package controllers import ( "github.com/jesseduffield/lazygit/pkg/gui/context" "github.com/jesseduffield/lazygit/pkg/gui/types" ) type MenuController struct { baseController c *ControllerCommon } var _ types.IController = &MenuController{} func NewMenuController( common *ControllerCommon, ) *MenuController { return &MenuController{ baseController: baseController{}, c: common, } } // NOTE: if you add a new keybinding here, you'll also need to add it to // `reservedKeys` in `pkg/gui/context/menu_context.go` func (self *MenuController) GetKeybindings(opts types.KeybindingsOpts) []*types.Binding { bindings := []*types.Binding{ { Key: opts.GetKey(opts.Config.Universal.Select), Handler: self.press, }, { Key: opts.GetKey(opts.Config.Universal.Confirm), Handler: self.press, Description: self.c.Tr.Execute, Display: true, }, { Key: opts.GetKey(opts.Config.Universal.Return), Handler: self.close, Description: self.c.Tr.Close, Display: true, }, } return bindings } func (self *MenuController) GetOnClick() func() error { return self.press } func (self *MenuController) GetOnFocus() func(types.OnFocusOpts) error { return func(types.OnFocusOpts) error { selectedMenuItem := self.context().GetSelected() self.c.Views().Tooltip.SetContent(selectedMenuItem.Tooltip) return nil } } func (self *MenuController) press() error { return self.context().OnMenuPress(self.context().GetSelected()) } func (self *MenuController) close() error { return self.c.PopContext() } func (self *MenuController) Context() types.Context { return self.context() } func (self *MenuController) context() *context.MenuContext { return self.c.Contexts().Menu }