package oscommands import ( "os/exec" "github.com/sasha-s/go-deadlock" ) // A command object is a general way to represent a command to be run on the // command line. type ICmdObj interface { GetCmd() *exec.Cmd // outputs string representation of command. Note that if the command was built // using NewFromArgs, the output won't be quite the same as what you would type // into a terminal e.g. 'sh -c git commit' as opposed to 'sh -c "git commit"' ToString() string AddEnvVars(...string) ICmdObj GetEnvVars() []string // runs the command and returns an error if any Run() error // runs the command and returns the output as a string, and an error if any RunWithOutput() (string, error) // runs the command and returns stdout and stderr as a string, and an error if any RunWithOutputs() (string, string, error) // runs the command and runs a callback function on each line of the output. If the callback returns true for the boolean value, we kill the process and return. RunAndProcessLines(onLine func(line string) (bool, error)) error // Be calling DontLog(), we're saying that once we call Run(), we don't want to // log the command in the UI (it'll still be logged in the log file). The general rule // is that if a command doesn't change the git state (e.g. read commands like `git diff`) // then we don't want to log it. If we are changing something (e.g. `git add .`) then // we do. The only exception is if we're running a command in the background periodically // like `git fetch`, which technically does mutate stuff but isn't something we need // to notify the user about. DontLog() ICmdObj // This returns false if DontLog() was called ShouldLog() bool // when you call this, then call Run(), we'll stream the output to the cmdWriter (i.e. the command log panel) StreamOutput() ICmdObj // returns true if StreamOutput() was called ShouldStreamOutput() bool // if you call this before ShouldStreamOutput we'll consider an error with no // stderr content as a non-error. Not yet supported for Run or RunWithOutput ( // but adding support is trivial) IgnoreEmptyError() ICmdObj // returns true if IgnoreEmptyError() was called ShouldIgnoreEmptyError() bool PromptOnCredentialRequest() ICmdObj FailOnCredentialRequest() ICmdObj WithMutex(mutex *deadlock.Mutex) ICmdObj Mutex() *deadlock.Mutex GetCredentialStrategy() CredentialStrategy } type CmdObj struct { cmdStr string cmd *exec.Cmd runner ICmdObjRunner // see DontLog() dontLog bool // see StreamOutput() streamOutput bool // see IgnoreEmptyError() ignoreEmptyError bool // if set to true, it means we might be asked to enter a username/password by this command. credentialStrategy CredentialStrategy // can be set so that we don't run certain commands simultaneously mutex *deadlock.Mutex } type CredentialStrategy int const ( // do not expect a credential request. If we end up getting one // we'll be in trouble because the command will hang indefinitely NONE CredentialStrategy = iota // expect a credential request and if we get one, prompt the user to enter their username/password PROMPT // in this case we will check for a credential request (i.e. the command pauses to ask for // username/password) and if we get one, we just submit a newline, forcing the // command to fail. We use this e.g. for a background `git fetch` to prevent it // from hanging indefinitely. FAIL ) var _ ICmdObj = &CmdObj{} func (self *CmdObj) GetCmd() *exec.Cmd { return self.cmd } func (self *CmdObj) ToString() string { return self.cmdStr } func (self *CmdObj) AddEnvVars(vars ...string) ICmdObj { self.cmd.Env = append(self.cmd.Env, vars...) return self } func (self *CmdObj) GetEnvVars() []string { return self.cmd.Env } func (self *CmdObj) DontLog() ICmdObj { self.dontLog = true return self } func (self *CmdObj) ShouldLog() bool { return !self.dontLog } func (self *CmdObj) StreamOutput() ICmdObj { self.streamOutput = true return self } func (self *CmdObj) ShouldStreamOutput() bool { return self.streamOutput } func (self *CmdObj) IgnoreEmptyError() ICmdObj { self.ignoreEmptyError = true return self } func (self *CmdObj) Mutex() *deadlock.Mutex { return self.mutex } func (self *CmdObj) WithMutex(mutex *deadlock.Mutex) ICmdObj { self.mutex = mutex return self } func (self *CmdObj) ShouldIgnoreEmptyError() bool { return self.ignoreEmptyError } func (self *CmdObj) Run() error { return self.runner.Run(self) } func (self *CmdObj) RunWithOutput() (string, error) { return self.runner.RunWithOutput(self) } func (self *CmdObj) RunWithOutputs() (string, string, error) { return self.runner.RunWithOutputs(self) } func (self *CmdObj) RunAndProcessLines(onLine func(line string) (bool, error)) error { return self.runner.RunAndProcessLines(self, onLine) } func (self *CmdObj) PromptOnCredentialRequest() ICmdObj { self.credentialStrategy = PROMPT return self } func (self *CmdObj) FailOnCredentialRequest() ICmdObj { self.credentialStrategy = FAIL return self } func (self *CmdObj) GetCredentialStrategy() CredentialStrategy { return self.credentialStrategy }