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-rw-r--r--pkg/gui/filetree/file_node.go178
1 files changed, 178 insertions, 0 deletions
diff --git a/pkg/gui/filetree/file_node.go b/pkg/gui/filetree/file_node.go
new file mode 100644
index 000000000..cf3e69aa8
--- /dev/null
+++ b/pkg/gui/filetree/file_node.go
@@ -0,0 +1,178 @@
+package filetree
+
+import (
+ "fmt"
+ "os"
+ "path/filepath"
+ "strings"
+
+ "github.com/jesseduffield/lazygit/pkg/commands/models"
+)
+
+type FileNode struct {
+ Children []*FileNode
+ File *models.File
+ Path string // e.g. '/path/to/mydir'
+ CompressionLevel int // equal to the number of forward slashes you'll see in the path when it's rendered in tree mode
+}
+
+// methods satisfying ListItem interface
+
+func (s *FileNode) ID() string {
+ return s.GetPath()
+}
+
+func (s *FileNode) Description() string {
+ return s.GetPath()
+}
+
+// methods satisfying INode interface
+
+func (s *FileNode) IsLeaf() bool {
+ return s.File != nil
+}
+
+func (s *FileNode) GetPath() string {
+ return s.Path
+}
+
+func (s *FileNode) GetChildren() []INode {
+ result := make([]INode, len(s.Children))
+ for i, child := range s.Children {
+ result[i] = child
+ }
+
+ return result
+}
+
+func (s *FileNode) SetChildren(children []INode) {
+ castChildren := make([]*FileNode, len(children))
+ for i, child := range children {
+ castChildren[i] = child.(*FileNode)
+ }
+
+ s.Children = castChildren
+}
+
+func (s *FileNode) GetCompressionLevel() int {
+ return s.CompressionLevel
+}
+
+func (s *FileNode) SetCompressionLevel(level int) {
+ s.CompressionLevel = level
+}
+
+// methods utilising generic functions for INodes
+
+func (s *FileNode) Sort() {
+ sortNode(s)
+}
+
+func (s *FileNode) ForEachFile(cb func(*models.File) error) error {
+ return forEachLeaf(s, func(n INode) error {
+ castNode := n.(*FileNode)
+ return cb(castNode.File)
+ })
+}
+
+func (s *FileNode) Any(test func(node *FileNode) bool) bool {
+ return any(s, func(n INode) bool {
+ castNode := n.(*FileNode)
+ return test(castNode)
+ })
+}
+
+func (n *FileNode) Flatten(collapsedPaths map[string]bool) []*FileNode {
+ results := flatten(n, collapsedPaths)
+ nodes := make([]*FileNode, len(results))
+ for i, result := range results {
+ nodes[i] = result.(*FileNode)
+ }
+
+ return nodes
+}
+
+func (node *FileNode) GetNodeAtIndex(index int, collapsedPaths map[string]bool) *FileNode {
+ return getNodeAtIndex(node, index, collapsedPaths).(*FileNode)
+}
+
+func (node *FileNode) GetIndexForPath(path string, collapsedPaths map[string]bool) (int, bool) {
+ return getIndexForPath(node, path, collapsedPaths)
+}
+
+func (node *FileNode) Size(collapsedPaths map[string]bool) int {
+ return size(node, collapsedPaths)
+}
+
+func (s *FileNode) Compress() {
+ // with these functions I try to only have type conversion code on the actual struct,
+ // but comparing interface values to nil is fraught with danger so I'm duplicating
+ // that code here.
+ if s == nil {
+ return
+ }
+
+ compressAux(s)
+}
+
+// This ignores the root
+func (node *FileNode) GetPathsMatching(test func(*FileNode) bool) []string {
+ return getPathsMatching(node, func(n INode) bool {
+ return test(n.(*FileNode))
+ })
+}
+
+func (s *FileNode) GetLeaves() []*FileNode {
+ leaves := getLeaves(s)
+ castLeaves := make([]*FileNode, len(leaves))
+ for i := range leaves {
+ castLeaves[i] = leaves[i].(*FileNode)
+ }
+
+ return castLeaves
+}
+
+// extra methods
+
+func (s *FileNode) GetHasUnstagedChanges() bool {
+ return s.AnyFile(func(file *models.File) bool { return file.HasUnstagedChanges })
+}
+
+func (s *FileNode) GetHasStagedChanges() bool {
+ return s.AnyFile(func(file *models.File) bool { return file.HasStagedChanges })
+}
+
+func (s *FileNode) GetHasInlineMergeConflicts() bool {
+ return s.AnyFile(func(file *models.File) bool { return file.HasInlineMergeConflicts })
+}
+
+func (s *FileNode) GetIsTracked() bool {
+ return s.AnyFile(func(file *models.File) bool { return file.Tracked })
+}
+
+func (s *FileNode) AnyFile(test func(file *models.File) bool) bool {
+ return s.Any(func(node *FileNode) bool {
+ return node.IsLeaf() && test(node.File)
+ })
+}
+
+func (s *FileNode) NameAtDepth(depth int) string {
+ splitName := strings.Split(s.Path, string(os.PathSeparator))
+ name := filepath.Join(splitName[depth:]...)
+
+ if s.File != nil && s.File.IsRename() {
+ splitPrevName := strings.Split(s.File.PreviousName, string(os.PathSeparator))
+
+ prevName := s.File.PreviousName
+ // if the file has just been renamed inside the same directory, we can shave off
+ // the prefix for the previous path too. Otherwise we'll keep it unchanged
+ sameParentDir := len(splitName) == len(splitPrevName) && filepath.Join(splitName[0:depth]...) == filepath.Join(splitPrevName[0:depth]...)
+ if sameParentDir {
+ prevName = filepath.Join(splitPrevName[depth:]...)
+ }
+
+ return fmt.Sprintf("%s%s%s", prevName, " → ", name)
+ }
+
+ return name
+}