package gui import ( "github.com/jesseduffield/lazygit/pkg/gui/boxlayout" "github.com/jesseduffield/lazygit/pkg/utils" ) func (gui *Gui) mainSectionChildren() []*boxlayout.Box { currentWindow := gui.currentWindow() // if we're not in split mode we can just show the one main panel. Likewise if // the main panel is focused and we're in full-screen mode if !gui.isMainPanelSplit() || (gui.State.ScreenMode == SCREEN_FULL && currentWindow == "main") { return []*boxlayout.Box{ { Window: "main", Weight: 1, }, } } main := "main" secondary := "secondary" if gui.secondaryViewFocused() { // when you think you've focused the secondary view, we've actually just swapped them around in the layout main, secondary = secondary, main } return []*boxlayout.Box{ { Window: main, Weight: 1, }, { Window: secondary, Weight: 1, }, } } func (gui *Gui) getMidSectionWeights() (int, int) { currentWindow := gui.currentWindow() // we originally specified this as a ratio i.e. .20 would correspond to a weight of 1 against 4 sidePanelWidthRatio := gui.Config.GetUserConfig().GetFloat64("gui.sidePanelWidth") // we could make this better by creating ratios like 2:3 rather than always 1:something mainSectionWeight := int(1/sidePanelWidthRatio) - 1 sideSectionWeight := 1 if gui.isMainPanelSplit() { mainSectionWeight = 5 // need to shrink side panel to make way for main panels if side-by-side } if currentWindow == "main" { if gui.State.ScreenMode == SCREEN_HALF || gui.State.ScreenMode == SCREEN_FULL { sideSectionWeight = 0 } } else { if gui.State.ScreenMode == SCREEN_HALF { mainSectionWeight = 1 } else if gui.State.ScreenMode == SCREEN_FULL { mainSectionWeight = 0 } } return sideSectionWeight, mainSectionWeight } func (gui *Gui) infoSectionChildren(informationStr string, appStatus string) []*boxlayout.Box { if gui.State.Searching.isSearching { return []*boxlayout.Box{ { Window: "searchPrefix", Size: len(SEARCH_PREFIX), }, { Window: "search", Weight: 1, }, } } result := []*boxlayout.Box{} if len(appStatus) > 0 { result = append(result, &boxlayout.Box{ Window: "appStatus", Size: len(appStatus) + len(INFO_SECTION_PADDING), }, ) } result = append(result, []*boxlayout.Box{ { Window: "options", Weight: 1, }, { Window: "information", // unlike appStatus, informationStr has various colors so we need to decolorise before taking the length Size: len(INFO_SECTION_PADDING) + len(utils.Decolorise(informationStr)), }, }..., ) return result } func (gui *Gui) getWindowDimensions(informationStr string, appStatus string) map[string]boxlayout.Dimensions { width, height := gui.g.Size() sideSectionWeight, mainSectionWeight := gui.getMidSectionWeights() sidePanelsDirection := boxlayout.COLUMN portraitMode := width <= 84 && height > 45 if portraitMode { sidePanelsDirection = boxlayout.ROW } root := &boxlayout.Box{ Direction: boxlayout.ROW, Children: []*boxlayout.Box{ { Direction: sidePanelsDirection, Weight: 1, Children: []*boxlayout.Box{ { Direction: boxlayout.ROW, Weight: sideSectionWeight, ConditionalChildren: gui.sidePanelChildren, }, { ConditionalDirection: func(width int, height int) int { mainPanelSplitMode := gui.Config.GetUserConfig().GetString("gui.mainPanelSplitMode") switch mainPanelSplitMode { case "vertical": return boxlayout.ROW case "horizontal": return boxlayout.COLUMN default: if width < 160 && height > 30 { // 2 80 character width panels return boxlayout.ROW } else { return boxlayout.COLUMN } } }, Direction: boxlayout.COLUMN, Weight: mainSectionWeight, Children: gui.mainSectionChildren(), }, }, }, { Direction: boxlayout.COLUMN, Size: 1, Children: gui.infoSectionChildren(informationStr, appStatus), }, }, } return boxlayout.ArrangeWindows(root, 0, 0, width, height) } // The stash window by default only contains one line so that it's not hogging // too much space, but if you access it it should take up some space. This is // the default behaviour when accordian mode is NOT in effect. If it is in effect // then when it's accessed it will have weight 2, not 1. func (gui *Gui) getDefaultStashWindowBox() *boxlayout.Box { box := &boxlayout.Box{Window: "stash"} stashWindowAccessed := false for _, context := range gui.State.ContextStack { if context.GetWindowName() == "stash" { stashWindowAccessed = true } } // if the stash window is anywhere in our stack we should enlargen it if stashWindowAccessed { box.Weight = 1 } else { box.Size = 3 } return box } func (gui *Gui) sidePanelChildren(width int, height int) []*boxlayout.Box { currentWindow := gui.currentSideWindowName() if gui.State.ScreenMode == SCREEN_FULL || gui.State.ScreenMode == SCREEN_HALF { fullHeightBox := func(window string) *boxlayout.Box { if window == currentWindow { return &boxlayout.Box{ Window: window, Weight: 1, } } else { return &boxlayout.Box{ Window: window, Size: 0, } } } return []*boxlayout.Box{ fullHeightBox("status"), fullHeightBox("files"), fullHeightBox("branches"), fullHeightBox("commits"), fullHeightBox("stash"), } } else if height >= 28 { accordianMode := gui.Config.GetUserConfig().GetBool("gui.expandFocusedSidePanel") accordianBox := func(defaultBox *boxlayout.Box) *boxlayout.Box { if accordianMode && defaultBox.Window == currentWindow { return &boxlayout.Box{ Window: defaultBox.Window, Weight: 2, } } return defaultBox } return []*boxlayout.Box{ { Window: "status", Size: 3, }, accordianBox(&boxlayout.Box{Window: "files", Weight: 1}), accordianBox(&boxlayout.Box{Window: "branches", Weight: 1}), accordianBox(&boxlayout.Box{Window: "commits", Weight: 1}), accordianBox(gui.getDefaultStashWindowBox()), } } else { squashedHeight := 1 if height >= 21 { squashedHeight = 3 } squashedSidePanelBox := func(window string) *boxlayout.Box { if window == currentWindow { return &boxlayout.Box{ Window: window, Weight: 1, } } else { return &boxlayout.Box{ Window: window, Size: squashedHeight, } } } return []*boxlayout.Box{ squashedSidePanelBox("status"), squashedSidePanelBox("files"), squashedSidePanelBox("branches"), squashedSidePanelBox("commits"), squashedSidePanelBox("stash"), } } } func (gui *Gui) currentSideWindowName() string { // there is always one and only one cyclable context in the context stack. We'll look from top to bottom for idx := range gui.State.ContextStack { reversedIdx := len(gui.State.ContextStack) - 1 - idx context := gui.State.ContextStack[reversedIdx] if context.GetKind() == SIDE_CONTEXT { return context.GetWindowName() } } return "files" // default }