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authorJesse Duffield <jessedduffield@gmail.com>2021-04-05 09:12:13 +1000
committerJesse Duffield <jessedduffield@gmail.com>2021-04-06 19:34:32 +1000
commit32d170621c550e6cd8714b78bb2a01236724e850 (patch)
tree099cdb3d4e737b3a889ce383a181440bfcab414b /vendor
parent464d022a8661a66703c4b219bdcf431a5428120b (diff)
remove mutex lock that caused deadlock
Diffstat (limited to 'vendor')
-rw-r--r--vendor/github.com/jesseduffield/gocui/gui.go3
1 files changed, 0 insertions, 3 deletions
diff --git a/vendor/github.com/jesseduffield/gocui/gui.go b/vendor/github.com/jesseduffield/gocui/gui.go
index 704f744bb..0fd89fbb5 100644
--- a/vendor/github.com/jesseduffield/gocui/gui.go
+++ b/vendor/github.com/jesseduffield/gocui/gui.go
@@ -280,9 +280,6 @@ func (g *Gui) SetView(name string, x0, y0, x1, y1 int, overlaps byte) (*View, er
// SetViewBeneath sets a view stacked beneath another view
func (g *Gui) SetViewBeneath(name string, aboveViewName string, height int) (*View, error) {
- g.Mutexes.ViewsMutex.Lock()
- defer g.Mutexes.ViewsMutex.Unlock()
-
aboveView, err := g.View(aboveViewName)
if err != nil {
return nil, err