package gui import ( "fmt" "io/ioutil" "os" "runtime" "sync" "os/exec" "strings" "time" "github.com/fatih/color" "github.com/golang-collections/collections/stack" "github.com/jesseduffield/gocui" "github.com/jesseduffield/lazygit/pkg/commands" "github.com/jesseduffield/lazygit/pkg/commands/models" "github.com/jesseduffield/lazygit/pkg/commands/oscommands" "github.com/jesseduffield/lazygit/pkg/commands/patch" "github.com/jesseduffield/lazygit/pkg/config" "github.com/jesseduffield/lazygit/pkg/gui/filetree" "github.com/jesseduffield/lazygit/pkg/gui/types" "github.com/jesseduffield/lazygit/pkg/i18n" "github.com/jesseduffield/lazygit/pkg/tasks" "github.com/jesseduffield/lazygit/pkg/theme" "github.com/jesseduffield/lazygit/pkg/updates" "github.com/jesseduffield/lazygit/pkg/utils" "github.com/mattn/go-runewidth" "github.com/sirupsen/logrus" ) // screen sizing determines how much space your selected window takes up (window // as in panel, not your terminal's window). Sometimes you want a bit more space // to see the contents of a panel, and this keeps track of how much maximisation // you've set type WindowMaximisation int const ( SCREEN_NORMAL WindowMaximisation = iota SCREEN_HALF SCREEN_FULL ) const StartupPopupVersion = 3 // OverlappingEdges determines if panel edges overlap var OverlappingEdges = false // Gui wraps the gocui Gui object which handles rendering and events type Gui struct { g *gocui.Gui Log *logrus.Entry GitCommand *commands.GitCommand OSCommand *oscommands.OSCommand SubProcess *exec.Cmd State *guiState Config config.AppConfigurer Tr *i18n.TranslationSet Errors SentinelErrors Updater *updates.Updater statusManager *statusManager credentials credentials waitForIntro sync.WaitGroup fileWatcher *fileWatcher viewBufferManagerMap map[string]*tasks.ViewBufferManager stopChan chan struct{} // when lazygit is opened outside a git directory we want to open to the most // recent repo with the recent repos popup showing showRecentRepos bool Contexts ContextTree ViewTabContextMap map[string][]tabContext // this array either includes the events that we're recording in this session // or the events we've recorded in a prior session RecordedEvents []RecordedEvent StartTime time.Time Mutexes guiStateMutexes // findSuggestions will take a string that the user has typed into a prompt // and return a slice of suggestions which match that string. findSuggestions func(string) []*types.Suggestion } type RecordedEvent struct { Timestamp int64 Event *gocui.GocuiEvent } type listPanelState struct { SelectedLineIdx int } func (h *listPanelState) SetSelectedLineIdx(value int) { h.SelectedLineIdx = value } func (h *listPanelState) GetSelectedLineIdx() int { return h.SelectedLineIdx } // for now the staging panel state, unlike the other panel states, is going to be // non-mutative, so that we don't accidentally end up // with mismatches of data. We might change this in the future type lBlPanelState struct { SelectedLineIdx int FirstLineIdx int LastLineIdx int Diff string PatchParser *patch.PatchParser SelectMode SelectMode SecondaryFocused bool // this is for if we show the left or right panel } type mergingPanelState struct { ConflictIndex int ConflictTop bool Conflicts []commands.Conflict ConflictsMutex sync.Mutex EditHistory *stack.Stack // UserScrolling tells us if the user has started scrolling through the file themselves // in which case we won't auto-scroll to a conflict. UserScrolling bool } type filePanelState struct { listPanelState } // TODO: consider splitting this out into the window and the branches view type branchPanelState struct { listPanelState } type remotePanelState struct { listPanelState } type remoteBranchesState struct { listPanelState } type tagsPanelState struct { listPanelState } type commitPanelState struct { listPanelState LimitCommits bool } type reflogCommitPanelState struct { listPanelState } type subCommitPanelState struct { listPanelState // e.g. name of branch whose commits we're looking at refName string } type stashPanelState struct { listPanelState } type menuPanelState struct { listPanelState OnPress func() error } type commitFilesPanelState struct { listPanelState // this is the SHA of the commit or the stash index of the stash. // Not sure if ref is actually the right word here refName string canRebase bool } type submodulePanelState struct { listPanelState } type suggestionsPanelState struct { listPanelState } type panelStates struct { Files *filePanelState Branches *branchPanelState Remotes *remotePanelState RemoteBranches *remoteBranchesState Tags *tagsPanelState Commits *commitPanelState ReflogCommits *reflogCommitPanelState SubCommits *subCommitPanelState Stash *stashPanelState Menu *menuPanelState LineByLine *lBlPanelState Merging *mergingPanelState CommitFiles *commitFilesPanelState Submodules *submodulePanelState Suggestions *suggestionsPanelState } type searchingState struct { view *gocui.View isSearching bool searchString string } // startup stages so we don't need to load everything at once type StartupStage int const ( INITIAL StartupStage = iota COMPLETE ) // if ref is blank we're not diffing anything type Diffing struct { Ref string Reverse bool } func (m *Diffing) Active() bool { return m.Ref != "" } type Filtering struct { Path string // the filename that gets passed to git log } func (m *Filtering) Active() bool { return m.Path != "" } type CherryPicking struct { CherryPickedCommits []*models.Commit // we only allow cherry picking from one context at a time, so you can't copy a commit from the local commits context and then also copy a commit in the reflog context ContextKey string } func (m *CherryPicking) Active() bool { return len(m.CherryPickedCommits) > 0 } type Modes struct { Filtering Filtering CherryPicking CherryPicking Diffing Diffing } type guiStateMutexes struct { RefreshingFilesMutex sync.Mutex RefreshingStatusMutex sync.Mutex FetchMutex sync.Mutex BranchCommitsMutex sync.Mutex LineByLinePanelMutex sync.Mutex } type guiState struct { // the file panels (files and commit files) can render as a tree, so we have // managers for them which handle rendering a flat list of files in tree form FileManager *filetree.FileManager CommitFileManager *filetree.CommitFileManager Submodules []*models.SubmoduleConfig Branches []*models.Branch Commits []*models.Commit StashEntries []*models.StashEntry // Suggestions will sometimes appear when typing into a prompt Suggestions []*types.Suggestion // FilteredReflogCommits are the ones that appear in the reflog panel. // when in filtering mode we only include the ones that match the given path FilteredReflogCommits []*models.Commit // ReflogCommits are the ones used by the branches panel to obtain recency values // if we're not in filtering mode, CommitFiles and FilteredReflogCommits will be // one and the same ReflogCommits []*models.Commit SubCommits []*models.Commit Remotes []*models.Remote RemoteBranches []*models.RemoteBranch Tags []*models.Tag MenuItems []*menuItem Updating bool Panels *panelStates MainContext string // used to keep the main and secondary views' contexts in sync SplitMainPanel bool RetainOriginalDir bool IsRefreshingFiles bool Searching searchingState ScreenMode WindowMaximisation SideView *gocui.View Ptmx *os.File PrevMainWidth int PrevMainHeight int OldInformation string StartupStage StartupStage // Allows us to not load everything at once Modes Modes ContextStack []Context ViewContextMap map[string]Context // WindowViewNameMap is a mapping of windows to the current view of that window. // Some views move between windows for example the commitFiles view and when cycling through // side windows we need to know which view to give focus to for a given window WindowViewNameMap map[string]string // when you enter into a submodule we'll append the superproject's path to this array // so that you can return to the superproject RepoPathStack []string } func (gui *Gui) resetState() { // we carry over the filter path and diff state prevFiltering := Filtering{ Path: "", } prevDiff := Diffing{} prevCherryPicking := CherryPicking{ CherryPickedCommits: make([]*models.Commit, 0), ContextKey: "", } prevRepoPathStack := []string{} if gui.State != nil { prevFiltering = gui.State.Modes.Filtering prevDiff = gui.State.Modes.Diffing prevCherryPicking = gui.State.Modes.CherryPicking prevRepoPathStack = gui.State.RepoPathStack } modes := Modes{ Filtering: prevFiltering, CherryPicking: prevCherryPicking, Diffing: prevDiff, } showTree := gui.Config.GetUserConfig().Gui.ShowFileTree gui.State = &guiState{ FileManager: filetree.NewFileManager(make([]*models.File, 0), gui.Log, showTree), CommitFileManager: filetree.NewCommitFileManager(make([]*models.CommitFile, 0), gui.Log, showTree), Commits: make([]*models.Commit, 0), FilteredReflogCommits: make([]*models.Commit, 0), ReflogCommits: make([]*models.Commit, 0), StashEntries: make([]*models.StashEntry, 0), Panels: &panelStates{ // TODO: work out why some of these are -1 and some are 0. Last time I checked there was a good reason but I'm less certain now Files: &filePanelState{listPanelState{SelectedLineIdx: -1}}, Submodules: &submodulePanelState{listPanelState{SelectedLineIdx: -1}}, Branches: &branchPanelState{listPanelState{SelectedLineIdx: 0}}, Remotes: &remotePanelState{listPanelState{SelectedLineIdx: 0}}, RemoteBranches: &remoteBranchesState{listPanelState{SelectedLineIdx: -1}}, Tags: &tagsPanelState{listPanelState{SelectedLineIdx: -1}}, Commits: &commitPanelState{listPanelState: listPanelState{SelectedLineIdx: -1}, LimitCommits: true}, ReflogCommits: &reflogCommitPanelState{listPanelState{SelectedLineIdx: 0}}, SubCommits: &subCommitPanelState{listPanelState: listPanelState{SelectedLineIdx: 0}, refName: ""}, CommitFiles: &commitFilesPanelState{listPanelState: listPanelState{SelectedLineIdx: -1}, refName: ""}, Stash: &stashPanelState{listPanelState{SelectedLineIdx: -1}}, Menu: &menuPanelState{listPanelState: listPanelState{SelectedLineIdx: 0}, OnPress: nil}, Suggestions: &suggestionsPanelState{listPanelState: listPanelState{SelectedLineIdx: 0}}, Merging: &mergingPanelState{ ConflictIndex: 0, ConflictTop: true, Conflicts: []commands.Conflict{}, EditHistory: stack.New(), ConflictsMutex: sync.Mutex{}, }, }, SideView: nil, Ptmx: nil, Modes: modes, ViewContextMap: gui.initialViewContextMap(), RepoPathStack: prevRepoPathStack, } } // for now the split view will always be on // NewGui builds a new gui handler func NewGui(log *logrus.Entry, gitCommand *commands.GitCommand, oSCommand *oscommands.OSCommand, tr *i18n.TranslationSet, config config.AppConfigurer, updater *updates.Updater, filterPath string, showRecentRepos bool) (*Gui, error) { gui := &Gui{ Log: log, GitCommand: gitCommand, OSCommand: oSCommand, Config: config, Tr: tr, Updater: updater, statusManager: &statusManager{}, viewBufferManagerMap: map[string]*tasks.ViewBufferManager{}, showRecentRepos: showRecentRepos, RecordedEvents: []RecordedEvent{}, } gui.resetState() gui.State.Modes.Filtering.Path = filterPath gui.Contexts = gui.contextTree() gui.ViewTabContextMap = gui.viewTabContextMap() gui.watchFilesForChanges() gui.GenerateSentinelErrors() return gui, nil } // Run setup the gui with keybindings and start the mainloop func (gui *Gui) Run() error { gui.resetState() recordEvents := recordingEvents() g, err := gocui.NewGui(gocui.OutputTrue, OverlappingEdges, recordEvents) if err != nil { return err } gui.g = g // TODO: always use gui.g rather than passing g around everywhere defer g.Close() if recordEvents { go utils.Safe(gui.recordEvents) } if gui.State.Modes.Filtering.Active() { gui.State.ScreenMode = SCREEN_HALF } else { gui.State.ScreenMode = SCREEN_NORMAL } g.OnSearchEscape = gui.onSearchEscape if err := gui.Config.ReloadUserConfig(); err != nil { return nil } userConfig := gui.Config.GetUserConfig() g.SearchEscapeKey = gui.getKey(userConfig.Keybinding.Universal.Return) g.NextSearchMatchKey = gui.getKey(userConfig.Keybinding.Universal.NextMatch) g.PrevSearchMatchKey = gui.getKey(userConfig.Keybinding.Universal.PrevMatch) g.ASCII = runtime.GOOS == "windows" && runewidth.IsEastAsian() if userConfig.Gui.MouseEvents { g.Mouse = true } if err := gui.setColorScheme(); err != nil { return err } if !gui.Config.GetUserConfig().DisableStartupPopups { popupTasks := []func(chan struct{}) error{} storedPopupVersion := gui.Config.GetAppState().StartupPopupVersion if storedPopupVersion < StartupPopupVersion { popupTasks = append(popupTasks, gui.showIntroPopupMessage) } gui.showInitialPopups(popupTasks) } gui.waitForIntro.Add(1) if gui.Config.GetUserConfig().Git.AutoFetch { go utils.Safe(gui.startBackgroundFetch) } gui.goEvery(time.Second*time.Duration(userConfig.Refresher.RefreshInterval), gui.stopChan, gui.refreshFilesAndSubmodules) g.SetManager(gocui.ManagerFunc(gui.layout), gocui.ManagerFunc(gui.getFocusLayout())) gui.Log.Info("starting main loop") err = g.MainLoop() return err } // RunWithSubprocesses loops, instantiating a new gocui.Gui with each iteration // if the error returned from a run is a ErrSubProcess, it runs the subprocess // otherwise it handles the error, possibly by quitting the application func (gui *Gui) RunWithSubprocesses() error { gui.StartTime = time.Now() go utils.Safe(gui.replayRecordedEvents) for { gui.stopChan = make(chan struct{}) if err := gui.Run(); err != nil { for _, manager := range gui.viewBufferManagerMap { manager.Close() } gui.viewBufferManagerMap = map[string]*tasks.ViewBufferManager{} if !gui.fileWatcher.Disabled { gui.fileWatcher.Watcher.Close() } close(gui.stopChan) switch err { case gocui.ErrQuit: if !gui.State.RetainOriginalDir { if err := gui.recordCurrentDirectory(); err != nil { return err } } if err := gui.saveRecordedEvents(); err != nil { return err } return nil case gui.Errors.ErrSwitchRepo, gui.Errors.ErrRestart: continue case gui.Errors.ErrSubProcess: if err := gui.runCommand(); err != nil { return err } default: return err } } } } func (gui *Gui) runCommand() error { gui.SubProcess.Stdout = os.Stdout gui.SubProcess.Stderr = os.Stdout gui.SubProcess.Stdin = os.Stdin fmt.Fprintf(os.Stdout, "\n%s\n\n", utils.ColoredString("+ "+strings.Join(gui.SubProcess.Args, " "), color.FgBlue)) if err := gui.SubProcess.Run(); err != nil { // not handling the error explicitly because usually we're going to see it // in the output anyway gui.Log.Error(err) } gui.SubProcess.Stdout = ioutil.Discard gui.SubProcess.Stderr = ioutil.Discard gui.SubProcess.Stdin = nil gui.SubProcess = nil fmt.Fprintf(os.Stdout, "\n%s", utils.ColoredString(gui.Tr.PressEnterToReturn, color.FgGreen)) fmt.Scanln() // wait for enter press return nil } func (gui *Gui) loadNewRepo() error { gui.Updater.CheckForNewUpdate(gui.onBackgroundUpdateCheckFinish, false) if err := gui.updateRecentRepoList(); err != nil { return err } gui.waitForIntro.Done() if err := gui.refreshSidePanels(refreshOptions{mode: ASYNC}); err != nil { return err } return nil } func (gui *Gui) showInitialPopups(tasks []func(chan struct{}) error) { gui.waitForIntro.Add(len(tasks)) done := make(chan struct{}) go utils.Safe(func() { for _, task := range tasks { task := task go utils.Safe(func() { if err := task(done); err != nil { _ = gui.surfaceError(err) } }) <-done gui.waitForIntro.Done() } }) } func (gui *Gui) showIntroPopupMessage(done chan struct{}) error { onConfirm := func() error { done <- struct{}{} gui.Config.GetAppState().StartupPopupVersion = StartupPopupVersion return gui.Config.SaveAppState() } return gui.ask(askOpts{ title: "", prompt: gui.Tr.IntroPopupMessage, handleConfirm: onConfirm, handleClose: onConfirm, }) } func (gui *Gui) goEvery(interval time.Duration, stop chan struct{}, function func() error) { go utils.Safe(func() { ticker := time.NewTicker(interval) defer ticker.Stop() for { select { case <-ticker.C: _ = function() case <-stop: return } } }) } func (gui *Gui) startBackgroundFetch() { gui.waitForIntro.Wait() isNew := gui.Config.GetIsNewRepo() userConfig := gui.Config.GetUserConfig() if !isNew { time.After(time.Duration(userConfig.Refresher.FetchInterval) * time.Second) } err := gui.fetch(false) if err != nil && strings.Contains(err.Error(), "exit status 128") && isNew { _ = gui.ask(askOpts{ title: gui.Tr.NoAutomaticGitFetchTitle, prompt: gui.Tr.NoAutomaticGitFetchBody, }) } else { gui.goEvery(time.Second*time.Duration(userConfig.Refresher.FetchInterval), gui.stopChan, func() error { err := gui.fetch(false) return err }) } } // setColorScheme sets the color scheme for the app based on the user config func (gui *Gui) setColorScheme() error { userConfig := gui.Config.GetUserConfig() theme.UpdateTheme(userConfig.Gui.Theme) gui.g.FgColor = theme.InactiveBorderColor gui.g.SelFgColor = theme.ActiveBorderColor gui.g.FrameColor = theme.InactiveBorderColor gui.g.SelFrameColor = theme.ActiveBorderColor return nil }