package gui import ( "log" "strings" "github.com/fatih/color" "github.com/jesseduffield/gocui" "github.com/jesseduffield/lazygit/pkg/commands/models" "github.com/jesseduffield/lazygit/pkg/config" "github.com/jesseduffield/lazygit/pkg/utils" ) type CustomCommandObjects struct { SelectedLocalCommit *models.Commit SelectedReflogCommit *models.Commit SelectedSubCommit *models.Commit SelectedFile *models.File SelectedLocalBranch *models.Branch SelectedRemoteBranch *models.RemoteBranch SelectedRemote *models.Remote SelectedTag *models.Tag SelectedStashEntry *models.StashEntry SelectedCommitFile *models.CommitFile CheckedOutBranch *models.Branch PromptResponses []string } func (gui *Gui) resolveTemplate(templateStr string, promptResponses []string) (string, error) { objects := CustomCommandObjects{ SelectedFile: gui.getSelectedFile(), SelectedLocalCommit: gui.getSelectedLocalCommit(), SelectedReflogCommit: gui.getSelectedReflogCommit(), SelectedLocalBranch: gui.getSelectedBranch(), SelectedRemoteBranch: gui.getSelectedRemoteBranch(), SelectedRemote: gui.getSelectedRemote(), SelectedTag: gui.getSelectedTag(), SelectedStashEntry: gui.getSelectedStashEntry(), SelectedCommitFile: gui.getSelectedCommitFile(), SelectedSubCommit: gui.getSelectedSubCommit(), CheckedOutBranch: gui.currentBranch(), PromptResponses: promptResponses, } return utils.ResolveTemplate(templateStr, objects) } func (gui *Gui) handleCustomCommandKeybinding(customCommand config.CustomCommand) func() error { return func() error { promptResponses := make([]string, len(customCommand.Prompts)) f := func() error { cmdStr, err := gui.resolveTemplate(customCommand.Command, promptResponses) if err != nil { return gui.surfaceError(err) } if customCommand.Subprocess { gui.PrepareSubProcess(cmdStr) return nil } loadingText := customCommand.LoadingText if loadingText == "" { loadingText = gui.Tr.LcRunningCustomCommandStatus } return gui.WithWaitingStatus(loadingText, func() error { gui.OSCommand.PrepareSubProcess(cmdStr) if err := gui.OSCommand.RunCommand(cmdStr); err != nil { return gui.surfaceError(err) } return gui.refreshSidePanels(refreshOptions{}) }) } // if we have prompts we'll recursively wrap our confirm handlers with more prompts // until we reach the actual command for reverseIdx := range customCommand.Prompts { idx := len(customCommand.Prompts) - 1 - reverseIdx // going backwards so the outermost prompt is the first one prompt := customCommand.Prompts[idx] // need to do this because f's value will change with each iteration wrappedF := f switch prompt.Type { case "input": f = func() error { title, err := gui.resolveTemplate(prompt.Title, promptResponses) if err != nil { return gui.surfaceError(err) } initialValue, err := gui.resolveTemplate(prompt.InitialValue, promptResponses) if err != nil { return gui.surfaceError(err) } return gui.prompt( title, initialValue, func(str string) error { promptResponses[idx] = str return wrappedF() }, ) } case "menu": f = func() error { // need to make a menu here some how menuItems := make([]*menuItem, len(prompt.Options)) for i, option := range prompt.Options { option := option nameTemplate := option.Name if nameTemplate == "" { // this allows you to only pass values rather than bother with names/descriptions nameTemplate = option.Value } name, err := gui.resolveTemplate(nameTemplate, promptResponses) if err != nil { return gui.surfaceError(err) } description, err := gui.resolveTemplate(option.Description, promptResponses) if err != nil { return gui.surfaceError(err) } value, err := gui.resolveTemplate(option.Value, promptResponses) if err != nil { return gui.surfaceError(err) } menuItems[i] = &menuItem{ displayStrings: []string{name, utils.ColoredString(description, color.FgYellow)}, onPress: func() error { promptResponses[idx] = value return wrappedF() }, } } title, err := gui.resolveTemplate(prompt.Title, promptResponses) if err != nil { return gui.surfaceError(err) } return gui.createMenu(title, menuItems, createMenuOptions{showCancel: true}) } default: return gui.createErrorPanel("custom command prompt must have a type of 'input' or 'menu'") } } return f() } } func (gui *Gui) GetCustomCommandKeybindings() []*Binding { bindings := []*Binding{} customCommands := gui.Config.GetUserConfig().CustomCommands for _, customCommand := range customCommands { var viewName string var contexts []string switch customCommand.Context { case "global": viewName = "" case "": log.Fatalf("Error parsing custom command keybindings: context not provided (use context: 'global' for the global context). Key: %s, Command: %s", customCommand.Key, customCommand.Command) default: context, ok := gui.contextForContextKey(customCommand.Context) if !ok { log.Fatalf("Error when setting custom command keybindings: unknown context: %s. Key: %s, Command: %s.\nPermitted contexts: %s", customCommand.Context, customCommand.Key, customCommand.Command, strings.Join(allContextKeys, ", ")) } // here we assume that a given context will always belong to the same view. // Currently this is a safe bet but it's by no means guaranteed in the long term // and we might need to make some changes in the future to support it. viewName = context.GetViewName() contexts = []string{customCommand.Context} } description := customCommand.Description if description == "" { description = customCommand.Command } bindings = append(bindings, &Binding{ ViewName: viewName, Contexts: contexts, Key: gui.getKey(customCommand.Key), Modifier: gocui.ModNone, Handler: gui.wrappedHandler(gui.handleCustomCommandKeybinding(customCommand)), Description: description, }) } return bindings }