package gui import ( "strings" "github.com/jesseduffield/gocui" ) type credentials chan string // promptUserForCredential wait for a username or password input from the credentials popup func (gui *Gui) promptUserForCredential(passOrUname string) string { gui.credentials = make(chan string) gui.g.Update(func(g *gocui.Gui) error { credentialsView, _ := g.View("credentials") if passOrUname == "username" { credentialsView.Title = gui.Tr.SLocalize("CredentialsUsername") credentialsView.Mask = 0 } else { credentialsView.Title = gui.Tr.SLocalize("CredentialsPassword") credentialsView.Mask = '*' } if err := gui.switchContext(gui.Contexts.Credentials.Context); err != nil { return err } gui.RenderCommitLength() return nil }) // wait for username/passwords input userInput := <-gui.credentials return userInput + "\n" } func (gui *Gui) handleSubmitCredential(g *gocui.Gui, v *gocui.View) error { message := gui.trimmedContent(v) gui.credentials <- message gui.clearEditorView(v) if err := gui.returnFromContext(); err != nil { return err } return gui.refreshSidePanels(refreshOptions{}) } func (gui *Gui) handleCloseCredentialsView(g *gocui.Gui, v *gocui.View) error { gui.credentials <- "" return gui.returnFromContext() } func (gui *Gui) handleCredentialsViewFocused() error { message := gui.Tr.TemplateLocalize( "CloseConfirm", Teml{ "keyBindClose": gui.getKeyDisplay("universal.return"), "keyBindConfirm": gui.getKeyDisplay("universal.confirm"), }, ) gui.renderString("options", message) return nil } // handleCredentialsPopup handles the views after executing a command that might ask for credentials func (gui *Gui) handleCredentialsPopup(cmdErr error) { if cmdErr != nil { errMessage := cmdErr.Error() if strings.Contains(errMessage, "Invalid username or password") { errMessage = gui.Tr.SLocalize("PassUnameWrong") } // we are not logging this error because it may contain a password gui.createErrorPanel(errMessage) } else { _ = gui.closeConfirmationPrompt(true) } }