPathStack *utils.StringStack // this tells us whether our views have been initially set up ViewsSetup bool Views Views // if we've suspended the gui (e.g. because we've switched to a subprocess) // we typically want to pause some things that are running like background // file refreshes PauseBackgroundThreads bool // Log of the commands that get run, to be displayed to the user. CmdLog []string // the extras window contains things like the command log ShowExtrasWindow bool suggestionsAsyncHandler *tasks.AsyncHandler PopupHandler types.IPopupHandler IsNewRepo bool // controllers define keybindings for a given context Controllers Controllers // flag as to whether or not the diff view should ignore whitespace IgnoreWhitespaceInDiffView bool // if this is true, we'll load our commits using `git log --all` ShowWholeGitGraph bool // we use this to decide whether we'll return to the original directory that // lazygit was opened in, or if we'll retain the one we're currently in. RetainOriginalDir bool PrevLayout PrevLayout // this is the initial dir we are in upon opening lazygit. We hold onto this // in case we want to restore it before quitting for users who have set up // the feature for changing directory upon quit. // The reason we don't just wait until quit time to handle changing directories // is because some users want to keep track of the current lazygit directory in an outside // process InitialDir string c *types.ControllerCommon helpers *Helpers } // we keep track of some stuff from one render to the next to see if certain // things have changed type PrevLayout struct { Information string MainWidth int MainHeight int } type GuiRepoState struct { // the file panels (files and commit files) can render as a tree, so we have // managers for them which handle rendering a flat list of files in tree form FileTreeViewModel *filetree.FileTreeViewModel CommitFileTreeViewModel *filetree.CommitFileTreeViewModel Submodules []*models.SubmoduleConfig Branches []*models.Branch Commits []*models.Commit StashEntries []*models.StashEntry SubCommits []*models.Commit Remotes []*models.Remote RemoteBranches []*models.RemoteBranch Tags []*models.Tag // FilteredReflogCommits are the ones that appear in the reflog panel. // when in filtering mode we only include the ones that match the given path FilteredReflogCommits []*models.Commit // ReflogCommits are the ones used by the branches panel to obtain recency values // if we're not in filtering mode, CommitFiles and FilteredReflogCommits will be // one and the same ReflogCommits []*models.Commit // Suggestions will sometimes appear when typing into a prompt Suggestions []*types.Suggestion MenuItems []*types.MenuItem BisectInfo *git_commands.BisectInfo Updating bool Panels *panelStates SplitMainPanel bool MainContext types.ContextKey // used to keep the main and secondary views' contexts in sync IsRefreshingFiles bool Searching searchingState Ptmx *os.File StartupStage StartupStage // Allows us to not load everything at once Modes Modes ContextManager ContextManager Contexts context.ContextTree ViewContextMap map[string]types.Context ViewTabContextMap map[string][]context.TabContext // WindowViewNameMap is a mapping of windows to the current view of that window. // Some views move between windows for example the commitFiles view and when cycling through // side windows we need to know which view to give focus to for a given window WindowViewNameMap map[string]string // tells us whether we've set up our views for the current repo. We'll need to // do this whenever we switch back and forth between repos to get the views // back in sync with the repo state ViewsSetup bool // for displaying suggestions while typing in a file name FilesTrie *patricia.Trie // this is the message of the last failed commit attempt failedCommitMessage string ScreenMode WindowMaximisation } type Controllers struct { Submodules *controllers.SubmodulesController Tags *controllers.TagsController LocalCommits *controllers.LocalCommitsController Files *controllers.FilesController Remotes *controllers.RemotesController Menu *controllers.MenuController Bisect *controllers.BisectController Undo *controllers.UndoController Sync *controllers.SyncController } type listPanelState struct { SelectedLineIdx int } func (h *listPanelState) SetSelectedLineIdx(value int) { h.SelectedLineIdx = value } func (h *listPanelState) GetSelectedLineIdx() int { return h.SelectedLineIdx } // for now the staging panel state, unlike the other panel states, is going to be // non-mutative, so that we don't accidentally end up // with mismatches of data. We might change this in the future type LblPanelState struct { *lbl.State SecondaryFocused bool // this is for if we show the left or right panel } type MergingPanelState struct { *mergeconflicts.State // UserVerticalScrolling tells us if the user has started scrolling through the file themselves // in which case we won't auto-scroll to a conflict. UserVerticalScrolling bool } type filePanelState struct { listPanelState } // TODO: consider splitting this out into the window and the branches view type branchPanelState struct { listPanelState } type remotePanelState struct { listPanelState } type remoteBranchesState struct { listPanelState } type commitPanelState struct { listPanelState LimitCommits bool } type reflogCommitPanelState struct { listPanelState } type subCommitPanelState struct { listPanelState // e.g. name of branch whose commits we're looking at refName string } type stashPanelState struct { listPanelState } type menuPanelState struct { listPanelState OnPress func() error } type commitFilesPanelState struct { listPanelState // this is the SHA of the commit or the stash index of the stash. // Not sure if ref is actually the right word here refName string canRebase bool } type submodulePanelState struct { listPanelState } type suggestionsPanelState struct { listPanelState } type panelStates struct { Files *filePanelState Branches *branchPanelState Remotes *remotePanelState RemoteBranches *remoteBranchesState Commits *commitPanelState ReflogCommits *reflogCommitPanelState SubCommits *subCommitPanelState Stash *stashPanelState Menu *menuPanelState LineByLine *LblPanelState Merging *MergingPanelState CommitFiles *commitFilesPanelState Submodules *submodulePanelState Suggestions *suggestionsPanelState } type Views struct { Status *gocui.View Files *gocui.View Branches *gocui.View Commits *gocui.View Stash *gocui.View Main *gocui.View Secondary *gocui.View Options *gocui.View Confirmation *gocui.View Menu *gocui.View Credentials *gocui.View CommitMessage *gocui.View CommitFiles *gocui.View Information *gocui.View AppStatus *gocui.View Search *gocui.View SearchPrefix *gocui.View Limit *gocui.View Suggestions *gocui.View Extras *gocui.View } type searchingState struct { view *gocui.View isSearching bool searchString string } // startup stages so we don't need to load everything at once type StartupStage int const ( INITIAL StartupStage = iota COMPLETE ) type Modes struct { Filtering filtering.Filtering CherryPicking cherrypicking.CherryPicking Diffing diffing.Diffing } // if you add a new mutex here be sure to instantiate it. We're using pointers to // mutexes so that we can pass the mutexes to controllers. type guiMutexes struct { RefreshingFilesMutex *sync.Mutex RefreshingStatusMutex *sync.Mutex SyncMutex *sync.Mutex BranchCommitsMutex *sync.Mutex LineByLinePanelMutex *sync.Mutex SubprocessMutex *sync.Mutex } // reuseState determines if we pull the repo state from our repo state map or // just re-initialize it. For now we're only re-using state when we're going // in and out of submodules, for the sake of having the cursor back on the submodule // when we return. // // I tried out always reverting to the repo's original state but found that in fact // it gets a bit confusing to land back in the status panel when visiting a repo // you've already switched from. There's no doubt some easy way to make the UX // optimal for all cases but I'm too lazy to think about what that is right now func (gui *Gui) resetState(filterPath string, reuseState bool) { currentDir, err := os.Getwd() if reuseState { if err == nil { if state := gui.RepoStateMap[Repo(currentDir)]; state != nil { gui.State = state gui.State.ViewsSetup = false return } } else { gui.c.Log.Error(err) } } showTree := gui.UserConfig.Gui.ShowFileTree contexts := gui.contextTree() screenMode := SCREEN_NORMAL initialContext := contexts.Files if filterPath != "" { screenMode = SCREEN_HALF initialContext = contexts.BranchCommits } gui.State = &GuiRepoState{ FileTreeViewModel: filetree.NewFileTreeViewModel(make([]*models.File, 0), gui.Log, showTree), CommitFileTreeViewModel: filetree.NewCommitFileTreeViewModel(make([]*models.CommitFile, 0), gui.Log, showTree), Commits: make([]*models.Commit, 0), FilteredReflogCommits: make([]*models.Commit, 0), ReflogCommits: make([]*models.Commit, 0), StashEntries: make([]*models.StashEntry, 0), BisectInfo: git_commands.NewNullBisectInfo(), Panels: &panelStates{ // TODO: work out why some of these are -1 and some are 0. Last time I checked there was a good reason but I'm less certain now Files: &filePanelState{listPanelState{SelectedLineIdx: -1}}, Submodules: &submodulePanelState{listPanelState{SelectedLineIdx: -1}}, Branches: &branchPanelState{listPanelState{SelectedLineIdx: 0}}, Remotes: &remotePanelState{listPanelState{SelectedLineIdx: 0}}, RemoteBranches: &remoteBranchesState{listPanelState{SelectedLineIdx: -1}}, Commits: &commitPanelState{listPanelState: listPanelState{SelectedLineIdx: 0}, LimitCommits: true}, ReflogCommits: &reflogCommitPanelState{listPanelState{SelectedLineIdx: 0}}, SubCommits: &subCommitPanelState{listPanelState: listPanelState{SelectedLineIdx: 0}, refName: ""}, CommitFiles: &commitFilesPanelState{listPanelState: listPanelState{SelectedLineIdx: -1}, refName: ""}, Stash: &stashPanelState{listPanelState{SelectedLineIdx: -1}}, Menu: &menuPanelState{listPanelState: listPanelState{SelectedLineIdx: 0}, OnPress: nil}, Suggestions: &suggestionsPanelState{listPanelState: listPanelState{SelectedLineIdx: 0}}, Merging: &MergingPanelState{ State: mergeconflicts.NewState(), UserVerticalScrolling: false, }, }, Ptmx: nil, Modes: Modes{ Filtering: filtering.New(filterPath), CherryPicking: cherrypicking.New(), Diffing: diffing.New(), }, ViewContextMap: contexts.InitialViewContextMap(), ViewTabContextMap: contexts.InitialViewTabContextMap(), ScreenMode: screenMode, // TODO: put contexts in the context manager ContextManager: NewContextManager(initialContext), Contexts: contexts, FilesTrie: patricia.NewTrie(), } gui.RepoStateMap[Repo(currentDir)] = gui.State } // for now the split view will always be on // NewGui builds a new gui handler func NewGui( cmn *common.Common, config config.AppConfigurer, gitConfig git_config.IGitConfig, updater *updates.Updater, filterPath string, showRecentRepos bool, initialDir string, ) (*Gui, error) { gui := &Gui{ Common: cmn, Config: config, Updater: updater, statusManager: &statusManager{}, viewBufferManagerMap: map[string]*tasks.ViewBufferManager{}, showRecentRepos: showRecentRepos, RepoPathStack: &utils.StringStack{}, RepoStateMap: map[Repo]*GuiRepoState{}, CmdLog: []string{}, suggestionsAsyncHandler: tasks.NewAsyncHandler(), // originally we could only hide the command log permanently via the config // but now we do it via state. So we need to still support the config for the // sake of backwards compatibility. We're making use of short circuiting here ShowExtrasWindow: cmn.UserConfig.Gui.ShowCommandLog && !config.GetAppState().HideCommandLog, Mutexes: guiMutexes{ RefreshingFilesMutex: &sync.Mutex{}, RefreshingStatusMutex: &sync.Mutex{}, SyncMutex: &sync.Mutex{}, BranchCommitsMutex: &sync.Mutex{}, LineByLinePanelMutex: &sync.Mutex{}, SubprocessMutex: &sync.Mutex{}, }, InitialDir: initialDir, } guiIO := oscommands.NewGuiIO( cmn.Log, gui.LogCommand, gui.getCmdWriter, gui.promptUserForCredential, ) osCommand := oscommands.NewOSCommand(cmn, oscommands.GetPlatform(), guiIO) gui.OSCommand = osCommand var err error gui.git, err = commands.NewGitCommand( cmn, osCommand, gitConfig, gui.Mutexes.SyncMutex, ) if err != nil { return nil, err } gui.watchFilesForChanges() gui.PopupHandler = popup.NewPopupHandler( cmn, gui.createPopupPanel, func() error { return gui.c.Refresh(types.RefreshOptions{Mode: types.ASYNC}) }, func() error { return gui.closeConfirmationPrompt(false) }, gui.createMenu, gui.withWaitingStatus, gui.toast, func() string { return gui.Views.Confirmation.TextArea.GetContent() }, ) guiCommon := &guiCommon{gui: gui, IPopupHandler: gui.PopupHandler} controllerCommon := &types.ControllerCommon{IGuiCommon: guiCommon, Common: cmn} // storing this stuff on the gui for now to ease refactoring // TODO: reset these controllers upon changing repos due to state changing gui.c = controllerCommon gui.resetState(filterPath, false) gui.setControllers() authors.SetCustomAuthors(gui.UserConfig.Gui.AuthorColors) presentation.SetCustomBranches(gui.UserConfig.Gui.BranchColors) return gui, nil } func (gui *Gui) setControllers() { controllerCommon := gui.c osCommand := gui.OSCommand getState := func() *GuiRepoState { return gui.State } getContexts := func() context.ContextTree { return gui.State.Contexts } // TODO: have a getGit function too gui.helpers = &Helpers{ refs: NewRefsHelper( controllerCommon, gui.git, getState, ), bisect: controllers.NewBisectHelper(controllerCommon, gui.git), suggestions: NewSuggestionsHelper(controllerCommon, getState, gui.refreshSuggestions), files: NewFilesHelper(controllerCommon, gui.git, osCommand), workingTree: NewWorkingTreeHelper(func() *filetree.FileTreeViewModel { return gui.State.FileTreeViewModel }), tags: controllers.NewTagsHelper(controllerCommon, gui.git), } syncController := controllers.NewSyncController( controllerCommon, gui.git, gui.getCheckedOutBranch, gui.helpers.suggestions, gui.getSuggestedRemote, gui.checkMergeOrRebase, ) gui.Controllers = Controllers{ Submodules: controllers.NewSubmodulesController( controllerCommon, gui.State.Contexts.Submodules, gui.git, gui.enterSubmodule, gui.getSelectedSubmodule, ), Files: controllers.NewFilesController( controllerCommon, func() types.IListContext { return gui.State.Contexts.Files }, gui.git, osCommand, gui.getSelectedFileNode, getContexts, func() *filetree.FileTreeViewModel { return gui.State.FileTreeViewModel }, gui.enterSubmodule, func() []*models.SubmoduleConfig { return gui.State.Submodules }, gui.getSetTextareaTextFn(func() *gocui.View { return gui.Views.CommitMessage }), gui.withGpgHandling, func() string { return gui.State.failedCommitMessage }, func() []*models.Commit { return gui.State.Commits }, gui.getSelectedPath, gui.switchToMerge, gui.helpers.suggestions, gui.helpers.refs, gui.helpers.files, gui.helpers.workingTree, ), Tags: controllers.NewTagsController( controllerCommon, func() *context.TagsContext { return gui.State.Contexts.Tags }, gui.git, getContexts, gui.helpers.tags, gui.helpers.refs, gui.helpers.suggestions, gui.switchToSubCommitsContext, ), LocalCommits: controllers.NewLocalCommitsController( controllerCommon, func() types.IListContext { return gui.State.Contexts.BranchCommits }, osCommand, gui.git, gui.helpers.tags, gui.helpers.refs, gui.getSelectedLocalCommit, func() []*models.Commit { return gui.State.Commits }, func() int { return gui.State.Panels.Commits.SelectedLineIdx }, gui.checkMergeOrRebase, syncController.HandlePull, gui.getHostingServiceMgr, gui.SwitchToCommitFilesContext, gui.handleOpenSearch, func() bool { return gui.State.Panels.Commits.LimitCommits }, func(value bool) { gui.State.Panels.Commits.LimitCommits = value }, func() bool { return gui.ShowWholeGitGraph }, func(value bool) { gui.ShowWholeGitGraph = value }, ), Remotes: controllers.NewRemotesController( controllerCommon, func() types.IListContext { return gui.State.Contexts.Remotes }, gui.git, getContexts, gui.getSelectedRemote, func(branches []*models.RemoteBranch) { gui.State.RemoteBranches = branches }, ), Menu: controllers.NewMenuController( controllerCommon, func() types.IListContext { return gui.State.Contexts.Menu }, gui.getSelectedMenuItem, ), Bisect: controllers.NewBisectController( controllerCommon, func() types.IListContext { return gui.State.Contexts.BranchCommits }, gui.git, gui.helpers.bisect, gui.getSelectedLocalCommit, func() []*models.Commit { return gui.State.Commits }, ), Undo: controllers.NewUndoController( controllerCommon, gui.git, gui.helpers.refs, gui.helpers.workingTree, func() []*models.Commit { return gui.State.FilteredReflogCommits }, ), Sync: syncController, } } var RuneReplacements = map[rune]string{ // for the commit graph graph.MergeSymbol: "M", graph.CommitSymbol: "o", } // Run setup the gui with keybindings and start the mainloop func (gui *Gui) Run() error { recordEvents := recordingEvents() playMode := gocui.NORMAL if recordEvents { playMode = gocui.RECORDING } else if replaying() { playMode = gocui.REPLAYING } g, err := gocui.NewGui(gocui.OutputTrue, OverlappingEdges, playMode, headless(), RuneReplacements) if err != nil { return err } gui.g = g // TODO: always use gui.g rather than passing g around everywhere defer g.Close() if replaying() { g.RecordingConfig = gocui.RecordingConfig{ Speed: getRecordingSpeed(), Leeway: 100, } g.Recording, err = gui.loadRecording() if err != nil { return err } go utils.Safe(func() { time.Sleep(time.Second * 40) log.Fatal("40 seconds is up, lazygit recording took too long to complete") }) } g.OnSearchEscape = gui.onSearchEscape if err := gui.Config.ReloadUserConfig(); err != nil { return nil } userConfig := gui.UserConfig g.SearchEscapeKey = gui.getKey(userConfig.Keybinding.Universal.Return) g.NextSearchMatchKey = gui.getKey(userConfig.Keybinding.Universal.NextMatch) g.PrevSearchMatchKey = gui.getKey(userConfig.Keybinding.Universal.PrevMatch) g.ShowListFooter = userConfig.Gui.ShowListFooter if userConfig.Gui.MouseEvents { g.Mouse = true } if err := gui.setColorScheme(); err != nil { return err } gui.waitForIntro.Add(1) if gui.c.UserConfig.Git.AutoFetch { go utils.Safe(gui.startBackgroundFetch) } gui.goEvery(time.Second*time.Duration(userConfig.Refresher.RefreshInterval), gui.stopChan, gui.refreshFilesAndSubmodules) g.SetManager(gocui.ManagerFunc(gui.layout), gocui.ManagerFunc(gui.getFocusLayout())) gui.c.Log.Info("starting main loop") err = g.MainLoop() return err } // RunAndHandleError func (gui *Gui) RunAndHandleError() error { gui.stopChan = make(chan struct{}) return utils.SafeWithError(func() error { if err := gui.Run(); err != nil { for _, manager := range gui.viewBufferManagerMap { manager.Close() } if !gui.fileWatcher.Disabled { gui.fileWatcher.Watcher.Close() } close(gui.stopChan) switch err { case gocui.ErrQuit: if gui.RetainOriginalDir { if err := gui.recordDirectory(gui.InitialDir); err != nil { return err } } else { if err := gui.recordCurrentDirectory(); err != nil { return err } } if err := gui.saveRecording(gui.g.Recording); err != nil { return err } return nil default: return err } } return nil }) } // returns whether command exited without error or not func (gui *Gui) runSubprocessWithSuspenseAndRefresh(subprocess oscommands.ICmdObj) error { _, err := gui.runSubprocessWithSuspense(subprocess) if err != nil { return err } if err := gui.c.Refresh(types.RefreshOptions{Mode: types.ASYNC}); err != nil { return err } return nil } // returns whether command exited without error or not func (gui *Gui) runSubprocessWithSuspense(subprocess oscommands.ICmdObj) (bool, error) { gui.Mutexes.SubprocessMutex.Lock() defer gui.Mutexes.SubprocessMutex.Unlock() if replaying() { // we do not yet support running subprocesses within integration tests. So if // we're replaying an integration test and we're inside this method, something // has gone wrong, so we should fail log.Fatal("opening subprocesses not yet supported in integration tests. Chances are that this test is running too fast and a subprocess is accidentally opened") } if err := gui.g.Suspend(); err != nil { return false, gui.c.Error(err) } gui.PauseBackgroundThreads = true cmdErr := gui.runSubprocess(subprocess) if err := gui.g.Resume(); err != nil { return false, err } gui.PauseBackgroundThreads = false if cmdErr != nil { return false, gui.c.Error(cmdErr) } return true, nil } func (gui *Gui) runSubprocess(cmdObj oscommands.ICmdObj) error { //nolint:unparam gui.LogCommand(cmdObj.ToString(), true) subprocess := cmdObj.GetCmd() subprocess.Stdout = os.Stdout subprocess.Stderr = os.Stdout subprocess.Stdin = os.Stdin fmt.Fprintf(os.Stdout, "\n%s\n\n", style.FgBlue.Sprint("+ "+strings.Join(subprocess.Args, " "))) err := subprocess.Run() subprocess.Stdout = ioutil.Discard subprocess.Stderr = ioutil.Discard subprocess.Stdin = nil if gui.Config.GetUserConfig().PromptToReturnFromSubprocess { fmt.Fprintf(os.Stdout, "\n%s", style.FgGreen.Sprint(gui.Tr.PressEnterToReturn)) fmt.Scanln() // wait for enter press } return err } func (gui *Gui) loadNewRepo() error { if err := gui.updateRecentRepoList(); err != nil { return err } if err := gui.c.Refresh(types.RefreshOptions{Mode: types.ASYNC}); err != nil { return err } if err := gui.OSCommand.UpdateWindowTitle(); err != nil { return err } return nil } func (gui *Gui) showInitialPopups(tasks []func(chan struct{}) error) { gui.waitForIntro.Add(len(tasks)) done := make(chan struct{}) go utils.Safe(func() { for _, task := range tasks { task := task go utils.Safe(func() { if err := task(done); err != nil { _ = gui.c.Error(err) } }) <-done gui.waitForIntro.Done() } }) } func (gui *Gui) showIntroPopupMessage(done chan struct{}) error { onConfirm := func() error { done <- struct{}{} gui.c.GetAppState().StartupPopupVersion = StartupPopupVersion return gui.c.SaveAppState() } return gui.c.Ask(types.AskOpts{ Title: "", Prompt: gui.c.Tr.IntroPopupMessage, HandleConfirm: onConfirm, HandleClose: onConfirm, }) } func (gui *Gui) goEvery(interval time.Duration, stop chan struct{}, function func() error) { go utils.Safe(func() { ticker := time.NewTicker(interval) defer ticker.Stop() for { select { case <-ticker.C: if gui.PauseBackgroundThreads { continue } _ = function() case <-stop: return } } }) } func (gui *Gui) startBackgroundFetch() { gui.waitForIntro.Wait() isNew := gui.IsNewRepo userConfig := gui.UserConfig if !isNew { time.After(time.Duration(userConfig.Refresher.FetchInterval) * time.Second) } err := gui.backgroundFetch() if err != nil && strings.Contains(err.Error(), "exit status 128") && isNew { _ = gui.c.Ask(types.AskOpts{ Title: gui.c.Tr.NoAutomaticGitFetchTitle, Prompt: gui.c.Tr.NoAutomaticGitFetchBody, }) } else { gui.goEvery(time.Second*time.Duration(userConfig.Refresher.FetchInterval), gui.stopChan, func() error { err := gui.backgroundFetch() gui.render() return err }) } } // setColorScheme sets the color scheme for the app based on the user config func (gui *Gui) setColorScheme() error { userConfig := gui.UserConfig theme.UpdateTheme(userConfig.Gui.Theme) gui.g.FgColor = theme.InactiveBorderColor gui.g.SelFgColor = theme.ActiveBorderColor gui.g.FrameColor = theme.InactiveBorderColor gui.g.SelFrameColor = theme.ActiveBorderColor return nil } func (gui *Gui) OnUIThread(f func() error) { gui.g.Update(func(*gocui.Gui) error { return f() }) }